You can also set LP_DEBUG=tgsi_ir instead (but it will only work in
debug builds).
No idea though what could go wrong when using NIR, seems fairly strange
since there's nothing architecture specific in there (and the generated
IR should be fairly similar too especially for simple stuff).
Roland
Seems to be related to:
llvmpipe: switch to NIR by default
https://github.com/mesa3d/mesa/commit/e6b2af56cb037e3174d049478e0ad7c7715780e4#diff-ca9de5cfd0347994dacc6eca9816d334
Following helps me as workaround:
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp