For a few weeks now I am working on implementing Vulkan for VideoCore 6 AKA
42 (using V3D/DRM). Don't hold you breath ;)
Currently I am trying to understand what is necessary or how to interact
with V3D. So I am looking at TransformFeedback because it interacts with
quite a few other parts of the
Hello Veluri,
How you doing?
I'm experimenting with different ways to load and query drivers and found a
very useful extension to get EGL displays directly from a gbm device.
The extension itself you can see here:
https://www.khronos.org/registry/EGL/extensions/MESA/EGL_MESA_platform_gbm.txt
I