[Mesa-dev] [Bug 110348] radv: Resolve attachments do not work if view format differs from image format

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110348 --- Comment #1 from Samuel Pitoiset --- This probably needs a spec clarification? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa

[Mesa-dev] [Bug 110349] radv: Dragon Quest XI (DXVK) has a graphical glitch (regression, bisected)

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110349 --- Comment #1 from Samuel Pitoiset --- Do you have the following commit in your build ? ommit d5befdbe4ad4523e58074063a3b619f389fb9f1f Author: Samuel Pitoiset Date: Fri Mar 15 10:36:00 2019 +0100 radv: always load 3 channels for format

[Mesa-dev] [Bug 110350] DOOM 2016 crash + severe artifacting on RADV + Vega VII

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110350 Bug ID: 110350 Summary: DOOM 2016 crash + severe artifacting on RADV + Vega VII Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All)

[Mesa-dev] [PATCH] gallium: Add support for frame_cropping_flag of VAEncSequenceParameterBufferH264

2019-04-07 Thread Sahu, Satyajit
From: suresh guttula This patch will add support for frame_cropping when the input size is not matched with aligned size. Currently vaapi driver ignores frame cropping values provided by client. This change will update SPS nalu with proper cropping values. Signed-off-by: suresh guttula Signed-o

[Mesa-dev] [PATCH v2 1/2] nir: Add nir_lower_viewport_transform

2019-04-07 Thread Alyssa Rosenzweig
On Mali hardware (supported by Panfrost and Lima), the fixed-function transformation from world-space to screen-space coordinates is done in the vertex shader prior to writing out the gl_Position varying, rather than in dedicated hardware. This commit adds a shared NIR pass for implementing coordin

[Mesa-dev] [PATCH v2 2/2] panfrost/midgard: Use shared nir_lower_viewport_transform

2019-04-07 Thread Alyssa Rosenzweig
v2: Run before lowering I/O. Signed-off-by: Alyssa Rosenzweig --- .../panfrost/midgard/midgard_compile.c| 105 +- 1 file changed, 4 insertions(+), 101 deletions(-) diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard

[Mesa-dev] [PATCH v2 0/2] NIR viewport lowering

2019-04-07 Thread Alyssa Rosenzweig
This adds a lowering pass for transforming gl_Position to screenspace. Previously, the pass lived inside the Panfrost (Midgard) compiler, but now that Lima is en route to the tree, it's best we share it (Lima developed a separate machine-IR-based transform, but we can share the code as NIR). We're

[Mesa-dev] [Bug 110261] Segmentation fault when using vulkaninfo on Radeon

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110261 --- Comment #7 from Kenneth Endfinger --- Oddly enough, with vulkan-tools 1.1.102: /build/vulkan-tools/src/Vulkan-Tools-1.1.102/vulkaninfo/vulkaninfo.c:4504: failed with VK_ERROR_OUT_OF_HOST_MEMORY is now the error... -- You are receiving th

[Mesa-dev] [Bug 110261] Segmentation fault when using vulkaninfo on Radeon

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110261 --- Comment #6 from Kenneth Endfinger --- Is this what you are looking for? (gdb) thread apply all backtrace Thread 2 (Thread 0x738f8700 (LWP 8010)): #0 0x77ba7afc in pthread_cond_wait@@GLIBC_2.3.2 () from /usr/lib/libpthread.so.0

Re: [Mesa-dev] [PATCH 1/2] nir: Add nir_lower_viewport_transform

2019-04-07 Thread Qiang Yu
On Mon, Apr 8, 2019 at 12:41 AM Alyssa Rosenzweig wrote: > > On Mali hardware (supported by Panfrost and Lima), the fixed-function > transformation from world-space to screen-space coordinates is done in > the vertex shader prior to writing out the gl_Position varying, rather > than in dedicated h

[Mesa-dev] [Bug 110349] radv: Dragon Quest XI (DXVK) has a graphical glitch (regression, bisected)

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110349 Bug ID: 110349 Summary: radv: Dragon Quest XI (DXVK) has a graphical glitch (regression, bisected) Product: Mesa Version: git Hardware: x86-64 (AMD64) OS:

[Mesa-dev] [Bug 110348] radv: Resolve attachments do not work if view format differs from image format

2019-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110348 Bug ID: 110348 Summary: radv: Resolve attachments do not work if view format differs from image format Product: Mesa Version: git Hardware: Other OS: All

[Mesa-dev] [PATCH 0/2] Implement coordinate transformation

2019-04-07 Thread Alyssa Rosenzweig
This adds a lowering pass for transforming gl_Position to screenspace. Previously, the pass lived inside the Panfrost (Midgard) compiler, but now that Lima is en route to the tree, it's best we share it (Lima developed a separate machine-IR-based transform, but we can share the code as NIR). We're

[Mesa-dev] [PATCH 1/2] nir: Add nir_lower_viewport_transform

2019-04-07 Thread Alyssa Rosenzweig
On Mali hardware (supported by Panfrost and Lima), the fixed-function transformation from world-space to screen-space coordinates is done in the vertex shader prior to writing out the gl_Position varying, rather than in dedicated hardware. This commit adds a shared NIR pass for implementing coordin

[Mesa-dev] [PATCH 2/2] panfrost/midgard: Use shared nir_lower_viewport_transform

2019-04-07 Thread Alyssa Rosenzweig
Signed-off-by: Alyssa Rosenzweig --- .../panfrost/midgard/midgard_compile.c| 99 +-- 1 file changed, 2 insertions(+), 97 deletions(-) diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard/midgard_compile.c index f91fa9