On Thu, 2019-02-28 at 16:20 -0800, Ian Romanick wrote:
> On 2/28/19 4:47 AM, Iago Toral wrote:
> > On Wed, 2019-02-27 at 17:04 -0800, Ian Romanick wrote:
> > > On 2/27/19 4:45 AM, Iago Toral Quiroga wrote:
> > > > Now that we propagate constants to the first source of 2src
> > > > instructions we
>
On Fri, 2019-03-01 at 19:04 -0800, Francisco Jerez wrote:
> Iago Toral writes:
>
> > On Thu, 2019-02-28 at 09:54 -0800, Francisco Jerez wrote:
> > > Iago Toral writes:
> > >
> > > > On Wed, 2019-02-27 at 13:47 -0800, Francisco Jerez wrote:
> > > > > Iago Toral writes:
> > > > >
> > > > > > On
Never saw this error but change looks correct,
Reviewed-by: Tapani Pälli
On 3/3/19 9:57 PM, Mauro Rossi wrote:
Fixes undefined reference building errors for XML_* functions
Signed-off-by: Mauro Rossi
Cc: "19.0"
---
src/intel/Android.vulkan.mk | 2 +-
1 file changed, 1 insertion(+), 1 del
On 3/3/19 9:57 PM, Mauro Rossi wrote:
Fix anv_extrypoints.{c,h} and anv_extensions.{c,h} missing dependencies
Rename the variable labels according to targets and python scripts
Align the building rules as per Automake for simplification
Fixes building errors during rebuils due to missing depen
Hi;
On 3/3/19 10:10 PM, Mauro Rossi wrote:
Necessary to avoid building error in Android,
due to 'compiler/glsl/float64_glsl.h' file not found
Fixes: cb4e3e3 ("st/mesa: add support for lowering fp64/int64 for nir drivers")
Signed-off-by: Mauro Rossi
---
src/mesa/Android.libmesa_st_mesa.mk
https://bugs.freedesktop.org/show_bug.cgi?id=108457
Chema Casanova changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=109805
--- Comment #6 from rainbowsforthe...@gmail.com
---
Created attachment 143517
--> https://bugs.freedesktop.org/attachment.cgi?id=143517&action=edit
The Witcher 3 errors with RADV_DEBUG=zerovram,nodcc,nohiz,nofastclears
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https://bugs.freedesktop.org/show_bug.cgi?id=109805
--- Comment #5 from rainbowsforthe...@gmail.com
---
The Witcher 3 threw the error for me with
RADV_DEBUG=zerovram,nodcc,nohiz,nofastclears after less than five minutes.
I will attach a text file with the amdgpu errors from dmesg.
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https://bugs.freedesktop.org/show_bug.cgi?id=109822
Mike Mestnik changed:
What|Removed |Added
Resolution|NOTABUG |---
Status|RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=109805
--- Comment #4 from rainbowsforthe...@gmail.com
---
(In reply to Michel Dänzer from comment #2)
> Reassigning assuming it's using Vulkan via DXVK.
I have been able to produce the error in the past with OpenGL apps, but very
inconsistently. The
On Sunday, 2019-03-03 21:10:50 +0100, Mauro Rossi wrote:
> Necessary to avoid building error in Android,
> due to 'compiler/glsl/float64_glsl.h' file not found
>
> Fixes: cb4e3e3 ("st/mesa: add support for lowering fp64/int64 for nir
> drivers")
> Signed-off-by: Mauro Rossi
> ---
> src/mesa/And
https://bugs.freedesktop.org/show_bug.cgi?id=109822
Mike Mestnik changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
Necessary to avoid building error in Android,
due to 'compiler/glsl/float64_glsl.h' file not found
Fixes: cb4e3e3 ("st/mesa: add support for lowering fp64/int64 for nir drivers")
Signed-off-by: Mauro Rossi
---
src/mesa/Android.libmesa_st_mesa.mk | 1 +
src/mesa/Makefile.sources
Fix anv_extrypoints.{c,h} and anv_extensions.{c,h} missing dependencies
Rename the variable labels according to targets and python scripts
Align the building rules as per Automake for simplification
Fixes building errors during rebuils due to missing dependencies
Fixes: 9a508b7 ("android: anv/ext
Fixes undefined reference building errors for XML_* functions
Signed-off-by: Mauro Rossi
Cc: "19.0"
---
src/intel/Android.vulkan.mk | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/Android.vulkan.mk b/src/intel/Android.vulkan.mk
index 2e99ac6294..c9bce50c78 100644
-
https://bugs.freedesktop.org/show_bug.cgi?id=109821
Bas Nieuwenhuizen changed:
What|Removed |Added
Resolution|--- |NOTOURBUG
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=109822
Bug ID: 109822
Summary: Texture holes in simple vulkan examples.
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=109822
--- Comment #1 from Mike Mestnik
---
All the examples with texture data are effected.
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https://bugs.freedesktop.org/show_bug.cgi?id=109821
Bug ID: 109821
Summary: Simple triangle Vulkan example gives pipeline->layout
failed.
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
https://bugs.freedesktop.org/show_bug.cgi?id=109818
Bug ID: 109818
Summary: wrong color rendering in SOULCALIBUR 6 using dxvk
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
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