Re: [Mesa-dev] [PATCH] intel/fs: Get rid of fs_inst::equals

2019-01-27 Thread Iago Toral
On Fri, 2019-01-25 at 15:47 -0600, Jason Ekstrand wrote: > There are piles of fields that it doesn't check so using it is a lie. > The only reason why it's not causing problem is because it has > exactly > one user which only uses it for MOV instructions (which aren't very > interesting) and only o

Re: [Mesa-dev] [PATCH] glsl: use remap location when serialising uniform program resource data

2019-01-27 Thread Tapani Pälli
On 1/28/19 8:15 AM, Timothy Arceri wrote: This allows us to avoid expensive string compares since we already have a map to the pointers. These compares were taking ~30 seconds for a single shader compile in Godot due to it using 64,000+ uniforms. wow .. and I thought Borderlands was using too

[Mesa-dev] [Bug 109229] glLinkProgram locks up for ~30 seconds

2019-01-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109229 Timothy Arceri changed: What|Removed |Added Status|NEEDINFO|NEW Component|Drivers/Gallium

[Mesa-dev] [PATCH] glsl: use remap location when serialising uniform program resource data

2019-01-27 Thread Timothy Arceri
This allows us to avoid expensive string compares since we already have a map to the pointers. These compares were taking ~30 seconds for a single shader compile in Godot due to it using 64,000+ uniforms. Fixes: c4cff5f40254 ("glsl: add basic support for resource list to shader cache") Bugzilla

[Mesa-dev] [Bug 93760] radeonsi vaapi mpeg2 decode slightly corrupt or asserts.

2019-01-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93760 Chris Mayo changed: What|Removed |Added CC||aklh...@gmail.com -- You are receiving thi

Re: [Mesa-dev] Thoughts after hitting 100 merge requests?

2019-01-27 Thread Daniel Stone
Hi, On Fri, 25 Jan 2019 at 23:24, Rob Clark wrote: > (Hmm, I guess I should take a look at what sort of API gitlab offers, > but that will probably have to wait until after the branchpoint.. tbh > I'd actually be pretty happy w/ a gitlab equiv of 'git pw as -s' for > merging things from cmdline.)

Re: [Mesa-dev] [PATCH] radv/ac: fix some fp16 handling

2019-01-27 Thread Bas Nieuwenhuizen
Reviewed-by: Bas Nieuwenhuizen On Thu, Jan 24, 2019 at 6:02 AM Timothy Arceri wrote: > > Fixes: b722b29f10d4 ("radv: add support for 16bit input/output") > --- > > Compile tested only. Noticed when passing by. > > src/amd/common/ac_nir_to_llvm.c | 2 +- > src/amd/vulkan/radv_nir_to_llvm.c |

[Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles

2019-01-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=77449 Bug 77449 depends on bug 99923, which changed state. Bug 99923 Summary: HITMAN (2016) having lighting and artefacting, and overly light room. https://bugs.freedesktop.org/show_bug.cgi?id=99923 What|Removed |Add