On Wed, Apr 11, 2018 at 7:30 PM, Jose Maria Casanova Crespo
wrote:
> Implement at brw_eu_validate the restriction from Intel Broadwell PRM, vol 07,
> section "Instruction Set Reference", subsection "EUISA Instructions", Send
> Message (page 990):
>
> "r127 must not be used for return address when
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #11 from Timothy Arceri ---
(In reply to freedesktop from comment #8)
> Created attachment 138835 [details]
> No Mans sky in wine 3.6 (RX570) using MESA_GL_VERSION_OVERRIDE=4.5COMPAT
> Menu and load screen are working fine, but game
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #10 from Giovanni ongaro ---
using MESA_GL_VERSION_OVERRIDE=4.5COMPAT
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https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #9 from Giovanni ongaro ---
I tested no man sky on wine staging 3.6 and it seems to works!
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On April 14, 2018 12:43:35 Connor Abbott wrote:
On Sat, Apr 14, 2018 at 3:39 PM, Erico Nunes wrote:
On Sat, Apr 14, 2018 at 9:26 PM, Jason Ekstrand wrote:
Reviewed-by: Jason Ekstrand
What driver is hitting this path? The !supports_ints path isn't used to my
knowledge so if some driver has s
On Sat, Apr 14, 2018 at 3:39 PM, Erico Nunes wrote:
> On Sat, Apr 14, 2018 at 9:26 PM, Jason Ekstrand wrote:
>> Reviewed-by: Jason Ekstrand
>>
>> What driver is hitting this path? The !supports_ints path isn't used to my
>> knowledge so if some driver has started using it, they're liable to fin
On Sat, Apr 14, 2018 at 9:26 PM, Jason Ekstrand wrote:
> Reviewed-by: Jason Ekstrand
>
> What driver is hitting this path? The !supports_ints path isn't used to my
> knowledge so if some driver has started using it, they're liable to find
> more bugs than just this one. :-)
I'm doing some work
Reviewed-by: Jason Ekstrand
What driver is hitting this path? The !supports_ints path isn't used to my
knowledge so if some driver has started using it, they're liable to find
more bugs than just this one. :-)
On April 14, 2018 12:16:48 Erico Nunes wrote:
ir_binop_gequal needs to be conv
ir_binop_gequal needs to be converted to nir_op_sge when native integers
are not supported in the driver.
Otherwise it becomes no different than ir_binop_less after the
conversion.
Signed-off-by: Erico Nunes
---
src/compiler/glsl/glsl_to_nir.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion
https://bugs.freedesktop.org/show_bug.cgi?id=100629
freedesk...@bremsspur.org changed:
What|Removed |Added
Attachment #138835|No Mans sky in wine 3.6 |No Mans sky in wine 3.6
https://bugs.freedesktop.org/show_bug.cgi?id=100629
--- Comment #8 from freedesk...@bremsspur.org ---
Created attachment 138835
--> https://bugs.freedesktop.org/attachment.cgi?id=138835&action=edit
No Mans sky in wine 3.6 using MESA_GL_VERSION_OVERRIDE=4.5COMPAT
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