These are the same, we don't need a separate opcode enum per backend.
---
src/intel/compiler/brw_eu_defines.h | 5 ++---
src/intel/compiler/brw_fs.cpp | 2 +-
src/intel/compiler/brw_fs_generator.cpp | 2 +-
src/intel/compiler/brw_fs_nir.cpp | 2 +-
src/intel/compiler/br
Some later code relies on _Layer to set first/last_layer. Make sure it's
always initialized.
Detected by valgrind's conditional jump/move with uninit value logic.
Signed-off-by: Ilia Mirkin
---
src/mesa/main/texturebindless.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/tex
On 29 December 2017 at 17:07, Pierre Moreau wrote:
> Series is
>
> Reviewed-by: Pierre Moreau
>
Committed to upstream master.
remote: Updating patchwork state for
https://patchwork.freedesktop.org/project/mesa/list/
remote: I: patch #191536 updated using rev
540d829d383742b9aa0d4394366d09adde3
https://bugs.freedesktop.org/show_bug.cgi?id=103999
Bas Nieuwenhuizen changed:
What|Removed |Added
Status|NEW |NEEDINFO
--- Comment #4 from Bas Ni
https://bugs.freedesktop.org/show_bug.cgi?id=104290
Bas Nieuwenhuizen changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=104214
--- Comment #6 from Sven ---
When using mesa 17.3.1 on Arch Linux, Dota still crashed on startup. The error
is
[ 3047.872388] GLRenderThread[12897]: segfault at 44 ip 7fc93f36fce0 sp
7fc93d1ec910 error 4 in i965_dri.so[7fc93ef5a000+7f80
On Friday, December 29, 2017 2:48:13 PM PST Eric Anholt wrote:
> Kenneth Graunke writes:
>
> > [ Unknown signature status ]
> > On Thursday, December 28, 2017 5:56:18 PM PST Eric Anholt wrote:
> >> For VC5, the shader needs to have the appropriate base type for the
> >> variable in the render tar
Kenneth Graunke writes:
> [ Unknown signature status ]
> On Thursday, December 28, 2017 5:56:18 PM PST Eric Anholt wrote:
>> For VC5, the shader needs to have the appropriate base type for the
>> variable in the render target write, and gallium's
>> FS_COLOR0_WRITES_ALL_CBUFS (used for glClearBuf
On Friday 29 December 2017, Bas Nieuwenhuizen wrote:
> Those are implemented as texture sampling, so we need to make the
> texture TC-compatible too.
>
> Fixes: 34d23e82ca9 "radv: set some dcc parameters depending on if texture
> will be sampled"
Reviewed-by: Fredrik Höglund
> ---
> src/amd/v
Those are implemented as texture sampling, so we need to make the
texture TC-compatible too.
Fixes: 34d23e82ca9 "radv: set some dcc parameters depending on if texture will
be sampled"
---
src/amd/vulkan/radv_device.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/amd/v
Series is
Reviewed-by: Pierre Moreau
On 2017-12-16 — 23:00, Rhys Kidd wrote:
> Couple of little compiler warning cleanups so that nouveau builds without any
> warnings for meson's debug and release builds with gcc 7.2.0
>
> v2: Add preventative comment (Ilia Mirkin)
>
> Rhys Kidd (3):
> nv50
Am 28.12.2017 um 02:16 schrieb Alex Deucher:
> On Wed, Dec 27, 2017 at 7:51 PM, Dave Airlie wrote:
>> On 23 December 2017 at 17:19, wrote:
>>> From: Roland Scheidegger
>>>
>>> piglit doesn't care, but I'm quite confident that the size actually bound
>>> as range should be reported and not the b
https://bugs.freedesktop.org/show_bug.cgi?id=93551
Philipp Claßen changed:
What|Removed |Added
CC||philipp.clas...@gmx.net
--
You are rec
https://bugs.freedesktop.org/show_bug.cgi?id=104251
Andreas Schultes changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
On Thursday, December 28, 2017 5:56:18 PM PST Eric Anholt wrote:
> For VC5, the shader needs to have the appropriate base type for the
> variable in the render target write, and gallium's
> FS_COLOR0_WRITES_ALL_CBUFS (used for glClearBufferiv) doesn't give you
> that information. This pass lets th
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