https://bugs.freedesktop.org/show_bug.cgi?id=99517
Vinson Lee changed:
What|Removed |Added
Depends on||99633
Referenced Bugs:
https://bugs.freed
https://bugs.freedesktop.org/show_bug.cgi?id=99633
Vinson Lee changed:
What|Removed |Added
Blocks||99517
Referenced Bugs:
https://bugs.freed
Thanks for getting this out to the wider community !
Patch 1 isn't the most ideal way to invocate the umr binary but I can't
think of an immediately better solution. So, Patches 1 & 2 are,
Reviewed-by: Edward O'Callaghan
On 02/05/2017 09:44 AM, Marek Olšák wrote:
> Hi,
>
> These are for our new
Tested-by: Vinson Lee
On Thu, Feb 2, 2017 at 12:42 PM, Cherniak, Bruce
wrote:
> I followed up with a v2 that includes the bugzilla reference.
>
> Good point, I’ll look into following up with a patch to remove Clip().
>
> Thanks for the quick review.
>
>> On Feb 2, 2017, at 2:26 PM, Ilia Mirkin
From: Marek Olšák
UMR is our new debugging tool. It must have +s set for Mesa to use it
without root privileges:
sudo chmod +s .../umr
Reviewed-by: Nicolai Hähnle
---
src/gallium/drivers/radeonsi/si_debug.c | 20
1 file changed, 20 insertions(+)
diff --git a/src/gallium
From: Marek Olšák
Note that the disassembly is written twice - first the unmodified compiler
output and then the wave-annotated output only if there are waves executing
the shader.
Sample output from a real GPU hang most likely caused by image_sample:
The number of active waves = 28
Pixel Shad
Hi,
These are for our new UMR debugging tool. (see the amd-gfx list)
The idea is that you install umr, do "chmod +s" on it, and when you enable
GALLIUM_DDEBUG in the unpipelined mode and encounter a GPU hang, the hang
report will contain the shader asm annotated with where the GPU waves are
stuck
Let's just put this whole thing on the shelf for now. I'm not quite sure
what happened, but I have probably measured the effect of some other
changes sometime when profiling, cause this series has no effect at all
within the margin of error. I'm seeing a 0.5% speedup on shader-db.
Definitely not wo
https://bugs.freedesktop.org/show_bug.cgi?id=99681
Jan Ziak <0xe2.0x9a.0...@gmail.com> changed:
What|Removed |Added
CC||0xe2.0x9a.0...@gmail
https://bugs.freedesktop.org/show_bug.cgi?id=99681
Bug ID: 99681
Summary: [vulkan/radeon] dota2 -vulkan assertion failure with
LLVM 4.0.0-rc1
Product: Mesa
Version: git
Hardware: Other
OS: Linux (All)
https://bugs.freedesktop.org/show_bug.cgi?id=99677
Bartosz Tomczyk changed:
What|Removed |Added
CC||bartosz.tomczy...@gmail.com
--
You ar
https://bugs.freedesktop.org/show_bug.cgi?id=99677
Bug ID: 99677
Summary: heap-use-after-free in glsl
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=98428
Dennis Schridde changed:
What|Removed |Added
CC||devuran...@gmx.net
--
You are receivi
https://bugs.freedesktop.org/show_bug.cgi?id=99481
Vinson Lee changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
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