On Sat, Dec 6, 2014 at 8:52 PM, Timothy Arceri wrote:
> Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but
> that is an assumption OpenGL drivers (or any dynamic library for that matter)
> can't afford to make as there are many closed- and open- source application
> bina
On Friday, December 05, 2014 07:43:13 PM Chris Forbes wrote:
> This was an oversight in the original patch. When PolygonMode is
> used, then front faces, back faces, or both may be rendered as
> points and are affected by point sprite state.
>
> Note that SNB/IVB can't actually be fully conformant
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that
is an assumption OpenGL drivers (or any dynamic library for that matter) can't
afford to make as there are many closed- and open- source application binaries
out there that only assume 4-byte stack alignment.
https:
Both are:
Reviewed-by: Chris Forbes
On Sun, Dec 7, 2014 at 11:21 AM, Matt Turner wrote:
> ---
> src/mesa/drivers/dri/i965/brw_shader.cpp | 9 +
> 1 file changed, 9 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
> b/src/mesa/drivers/dri/i965/brw_shader.cpp
> in
Reviewed-by: Matt Turner
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---
src/mesa/drivers/dri/i965/brw_shader.cpp | 9 +
1 file changed, 9 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 8a41984..c0ca26b 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i96
The case-range extension is available in clang and gcc at least back to
3.4.0.
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 17 +
1 file changed, 5 insertions(+), 12 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
in
https://bugs.freedesktop.org/show_bug.cgi?id=86837
Kertesz Laszlo changed:
What|Removed |Added
CC||laszlo.kert...@gmail.com
--- Comment #4
Reviewed-by: Chris Forbes
On Sun, Dec 7, 2014 at 10:34 AM, Matt Turner wrote:
> ---
> src/mesa/drivers/dri/i965/brw_shader.cpp | 4
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
> b/src/mesa/drivers/dri/i965/brw_shader.cpp
> index 183a4f1..098
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 4
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 183a4f1..0980011 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw
Reviewed-by: Matt Turner
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Both patches
Reviewed-by: Jason Ekstrand
On Sat, Dec 6, 2014 at 1:18 PM, Chris Forbes wrote:
> Dead code elimination was eating the Y offset.
>
> Fixes the piglit test:
> spec/ARB_gpu_shader5/arb_gpu_shader5-interpolateAtOffset-nonconst
>
> Signed-off-by: Chris Forbes
> ---
> src/mesa/drivers
Signed-off-by: Chris Forbes
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 9 +
1 file changed, 9 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 183a4f1..8f6a3de 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+
Dead code elimination was eating the Y offset.
Fixes the piglit test:
spec/ARB_gpu_shader5/arb_gpu_shader5-interpolateAtOffset-nonconst
Signed-off-by: Chris Forbes
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
On Sat, Dec 6, 2014 at 3:27 PM, Rob Clark wrote:
> From: Rob Clark
>
> Signed-off-by: Rob Clark
> ---
> For adreno a4xx, we need to lower all TXP, for a3xx, we need to just
> lower for certain texture types.
Seems reasonable. Reviewed-by: Ilia Mirkin
>
> src/gallium/auxiliary/tgsi/tgsi_lower
From: Rob Clark
Signed-off-by: Rob Clark
---
For adreno a4xx, we need to lower all TXP, for a3xx, we need to just
lower for certain texture types.
src/gallium/auxiliary/tgsi/tgsi_lowering.c | 35 --
src/gallium/auxiliary/tgsi/tgsi_lowering.h | 3 +++
2 files change
https://bugs.freedesktop.org/show_bug.cgi?id=86788
--- Comment #12 from smoki ---
(In reply to Timothy Arceri from comment #11)
> Created attachment 110506 [details] [review]
> Realign via config/make
>
> Hi smoki,
>
> Are you able to give this patch a try against master?
Yep quick tried UT4.
Reviewed-by: Marek Olšák
Marek
On Sat, Dec 6, 2014 at 12:59 AM, Tom Stellard wrote:
> All uses of this require that the value be at least one, so it's
> easier to report at least one than having to wrap all uses
> in MAX2(max_compute_units, 1).
> ---
> src/gallium/drivers/radeon/r600_pipe_comm
Ping.
On Mon, Nov 17, 2014 at 10:43 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> Required by Nine. Tested with util_run_tests.
> It's added to softpipe, llvmpipe, and r300g/swtcl.
> ---
> src/gallium/auxiliary/draw/draw_context.c | 40
> ++
> src/gallium/auxiliar
I'm good with it.
Reviewed-by: Jason Ekstrand
On Dec 6, 2014 3:24 AM, "Kenneth Graunke" wrote:
> On Friday, December 05, 2014 05:08:40 PM Matt Turner wrote:
> > ---
> > Eric was against making this the default when I first suggested a flag.
> > Have opinions changed since then? I rarely use the
On 12/05/2014 08:30 PM, Roland Scheidegger wrote:
Hi,
this might be a stupid question, but if you use opengl fill mode line /
point are the shared edges/vertices in strip (or fan) primitives drawn
multiple times? My pedantic reading of the spec would seem to say yes
(because it essentially says
https://bugs.freedesktop.org/show_bug.cgi?id=86788
--- Comment #11 from Timothy Arceri ---
Created attachment 110506
--> https://bugs.freedesktop.org/attachment.cgi?id=110506&action=edit
Realign via config/make
Hi smoki,
Are you able to give this patch a try against master?
--
You are recei
On Friday, December 05, 2014 05:08:40 PM Matt Turner wrote:
> ---
> Eric was against making this the default when I first suggested a flag.
> Have opinions changed since then? I rarely use the annotations, and they
> do make the assembly harder to read, when the assembly is what you're
> interested
https://bugs.freedesktop.org/show_bug.cgi?id=86788
--- Comment #10 from Timothy Arceri ---
Hi Jose,
Thanks for your fix and explanation of the problem. Your suggested solution did
not fall on deaf ears, I still intend to implement a proper solution. I had a
family member fall gravely ill over th
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