On Wednesday, December 03, 2014 11:58:34 AM Emil Velikov wrote:
> Hi Iago,
>
> Shouldn't this patch come before 13 ? Currently we impose the new
> dependency and a couple of commits later we check/document it.
>
Oh right. We will do that change for the next version of the series.
> On 01/12/14
On Wed, Dec 03, 2014 at 11:27:55PM -0800, Ben Widawsky wrote:
> On Wed, Dec 03, 2014 at 04:47:18PM -0800, Matt Turner wrote:
> > ---
> > The number of times I've wondered why piglit/gbm wasn't working...
> >
> > src/egl/drivers/dri2/egl_dri2.c | 1 +
> > 1 file changed, 1 insertion(+)
> >
> > di
On Wed, Dec 03, 2014 at 04:47:18PM -0800, Matt Turner wrote:
> ---
> The number of times I've wondered why piglit/gbm wasn't working...
>
> src/egl/drivers/dri2/egl_dri2.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
>
On Thu, Dec 4, 2014 at 6:17 AM, Matt Turner wrote:
>
> ---
> The number of times I've wondered why piglit/gbm wasn't working...
>
> src/egl/drivers/dri2/egl_dri2.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
> index d7
On Wed, 2014-12-03 at 14:29 -0800, Ian Romanick wrote:
> On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> > _BaseFormat is a GLenum (unsigned int) so testing if its value is
> > greater than 0 to detect the cases where _mesa_base_tex_format
> > returns -1 doesn't work.
> >
> > Fixing the assert
Either way,
Reviewed-by: Chris Forbes
On Thu, Dec 4, 2014 at 7:36 PM, Kenneth Graunke wrote:
> On Thursday, December 04, 2014 03:13:59 PM Chris Forbes wrote:
>> What's the perf impact on a platform which actually needs this?
>>
>> I think there would be some further substantial gains to be had
On Thursday, December 04, 2014 03:13:59 PM Chris Forbes wrote:
> What's the perf impact on a platform which actually needs this?
>
> I think there would be some further substantial gains to be had by
> giving this its own dirty bit -- piles of other atoms listen to
> BRW_NEW_VERTEX_PROGRAM, but do
Make sure that a double buffered only config is returned when
eglChooseConfig attrib_list contains surfacetype of EGL_PBUFFER_BIT or
EGL_PIXMAP_BIT
---
src/egl/drivers/dri2/egl_dri2.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/
https://bugs.freedesktop.org/show_bug.cgi?id=84186
--- Comment #8 from p...@cmu.edu ---
Hi there,
I just experienced this bug myself on a Radeon 7750, and I've just uploaded my
Xorg.0.log. The strange thing was that it surfaced after a reboot. I traced
my apt logs, and I hadn't installed/upgrad
https://bugs.freedesktop.org/show_bug.cgi?id=84186
--- Comment #7 from p...@cmu.edu ---
Created attachment 110440
--> https://bugs.freedesktop.org/attachment.cgi?id=110440&action=edit
Another Xorg log with the failure
--
You are receiving this mail because:
You are the assignee for the bug.
__
Half-ignore the first part of that... I thinko'd and assumed Baytrail
worked the same as Haswell here, but obviously doesn't. I am
interested in how it affects earlier gens, though.
On Thu, Dec 4, 2014 at 3:13 PM, Chris Forbes wrote:
> What's the perf impact on a platform which actually needs thi
Hello list,
A candidate for the stable 10.3.5 release has been pushed. The current
patch queue is as follows:
- 11 queued
- 10 nominated (outstanding)
- and 0 rejected patches
In a nut shell this gives us a few fixes for nouveau and freedreno, and
a couple of misc ones.
Take a look at sectio
What's the perf impact on a platform which actually needs this?
I think there would be some further substantial gains to be had by
giving this its own dirty bit -- piles of other atoms listen to
BRW_NEW_VERTEX_PROGRAM, but don't care about the workaround bits.
On Thu, Dec 4, 2014 at 2:42 PM, Kenn
On Tuesday, December 02, 2014 10:34:49 AM Matt Turner wrote:
> On Tue, Dec 2, 2014 at 3:50 AM, Kenneth Graunke wrote:
> > The "Pixel Shader Computed Depth Mode" value is entirely based on the
> > shader program, so we can easily do it at compile time. This avoids the
> > if+switch on every 3DSTAT
BRW_NEW_VERTICES is flagged every time we draw a primitive. Having
the brw_vs_prog atom depend on BRW_NEW_VERTICES meant that we had to
compute the VS program key and do a program cache lookup for every
single primitive. This is painfully expensive.
The workaround bit computation is almost entir
https://bugs.freedesktop.org/show_bug.cgi?id=86980
--- Comment #3 from Kenneth Graunke ---
I started working on killing NV_fragment_program_option in 2012 - the nukefpopt
branch of ~kwg/mesa.
IIRC, at the time, VMware cared a lot about SPECviewperf, and I thought that
used it. I might be wrong
Reviewed-by: Matt Turner
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
There are too many state flags to fit in one terminal screen, even with
a very tall terminal. Everything is flagged once, so a value of 1 means
that it hasn't ever happened again, and thus isn't terribly interesting.
Skipping those makes it easier to see the interesting values.
Signed-off-by: Ke
---
The number of times I've wondered why piglit/gbm wasn't working...
src/egl/drivers/dri2/egl_dri2.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index d795a2f..2a6811c 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/sr
On Thursday, December 04, 2014 12:04:10 AM Emil Velikov wrote:
> Hi Abdiel,
> On 01/12/14 13:47, Abdiel Janulgue wrote:
> > Fixes an infinite loop in swrast where the lowering pass unpacks saturate
> > into clamp
> > but the opt_algebraic pass tries to do the opposite.
> >
> > Bugzilla: https://b
On Wednesday, December 03, 2014 03:53:29 PM Ben Widawsky wrote:
> SKL moves the GS threadcount to dw8 from dw7, and no longer does the divide
> by 2
> thing.
>
> Only compile test.
>
> Cc: Kristian Høgsberg
> Signed-off-by: Ben Widawsky
Reviewed-by: Kenneth Graunke
signature.asc
Description
Hi Abdiel,
On 01/12/14 13:47, Abdiel Janulgue wrote:
> Fixes an infinite loop in swrast where the lowering pass unpacks saturate
> into clamp
> but the opt_algebraic pass tries to do the opposite.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83463
> Signed-off-by: Abdiel Janulgue
>
SKL moves the GS threadcount to dw8 from dw7, and no longer does the divide by 2
thing.
Only compile test.
Cc: Kristian Høgsberg
Signed-off-by: Ben Widawsky
---
src/mesa/drivers/dri/i965/gen8_gs_state.c | 29 ++---
1 file changed, 18 insertions(+), 11 deletions(-)
diff
Now that my patches that fix the problem have landed,
Reviewed-by: Ian Romanick
On 12/01/2014 01:44 PM, Kenneth Graunke wrote:
> We shouldn't receive variables with invalid locations set - adding these
> assertions should help catch problems before they cause crashes later.
>
> Inspired by simi
On 12/01/2014 05:47 AM, Abdiel Janulgue wrote:
> Signed-off-by: Abdiel Janulgue
> ---
> src/mesa/drivers/dri/r200/r200_context.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/r200/r200_context.c
> b/src/mesa/drivers/dri/r200/r200_context.c
> index 931f437..8533
On 12/01/2014 05:47 AM, Abdiel Janulgue wrote:
> Signed-off-by: Abdiel Janulgue
> ---
> src/glsl/opt_algebraic.cpp | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
> index 430f5cb..89fc0de 100644
> --- a/src/glsl/o
On 12/01/2014 05:47 AM, Abdiel Janulgue wrote:
> Fixes an infinite loop in swrast where the lowering pass unpacks saturate
> into clamp
Which swrast are we talking about here? Classic swrast? softpipe?
llvmpipe?
prog_execute.c can handle saturates in vertex shaders, so classic swrast
shouldn't
On Wed, Dec 3, 2014 at 8:14 AM, Samuel Iglesias Gonsálvez <
sigles...@igalia.com> wrote:
> On Wednesday, December 03, 2014 03:44:19 PM Samuel Iglesias Gonsálvez
> wrote:
> > On Wednesday, December 03, 2014 03:29:46 PM Samuel Iglesias Gonsálvez
> wrote:
> > > On Wednesday, December 03, 2014 11:34:1
On Wed, Dec 3, 2014 at 2:52 PM, Ian Romanick wrote:
> On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> > From: Jason Ekstrand
> >
> > An array format is a 32-bit integer format identifier that can represent
> > any format that can be represented as an array of standard GL datatypes.
> > While
On 12/01/2014 11:27 AM, Matt Turner wrote:
> On Mon, Dec 1, 2014 at 10:50 AM, Matt Turner wrote:
>> I think i915's vertex shaders can use saturate. I don't think this is needed.
>>
>> The code you were modifying (in Gallium) in the original patch doesn't
>> affect this driver.
>
> Actually, i915
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> An array format is a 32-bit integer format identifier that can represent
> any format that can be represented as an array of standard GL datatypes.
> While the MESA_FORMAT enums provide several of these, they don't accou
On 03/12/14 16:14, Samuel Iglesias Gonsálvez wrote:
> On Wednesday, December 03, 2014 03:44:19 PM Samuel Iglesias Gonsálvez wrote:
>> On Wednesday, December 03, 2014 03:29:46 PM Samuel Iglesias Gonsálvez wrote:
>>> On Wednesday, December 03, 2014 11:34:10 AM Emil Velikov wrote:
On 03/12/14 11:
Hi Vadim,
I've been looking with Glenn's help into a bug in sb for a couple of
weeks now triggered by a change in how GLSL generates switch
statements.
I understand you probably aren't too interested in r600g but I believe
I'm hitting a design level problem and I would like some advice.
So it ap
Reviewed-by: Ian Romanick
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> ---
> src/mesa/swrast/s_drawpix.c | 3 ---
> 1 file changed, 3 deletions(-)
>
> diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
> index f7926e4..227faa2 100644
> --- a/src/mesa/swrast/s_drawpix.
On Wed, Dec 3, 2014 at 2:20 PM, Ian Romanick wrote:
> One question below...
>
> On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> > From: Jason Ekstrand
> >
> > Aparently, the packing/unpacking functions for these formats have
> differed
> > from the format description in formats.h. Instead o
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> Signed-off-by: Jason Ekstrand
>
> v2 by Samuel Iglesias :
> - Fix compilation errors
>
> Signed-off-by: Samuel Iglesias Gonsalvez
Reviewed-by: Ian Romanick
> ---
> src/mesa/main/format_utils.c | 215
> ++
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> _BaseFormat is a GLenum (unsigned int) so testing if its value is
> greater than 0 to detect the cases where _mesa_base_tex_format
> returns -1 doesn't work.
>
> Fixing the assertion breaks the arb_texture_view-lifetime-format
> piglit test on no
On Wed, Dec 3, 2014 at 2:15 PM, Ian Romanick wrote:
> This patch is
>
> Reviewed-by: Ian Romanick
>
> Should it also be tagged for 10.4?
>
Yes, it should.
>
> On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> > From: Jason Ekstrand
> >
> > This patch fixes the return of a wrong value when
This patch is
Reviewed-by: Ian Romanick
Should it also be tagged for 10.4?
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Samuel Iglesias Gonsalvez
>
> We were returning incorrect mesa formats for GL_LUMINANCE_ALPHA16I_EXT
> and GL_LUMINANCE_ALPHA32I_EXT.
>
> Signed-off-by: Samuel
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> As with B5G6R5, these have been left broken with comments saying they are.
>
> Signed-off-by: Jason Ekstrand
> ---
> src/mesa/main/format_pack.c | 8 +---
> src/mesa/main/format_unpack.c| 11 ---
This patch is
Reviewed-by: Ian Romanick
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> The PACK_565_REV macro is no longer used. It was also extremely confusing
> because it's actually a byteswapped 565 not reversed 565.
>
> Signed-off-by: Jason Ekstrand
> ---
One question below...
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> Aparently, the packing/unpacking functions for these formats have differed
> from the format description in formats.h. Instead of fixing this, people
> simply left a comment saying it was broken.
This patch is
Reviewed-by: Ian Romanick
Should it also be tagged for 10.4?
On 12/01/2014 03:04 AM, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> This patch fixes the return of a wrong value when x is lower than
> -MAX_INT(src_bits) as the result would not be between [-1.0 1.0].
>
> v2
On 03/12/14 02:59, srol...@vmware.com wrote:
From: Roland Scheidegger
Multiple scenes per context are meant to be used so a new scene can be built
while another one is processed in rasterization. However, quite surprisingly,
this does not actually work (and according to git log, possibly never
On Dec 3, 2014 2:45 AM, "Samuel Iglesias Gonsálvez"
wrote:
>
> On Wednesday, December 03, 2014 10:33:33 AM Samuel Iglesias Gonsálvez
wrote:
> > On Monday, December 01, 2014 11:22:59 AM Jason Ekstrand wrote:
> > > On Mon, Dec 1, 2014 at 3:04 AM, Iago Toral Quiroga
> > >
> > > wrote:
> > > > This i
https://bugs.freedesktop.org/show_bug.cgi?id=86980
--- Comment #2 from Ian Romanick ---
(In reply to Roland Scheidegger from comment #1)
> Looks like while indeed mesa doesn't support NV_fragment_program, it does
> however support NV_fragment_program_option, which layers these opcodes on
> top of
https://bugs.freedesktop.org/show_bug.cgi?id=86980
--- Comment #1 from Roland Scheidegger ---
Looks like while indeed mesa doesn't support NV_fragment_program, it does
however support NV_fragment_program_option, which layers these opcodes on top
of ARB_fp.
Seems like either both of these commits
https://bugs.freedesktop.org/show_bug.cgi?id=86980
Bug ID: 86980
Summary: [swrast] piglit fp-rfl regression
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Keywords: bisecte
---
src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 10 ++
src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 10 ++
2 files changed, 20 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index bbed4cc..4a
---
src/mesa/drivers/dri/i915/intel_context.h | 2 ++
src/mesa/drivers/dri/i915/intel_fbo.c | 1 +
src/mesa/drivers/dri/i965/intel_debug.h | 2 ++
src/mesa/drivers/dri/i965/intel_fbo.c | 1 +
src/mesa/main/errors.c| 3 ++-
src/mesa/main/errors.h| 4
Stop context creation if something failed. If something errored
during context creation we'd segfault. Now will clean up and
return error.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/main/shared.c | 66 +++---
1 file changed, 62 insertions(+), 4 de
On Wednesday, December 03, 2014 03:44:19 PM Samuel Iglesias Gonsálvez wrote:
> On Wednesday, December 03, 2014 03:29:46 PM Samuel Iglesias Gonsálvez wrote:
> > On Wednesday, December 03, 2014 11:34:10 AM Emil Velikov wrote:
> > > On 03/12/14 11:30, Emil Velikov wrote:
> > > > Hi Iago,
> > > >
> >
>>I think this is a bad idea. Right now OpenGL ES 3.0 support depends on
>>ARB_texture_float (see compute_version_es2 in src/mesa/main/version.c).
Hmm Missed this :(
>>My suggestion: just enable the full set of extensions in the i965
>>driver.
K, will revert back to original version.
>>If we
Am 03.12.2014 um 16:31 schrieb Jan Vesely:
On Wed, 2014-12-03 at 11:15 +0100, Christian König wrote:
Am 02.12.2014 um 21:14 schrieb Jan Vesely:
Mostly signed/unsigned comparison
Signed-off-by: Jan Vesely
Reviewed-by: Christian König
Feel free to commit this patch or if you don't have commi
On Wed, 2014-12-03 at 11:15 +0100, Christian König wrote:
> Am 02.12.2014 um 21:14 schrieb Jan Vesely:
> > Mostly signed/unsigned comparison
> >
> > Signed-off-by: Jan Vesely
>
> Reviewed-by: Christian König
>
> Feel free to commit this patch or if you don't have commit access leave
> me a not
On Dec 3, 2014 12:41 AM, "Samuel Iglesias Gonsálvez"
wrote:
>
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
>
> On 02/12/14 09:35, Samuel Iglesias Gonsálvez wrote:
> > On Tuesday, December 02, 2014 07:54:19 AM Samuel Iglesias Gonsálvez
> > wrote:
> >> On Monday, December 01, 2014 10:16:35 AM
On Wednesday, December 03, 2014 03:29:46 PM Samuel Iglesias Gonsálvez wrote:
> On Wednesday, December 03, 2014 11:34:10 AM Emil Velikov wrote:
> > On 03/12/14 11:30, Emil Velikov wrote:
> > > Hi Iago,
> > >
> > > On 01/12/14 11:04, Iago Toral Quiroga wrote:
> > >> From: Jason Ekstrand
> > >>
> >
On Wednesday, December 03, 2014 11:34:10 AM Emil Velikov wrote:
> On 03/12/14 11:30, Emil Velikov wrote:
> > Hi Iago,
> >
> > On 01/12/14 11:04, Iago Toral Quiroga wrote:
> >> From: Jason Ekstrand
> >>
> >> We were auto-generating it before. The problem was that the
> >> autogeneration
> >> too
On Wednesday, December 03, 2014 11:30:12 AM Emil Velikov wrote:
> Hi Iago,
>
> On 01/12/14 11:04, Iago Toral Quiroga wrote:
> > From: Jason Ekstrand
> >
> > We were auto-generating it before. The problem was that the
> > autogeneration
> > tool we were using was called "copy, paste, and edit".
On Wednesday, December 03, 2014 11:34:10 AM Emil Velikov wrote:
> On 03/12/14 11:30, Emil Velikov wrote:
> > Hi Iago,
> >
> > On 01/12/14 11:04, Iago Toral Quiroga wrote:
> >> From: Jason Ekstrand
> >>
> >> We were auto-generating it before. The problem was that the
> >> autogeneration
> >> too
Hi Iago,
Shouldn't this patch come before 13 ? Currently we impose the new
dependency and a couple of commits later we check/document it.
On 01/12/14 11:04, Iago Toral Quiroga wrote:
> From: Samuel Iglesias Gonsalvez
>
> It is now a hard dependency because of the autogeneration of
> format pack
Reviewed-by: Marek Olšák
Marek
On Mon, Dec 1, 2014 at 2:47 PM, Abdiel Janulgue
wrote:
> There is a bug in the current lowering pass implementation where we lower
> saturate
> to clamp only for vertex shaders on drivers supporting SM 3.0. The correct
> behavior
> is to actually lower to clamp
On 03/12/14 11:30, Emil Velikov wrote:
> Hi Iago,
>
> On 01/12/14 11:04, Iago Toral Quiroga wrote:
>> From: Jason Ekstrand
>>
>> We were auto-generating it before. The problem was that the autogeneration
>> tool we were using was called "copy, paste, and edit". Let's use a more
>> sensible solu
Hi Iago,
On 01/12/14 11:04, Iago Toral Quiroga wrote:
> From: Jason Ekstrand
>
> We were auto-generating it before. The problem was that the autogeneration
> tool we were using was called "copy, paste, and edit". Let's use a more
> sensible solution.
>
> Signed-off-by: Jason Ekstrand
>
> v2
https://bugs.freedesktop.org/show_bug.cgi?id=80848
--- Comment #30 from Juha-Pekka Heikkilä ---
Created attachment 110402
--> https://bugs.freedesktop.org/attachment.cgi?id=110402&action=edit
requested logs
Here are the logs. Sorry for the delay, my build system was confused for a
while and ne
On Tuesday, December 02, 2014 12:57:24 PM Ian Romanick wrote:
> On 12/01/2014 05:04 AM, Eduardo Lima Mitev wrote:
> > From: Samuel Iglesias Gonsalvez
> >
> > From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks", page 38:
> >
> > "GLSL ES 3.0 does not support interface blocks for shader inputs or
>
On Mon, 2014-12-01 at 09:18 -0700, Brian Paul wrote:
> On 12/01/2014 04:05 AM, Iago Toral Quiroga wrote:
> > We have _mesa_swap{2,4} but these do in-place byte-swapping only. The new
> > functions receive an extra parameter so we can swap bytes on a source
> > input array and store the results in a
On Wednesday, December 03, 2014 10:33:33 AM Samuel Iglesias Gonsálvez wrote:
> On Monday, December 01, 2014 11:22:59 AM Jason Ekstrand wrote:
> > On Mon, Dec 1, 2014 at 3:04 AM, Iago Toral Quiroga
> >
> > wrote:
> > > This is the first of two series that aim to address:
> > > https://bugs.freedes
Am 02.12.2014 um 21:14 schrieb Jan Vesely:
Mostly signed/unsigned comparison
Signed-off-by: Jan Vesely
Reviewed-by: Christian König
Feel free to commit this patch or if you don't have commit access leave
me a note and I can commit it.
Regards,
Christian.
---
src/gallium/state_tracker
On 02/12/14 21:56, Ian Romanick wrote:
> On 12/02/2014 12:54 PM, Ian Romanick wrote:
>> On 12/01/2014 05:04 AM, Eduardo Lima Mitev wrote:
>>> From: Samuel Iglesias Gonsalvez
>>>
>>> GLSL ES 3.00 spec, chapter 4.6.1 "The Invariant Qualifier",
>>>
>>> Only variables output from a shader can be
https://bugs.freedesktop.org/show_bug.cgi?id=86690
Alexandre Courbot changed:
What|Removed |Added
Status|NEW |ASSIGNED
Component|EGL/Wayl
On Monday, December 01, 2014 11:22:59 AM Jason Ekstrand wrote:
> On Mon, Dec 1, 2014 at 3:04 AM, Iago Toral Quiroga
>
> wrote:
> > This is the first of two series that aim to address:
> > https://bugs.freedesktop.org/show_bug.cgi?id=84566
> >
> > A branch with this series is available here:
> >
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 02/12/14 09:35, Samuel Iglesias Gonsálvez wrote:
> On Tuesday, December 02, 2014 07:54:19 AM Samuel Iglesias Gonsálvez
> wrote:
>> On Monday, December 01, 2014 10:16:35 AM Jason Ekstrand wrote:
>>> This looks much better. Two comments though. Fir
On 03/12/14 04:50, Tom Stellard wrote:
As of r223183 EngineBuilder::setMCJITMemoryManager() takes a unique_ptr.
---
src/gallium/auxiliary/gallivm/lp_bld_misc.cpp | 5 +
1 file changed, 5 insertions(+)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
b/src/gallium/auxiliary/gall
On Tuesday, December 02, 2014 09:35:05 AM Jason Ekstrand wrote:
> On Mon, Dec 1, 2014 at 11:03 PM, Samuel Iglesias Gonsálvez <
>
> sigles...@igalia.com> wrote:
> > On 01/12/14 20:00, Jason Ekstrand wrote:
> > > On Mon, Dec 1, 2014 at 3:04 AM, Iago Toral Quiroga
> > >
> > > wrote:
> > >> From: Ja
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