Signed-off-by: Ilia Mirkin
---
Tested on nv96 with Chris Forbes's piglit tests (on list, but not checked in
yet)... only assuming about nvc0, but it seems reasonable since all the other
attributes are the same.
docs/GL3.txt| 2 +-
src/gallium/drivers/nouveau/
On 28/02/14 19:27, Ian Romanick wrote:
> On 02/21/2014 07:03 PM, Emil Velikov wrote:
>> This way we can reuse it for drisw and dri3.
>> Squash a couple minor whitespace fixes while we're here.
>
> Now I remember why I put this all in its own file... there are unit
> tests in src/glx/tests that lin
On 28/02/2014 21:38, Emil Velikov wrote:
> Here is a very nice example of what I'm trying to prevent:
>
> Jon Turney has a tinderbox setup [1] at fd.org.
>
> For his needs he builds gallium swrast+llvm on top of a indirect
> rendered libGL. For unknown reason he has --enable-xa, which was causing
On 28/02/14 17:32, Ian Romanick wrote:
> On 02/21/2014 07:04 PM, Emil Velikov wrote:
>> The variable name states megabytes, while we calculate the amount in
>> kilobytes. Correct this by dividing with the correct amount.
>>
>> Cc: "10.0 10.1"
>> Cc: Ian Romanick
>> Signed-off-by: Emil Velikov
>>
On 01/03/14 00:27, Kristian Høgsberg wrote:
[snip]
>
> I hate to keep picking on this, but those are not the same defines.
> They all key off of different conditions and guard different code,
> they just happen to all have the same name. If anything, it's part of
> the dri_interface.h API, in tha
On Fri, Feb 28, 2014 at 3:46 PM, Emil Velikov wrote:
> On 28/02/14 21:01, Kristian Høgsberg wrote:
>> On Fri, Feb 07, 2014 at 12:46:46AM +, Emil Velikov wrote:
>>> Helo Kristian,
>>>
>>> Rather than nitpicking like an old bat, I took the liberty of respinning
>>> your patchset. Most patches ar
On Fri, Feb 28, 2014 at 3:46 PM, Ian Romanick wrote:
> On 02/28/2014 12:32 PM, Kristian Høgsberg wrote:
>>
>> On Mon, Feb 10, 2014 at 01:28:14PM +0330, Siavash Eliasi wrote:
>>
>> Oops, we almost lost these three fixes. Reviewed and pushed all three.
>
>
> Did you actually push? :) I don't see t
On 02/28/2014 12:32 PM, Kristian Høgsberg wrote:
On Mon, Feb 10, 2014 at 01:28:14PM +0330, Siavash Eliasi wrote:
Oops, we almost lost these three fixes. Reviewed and pushed all three.
Did you actually push? :) I don't see them in origin/master...
Kristian
---
src/gallium/drivers/r300/c
On 02/28/2014 03:42 PM, Matt Turner wrote:
On Fri, Feb 28, 2014 at 2:27 PM, Ian Romanick wrote:
What is "FTBFS"?
Fails to build from source.
Would be nice to not have such initialisms in the commit summary.
Agreed... how about "glx/dri2: Fix build failure on HURD" for the commit
message?
On 28/02/14 21:01, Kristian Høgsberg wrote:
> On Fri, Feb 07, 2014 at 12:46:46AM +, Emil Velikov wrote:
>> Helo Kristian,
>>
>> Rather than nitpicking like an old bat, I took the liberty of respinning
>> your patchset. Most patches are left as is, minus a reshuffle
>> in their order + rebase.
>
On Fri, Feb 28, 2014 at 2:27 PM, Ian Romanick wrote:
> What is "FTBFS"?
Fails to build from source.
Would be nice to not have such initialisms in the commit summary.
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On 02/26/2014 01:49 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Though it won't matter on Linux, use _mesa_align_free to release it.
> Since i965 doesn't have sys_buffer, I overlooked this in the
> GL_ARB_map_buffer_alignment work a few months ago. Fixes i915 (and
> presumably i830) regress
https://bugs.freedesktop.org/show_bug.cgi?id=75584
Brian Paul changed:
What|Removed |Added
Assignee|mesa-dev@lists.freedesktop. |sitewranglers@lists.freedes
On Fri, Feb 28, 2014 at 2:54 PM, Ian Romanick wrote:
> On 02/28/2014 12:32 PM, Kristian Høgsberg wrote:
>>
>> On Mon, Feb 10, 2014 at 01:28:14PM +0330, Siavash Eliasi wrote:
>>
>> Oops, we almost lost these three fixes. Reviewed and pushed all three.
>
>
> Sould any / all of these be on the 10.1
https://bugs.freedesktop.org/show_bug.cgi?id=75528
Emil Velikov changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
On 02/28/2014 12:32 PM, Kristian Høgsberg wrote:
On Mon, Feb 10, 2014 at 01:28:14PM +0330, Siavash Eliasi wrote:
Oops, we almost lost these three fixes. Reviewed and pushed all three.
Sould any / all of these be on the 10.1 list?
Kristian
---
src/gallium/drivers/r300/compiler/tests/rc_t
Both are
Reviewed-by: Matt Turner
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Matt,
You haven't replied to my mail with an updated shader test that shows the
math instructions alone causing trouble.
Do you now agree that my patch avoiding math instructions in
opt_set_dependency_control is the appropriate fix?
On Fri, Feb 21, 2014 at 11:30 AM, Mike Stroyan wrote:
> Mat
What is "FTBFS"?
On 02/28/2014 12:13 PM, Fabio Pedretti wrote:
From: Julien Cristau
---
src/glx/dri2_query_renderer.c | 5 +
1 file changed, 5 insertions(+)
diff --git a/src/glx/dri2_query_renderer.c b/src/glx/dri2_query_renderer.c
index b50a202..95560cb 100644
--- a/src/glx/dri2_query_
On 27/02/14 20:39, Emil Velikov wrote:
> On 25/02/14 08:24, Matt Turner wrote:
>> On Mon, Feb 24, 2014 at 3:05 PM, Emil Velikov
>> wrote:
>>> Building to provide accelration using swrast does not make
>>> sense.
>>>
>>> Note: update your build script to explicitly mention svga
>>> in the gallium
On Fri, Feb 07, 2014 at 12:46:46AM +, Emil Velikov wrote:
> Helo Kristian,
>
> Rather than nitpicking like an old bat, I took the liberty of respinning
> your patchset. Most patches are left as is, minus a reshuffle
> in their order + rebase.
>
> Available in the hwdb-loader-v4 branch at http
No, I do not believe this commit has made it.
Courtney
On Wed, Feb 26, 2014 at 11:44 AM, Ian Romanick wrote:
> On 02/17/2014 09:43 AM, Courtney Goeltzenleuchter wrote:
>
>> Thanks for the feedback.
>>
>> I've updated the patch to integrate Ian's comments.
>>
>
> Did the updated patch ever land
On Mon, Feb 10, 2014 at 01:28:14PM +0330, Siavash Eliasi wrote:
Oops, we almost lost these three fixes. Reviewed and pushed all three.
Kristian
> ---
> src/gallium/drivers/r300/compiler/tests/rc_test_helpers.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/gallium/drivers/r30
On Fri, Feb 28, 2014 at 12:13 PM, Fabio Pedretti wrote:
> ---
> configure.ac | 21 ++---
> 1 file changed, 14 insertions(+), 7 deletions(-)
>
> diff --git a/configure.ac b/configure.ac
> index 0e0fd18..a6ce794 100644
> --- a/configure.ac
> +++ b/configure.ac
> @@ -38,6 +38,13 @@ D
From: Julien Cristau
---
src/glx/dri2_query_renderer.c | 5 +
1 file changed, 5 insertions(+)
diff --git a/src/glx/dri2_query_renderer.c b/src/glx/dri2_query_renderer.c
index b50a202..95560cb 100644
--- a/src/glx/dri2_query_renderer.c
+++ b/src/glx/dri2_query_renderer.c
@@ -20,6 +20,9 @@
*
---
configure.ac | 21 ++---
1 file changed, 14 insertions(+), 7 deletions(-)
diff --git a/configure.ac b/configure.ac
index 0e0fd18..a6ce794 100644
--- a/configure.ac
+++ b/configure.ac
@@ -38,6 +38,13 @@ DRI3PROTO_REQUIRED=1.0
PRESENTPROTO_REQUIRED=1.0
LIBUDEV_REQUIRED=151
GL
On 02/28/2014 08:08 AM, Jon Ashburn wrote:
Add Intel driver hook for glGetTexImage to accelerate the case of reading
texture image into a PBO. This case gets huge performance gains by using
GPU BLIT directly to PBO rather than GPU BLIT to temporary texture followed
by memcpy.
No regressions on
Section 4.3.8.1, page 39 of GLSL 1.50 spec says:
"Within any shader, the first redeclarations of gl_FragCoord
must appear before any use of gl_FragCoord."
GLSL compiler should generate an error in following case:
vec4 p = gl_FragCoord;
layout(origin_upper_left) in vec4 gl_FragCoord;
void ma
GLSL 1.50 spec says:
"If gl_FragCoord is redeclared in any fragment shader in a program,
it must be redeclared in all the fragment shaders in that
program that have a static use gl_FragCoord. All redeclarations of
gl_FragCoord in all fragment shaders in a single program must
have
GLSL 1.50 spec says:
"If gl_FragCoord is redeclared in any fragment shader in a program,
it must be redeclared in all the fragment shaders in that
program that have a static use gl_FragCoord. All redeclarations of
gl_FragCoord in all fragment shaders in a single program must
have
Link error conditions added in previous patch are equally applicable
to GL_ARB_fragment_coord_conventions implementation. Extension's spec
says:
"If gl_FragCoord is redeclared in any fragment shader in a program,
it must be redeclared in all the fragment shaders in that program
that have
On 02/21/2014 07:03 PM, Emil Velikov wrote:
This way we can reuse it for drisw and dri3.
Squash a couple minor whitespace fixes while we're here.
Now I remember why I put this all in its own file... there are unit
tests in src/glx/tests that link with these functions. If they have to
link wi
On 02/27/2014 06:15 AM, Petri Latvala wrote:
Fixing https://bugs.freedesktop.org/show_bug.cgi?id=71254 once again.
Rebased for current master, plumbing-class changes to patch 1/2. Fixed
one of the asserts in patch 2/2.
Full piglit run shows no regressions.
Petri Latvala (2):
i965: Allocate
On 02/27/2014 11:52 PM, Eric Anholt wrote:
j.gli...@gmail.com writes:
From: Jerome Glisse
There is no reason anymore to load with RTLD_GLOBAL and for some driver
this even result in dlclose failing to unload leading to catastrophic
failure with swrast fallback.
I don't remember the last tim
On 02/28/2014 10:06 AM, Brian Paul wrote:
Since the MESA_FORMAT_ enums were renamed last month, the names of the
functions in the format_pack.c and format_unpack.c are out of sync.
The idea is the pack/unpack function for MESA_FORMAT_FOO should be
called pack_FOO() or unpack_FOO(). As an examp
On 02/28/2014 06:58 AM, Brian Paul wrote:
> Fixes glGetTexImage() when converting from MESA_FORMAT_Z32_FLOAT_S8X24_UINT
> to GL_UNSIGNED_INT_24_8. Hit by the piglit
> ext_packed_depth_stencil-getteximage test.
> ---
> src/mesa/main/format_unpack.c | 22 ++
> 1 file changed,
Since the MESA_FORMAT_ enums were renamed last month, the names of the
functions in the format_pack.c and format_unpack.c are out of sync.
The idea is the pack/unpack function for MESA_FORMAT_FOO should be
called pack_FOO() or unpack_FOO(). As an example, unpack_RGBA()
should really be
Update the comments for the packed formats to accurately reflect the
layout of the bits in the pixel. For example, for the packed format
MESA_FORMAT_R8G8B8A8, R is in the least significant position while A
is in the most-significant position of the 32-bit word.
---
src/mesa/main/formats.h | 98
On 02/21/2014 07:04 PM, Emil Velikov wrote:
The variable name states megabytes, while we calculate the amount in
kilobytes. Correct this by dividing with the correct amount.
Cc: "10.0 10.1"
Cc: Ian Romanick
Signed-off-by: Emil Velikov
---
src/mesa/drivers/dri/i915/intel_screen.c | 2 +-
sr
On 02/21/2014 07:03 PM, Emil Velikov wrote:
The extension is used to implement GLX_MESA_query_renderer.
Currently untested, due to lack of dri3 enabled drivers.
Signed-off-by: Emil Velikov
Reviewed-by: Ian Romanick
Tested-by: Keith Packard
I had to make Keith test it because I don't have a
Add Intel driver hook for glGetTexImage to accelerate the case of reading
texture image into a PBO. This case gets huge performance gains by using
GPU BLIT directly to PBO rather than GPU BLIT to temporary texture followed
by memcpy.
No regressions on Piglit tests with Intel driver.
Performance
Can someone from Vmware look at this very important patch?
It yields hugh performance gains on benchmarks in at least one virtualized
environment.
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Fixes glGetTexImage() when converting from MESA_FORMAT_Z32_FLOAT_S8X24_UINT
to GL_UNSIGNED_INT_24_8. Hit by the piglit
ext_packed_depth_stencil-getteximage test.
---
src/mesa/main/format_unpack.c | 22 ++
1 file changed, 22 insertions(+)
diff --git a/src/mesa/main/format_un
Reviewed-by: Marek Olšák
Marek
On Fri, Feb 28, 2014 at 7:10 AM, Ilia Mirkin wrote:
> This is needed for MIN2/MAX2
>
> Signed-off-by: Ilia Mirkin
> ---
> src/gallium/auxiliary/util/u_range.h | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/gallium/auxiliary/util/u_range.h
> b/sr
On 2014-02-28 11:27, Timothy Arceri wrote:
Hi Sean,
There are a couple of projects left to do on the Newbie page that will
help you get started contributing to mesa and piglit [1]
NV_non_square_matrices is done but the other two haven't been worked on
yet as far as I can tell.
The tests for ARB
Hi Sean,
There are a couple of projects left to do on the Newbie page that will
help you get started contributing to mesa and piglit [1]
NV_non_square_matrices is done but the other two haven't been worked on
yet as far as I can tell. They are not to glamorous but should give you
a way to get star
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