[Mesa-dev] SIGFPE in libdrm_radeon on evergreen

2013-05-19 Thread Vadim Girlin
Reduced test app attached and below is gdb backtrace. I suspect something is not initialized properly but I'm not very familiar with this code. Vadim Program received signal SIGFPE, Arithmetic exception. 0x769058d7 in eg_surface_init_2d (surf_man=0x633ea0, surf=0x88d848, level=0x88de

Re: [Mesa-dev] gpu hung with mesa 9.1.2~git

2013-05-19 Thread Martin Steigerwald
Am Sonntag, 19. Mai 2013, 14:14:40 schrieb Kenneth Graunke: > On 05/19/2013 03:59 AM, Martin Steigerwald wrote: > > Hi Kenneth, Brian, everyone, > > > > Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald: > >> I got some hangs tough: > >> > >> [151564.311483] [drm:i915_hangcheck_hung]

Re: [Mesa-dev] gpu hung with mesa 9.1.2~git

2013-05-19 Thread Kenneth Graunke
On 05/19/2013 03:59 AM, Martin Steigerwald wrote: Hi Kenneth, Brian, everyone, Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald: I got some hangs tough: [151564.311483] [drm:i915_hangcheck_hung] *ERROR* Hangcheck timer elapsed... GPU hung [151564.311488] [drm] capturing error ev

[Mesa-dev] gpu hung with mesa 9.1.2~git (was: Re: Thanks for mesa 9.1.2! Vibrant colors in Planeshift)

2013-05-19 Thread Martin Steigerwald
Hi Kenneth, Brian, everyone, Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald: > It is a complete difference. I always had the feeling that colors were > to dark since I switched to GLSL. But no comparison, so I didn“t report > I think. > > Looks marvellously now. > > > I got some