Reduced test app attached and below is gdb backtrace. I suspect
something is not initialized properly but I'm not very familiar with
this code.
Vadim
Program received signal SIGFPE, Arithmetic exception.
0x769058d7 in eg_surface_init_2d (surf_man=0x633ea0,
surf=0x88d848, level=0x88de
Am Sonntag, 19. Mai 2013, 14:14:40 schrieb Kenneth Graunke:
> On 05/19/2013 03:59 AM, Martin Steigerwald wrote:
> > Hi Kenneth, Brian, everyone,
> >
> > Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald:
> >> I got some hangs tough:
> >>
> >> [151564.311483] [drm:i915_hangcheck_hung]
On 05/19/2013 03:59 AM, Martin Steigerwald wrote:
Hi Kenneth, Brian, everyone,
Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald:
I got some hangs tough:
[151564.311483] [drm:i915_hangcheck_hung] *ERROR* Hangcheck timer elapsed...
GPU hung
[151564.311488] [drm] capturing error ev
Hi Kenneth, Brian, everyone,
Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald:
> It is a complete difference. I always had the feeling that colors were
> to dark since I switched to GLSL. But no comparison, so I didn“t report
> I think.
>
> Looks marvellously now.
>
>
> I got some