On 2 November 2012 22:22, Marek Olšák wrote:
> Yeah. However as far as I know, the desktop GL doesn't have a (good)
> S3TC extension which doesn't require on-line compression. With what
> you say, it looks like such an extension would be useful for us. Don't
> you think it would be nice if the Ope
On 11/02/2012 05:13 PM, Ian Romanick wrote:
On 11/02/2012 03:01 PM, Paul Berry wrote:
On 2 November 2012 14:11, Ian Romanick mailto:i...@freedesktop.org>> wrote:
On 11/01/2012 03:19 PM, Paul Berry wrote:
When the XML lists one or more GL api functions as aliases for
another
On 2 November 2012 16:18, Jordan Justen wrote:
> This was mistakenly enabled in a21116f.
>
> Signed-off-by: Jordan Justen
> Cc: Paul Berry
> ---
> src/mesa/main/api_exec.c |2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_e
On 11/02/2012 03:01 PM, Paul Berry wrote:
On 2 November 2012 14:11, Ian Romanick mailto:i...@freedesktop.org>> wrote:
On 11/01/2012 03:19 PM, Paul Berry wrote:
When the XML lists one or more GL api functions as aliases for
another
GL function, the mesa function that
On 11/02/2012 02:58 PM, Paul Berry wrote:
On 2 November 2012 14:09, Ian Romanick mailto:i...@freedesktop.org>> wrote:
On 11/01/2012 03:19 PM, Paul Berry wrote:
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which function
This was mistakenly enabled in a21116f.
Signed-off-by: Jordan Justen
Cc: Paul Berry
---
src/mesa/main/api_exec.c |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 2df70a1..e92eb0e 100644
--- a/src/mesa/main/api_exec.
On 2 November 2012 14:11, Ian Romanick wrote:
> On 11/01/2012 03:19 PM, Paul Berry wrote:
>
>> When the XML lists one or more GL api functions as aliases for another
>> GL function, the mesa function that implements the functionality is
>> usually named after the canonical version of the function
On 2 November 2012 14:09, Ian Romanick wrote:
> On 11/01/2012 03:19 PM, Paul Berry wrote:
>
>> Future patches will use this annotation when code generating
>> _mesa_create_exec_table(), to determine which functions should be
>> dispatched to ES-specific implementations. exec="es" indicates that
On Mon, Oct 29, 2012 at 7:36 PM, Ian Romanick wrote:
> On 10/29/2012 02:47 AM, Philipp Klaus Krause wrote:
>>
>> Am 28.10.2012 20:51, schrieb Kenneth Graunke:
>>
>>> This makes sense to me. The original reason for splitting out the ANGLE
>>> vs. EXT bits was that the ANGLE extension only requires
Kenneth Graunke writes:
> During code generation, we create tons of temporary variables, many of
> which get immediately killed and are never used. Later optimization and
> analysis passes, such as compute_live_intervals, loop over all the
> virtual GRFs. By compacting them, we can save a lot o
Kenneth Graunke writes:
> On 10/22/2012 10:21 AM, Eric Anholt wrote:
>> Chris Forbes writes:
>>
>>> Next few patches build on this to add other workarounds
>>> for packed formats.
>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_vs.h
>>> b/src/mesa/drivers/dri/i965/brw_vs.h
>>> index adeff7f..
On 11/01/2012 03:19 PM, Paul Berry wrote:
When the XML lists one or more GL api functions as aliases for another
GL function, the mesa function that implements the functionality is
usually named after the canonical version of the function (the one
that is the target of the aliases). For example,
On 11/01/2012 03:19 PM, Paul Berry wrote:
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
dispatched to ES-specific implementations. exec="es" indicates that
the ES-specific implementation has a name beginning with "_
On 11/02/2012 01:12 PM, Frank Henigman wrote:
validate_uniform_parameters now checks that the array index is
valid. This means if an index is out of bounds, glGetUniform* now
fails with GL_INVALID_OPERATION, as it should.
_mesa_uniform and _mesa_uniform_matrix also call
validate_uniform_paramete
validate_uniform_parameters now checks that the array index is
valid. This means if an index is out of bounds, glGetUniform* now
fails with GL_INVALID_OPERATION, as it should.
_mesa_uniform and _mesa_uniform_matrix also call
validate_uniform_parameters so the bounds checks there became
redundant a
On 30 October 2012 11:25, Jordan Justen wrote:
> v2:
> * Keep functions for various extensions still enabled in GL CORE
>profiles, and add the extension functions to
>dispatch_sanity.cpp:gl_core_functions_possible.
> * Cleanup glapi for ARB_geometry_shader4.xml
> * Disable unneeded ARB
On 30 October 2012 11:25, Jordan Justen wrote:
> This will allow validate_functions to access ctx->Version.
>
> Signed-off-by: Jordan Justen
> ---
> src/mesa/main/tests/dispatch_sanity.cpp | 32
> +--
> 1 file changed, 22 insertions(+), 10 deletions(-)
>
> diff --g
On 30 October 2012 11:25, Jordan Justen wrote:
> Signed-off-by: Jordan Justen
> ---
> src/mesa/main/shaderapi.c |4
> 1 file changed, 4 deletions(-)
>
> diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
> index 04cdfba..a8be5c5 100644
> --- a/src/mesa/main/shaderapi.c
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56685
---
src/glsl/builtin_compiler/Makefile.am |4 ++--
1 Datei geändert, 2 Zeilen hinzugefügt(+), 2 Zeilen entfernt(-)
diff --git a/src/glsl/builtin_compiler/Makefile.am
b/src/glsl/builtin_compiler/Makefile.am
index 72032b5..22ccf60 10
On Fri, Nov 2, 2012 at 12:19 PM, Paul Berry wrote:
> On 2 November 2012 12:16, Paul Berry wrote:
>>
>> On 2 November 2012 09:24, Paul Berry wrote:
>>>
>>> On 1 November 2012 21:55, Jordan Justen wrote:
Excellent Paul! I didn't realize you were so close to having this
ready. It ma
On 2 November 2012 12:16, Paul Berry wrote:
> On 2 November 2012 09:24, Paul Berry wrote:
>
>> On 1 November 2012 21:55, Jordan Justen wrote:
>>
>>> Excellent Paul! I didn't realize you were so close to having this
>>> ready. It makes a good portion of my GL Core dispatch sanity v2 series
>>> u
On 2 November 2012 09:24, Paul Berry wrote:
> On 1 November 2012 21:55, Jordan Justen wrote:
>
>> Excellent Paul! I didn't realize you were so close to having this
>> ready. It makes a good portion of my GL Core dispatch sanity v2 series
>> unnecessary.
>>
>
I don't think it makes your series un
On 10/21/2012 07:50 PM, Stephan Raue wrote:
Hi,
i try to (cross)compile Mesa-9.0. builtin_compiler is compiled for host
with a second hostbuild before i build Mesa for target.
if i build Mesa for target the buildprocess hangs at:
python2 ./builtins/tools/generate_builtins.py
/home/stephan/proj
On 11/02/2012 12:29 PM, Anuj Phogat wrote:
Khronos has reached a conclusion and disallowed following texture formats in
glGenerateMipMap():
(a) ASTC textures
(b) integer internal formats (e.g., RGBA8UI, RG16I)
(c) textures with stencil formats (e.g., STENCIL_INDEX8)
(d) textures with pack
Integer textures generate invalid operation in glGenerateMipmap.
So, the code related to integer textures is now redundant.
Signed-off-by: Anuj Phogat
---
src/mesa/drivers/common/meta.c | 65 ++-
1 files changed, 4 insertions(+), 61 deletions(-)
diff --git
Khronos has reached a conclusion and disallowed following texture formats in
glGenerateMipMap():
(a) ASTC textures
(b) integer internal formats (e.g., RGBA8UI, RG16I)
(c) textures with stencil formats (e.g., STENCIL_INDEX8)
(d) textures with packed depth/stencil formats (e.g, DEPTH24_STENCIL8)
https://bugs.freedesktop.org/show_bug.cgi?id=56653
Kenneth Graunke changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
From: Thierry Reding
The BUILTIN_COMPILER_CXX_FILES variable is unused and can be dropped.
Files listed in BUILTIN_COMPILER_GENERATED_CXX_FILES are no longer
generated for the builtin compiler but for the GLSL compiler. The
variable is renamed to GLSL_COMPILER_GENERATED_CXX_FILES for
consistency.
https://bugs.freedesktop.org/show_bug.cgi?id=29513
almos changed:
What|Removed |Added
Status|NEEDINFO|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #8 from Tapani Pälli ---
yep, build on android broke the same way as scons but gets fixed with Thierry's
patch in comment #4
--- 8< ---
i686-linux-g++: error: external/mesa/src/glsl/./builtin_stubs.cpp: No such file
or directory
--
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #7 from Tapani Pälli ---
(In reply to comment #6)
> Tapani, could you take a look at the Android build? (Or ask someone else
> to?) Thanks! (and sorry for the trouble...)
Sure, no problem
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On 1 November 2012 21:55, Jordan Justen wrote:
> Excellent Paul! I didn't realize you were so close to having this
> ready. It makes a good portion of my GL Core dispatch sanity v2 series
> unnecessary.
>
> Anyway, I rebased my 5 dispatch-sanity changes onto your branch, and
> it reported that th
https://bugs.freedesktop.org/show_bug.cgi?id=29513
Andreas Boll changed:
What|Removed |Added
Status|NEW |NEEDINFO
--- Comment #4 from Andreas Boll
https://bugs.freedesktop.org/show_bug.cgi?id=56685
Priority: medium
Bug ID: 56685
Assignee: mesa-dev@lists.freedesktop.org
Summary: [recent build error] glsl_parser.h: No such file or
directory
Severity: normal
Classifica
https://bugs.freedesktop.org/show_bug.cgi?id=56651
--- Comment #2 from Paul Berry ---
Thanks for taking care of this, Brian.
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https://bugs.freedesktop.org/show_bug.cgi?id=56664
Johannes Obermayr changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
On 11/02/2012 04:30 AM, Johannes Obermayr wrote:
BUG: 56664
---
src/glsl/builtin_compiler/Makefile.am |1 +
1 Datei geändert, 1 Zeile hinzugefügt(+)
diff --git a/src/glsl/builtin_compiler/Makefile.am
b/src/glsl/builtin_compiler/Makefile.am
index eeac424..72032b5 100644
--- a/src/glsl/bui
https://bugs.freedesktop.org/show_bug.cgi?id=56653
Kenneth Graunke changed:
What|Removed |Added
CC||lem...@gmail.com
--- Comment #6 from K
On Fri, Nov 02, 2012 at 03:46:20PM +0100, Vincent Lejeune wrote:
> ---
Reviewed-by: Tom Stellard
> configure.ac | 18 +-
> 1 file changed, 13 insertions(+), 5 deletions(-)
>
> diff --git a/configure.ac b/configure.ac
> index 6b97a26..45d1510 100644
> --- a/configure.ac
> +++ b/c
---
configure.ac | 18 +-
1 file changed, 13 insertions(+), 5 deletions(-)
diff --git a/configure.ac b/configure.ac
index 6b97a26..45d1510 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1748,15 +1748,23 @@ gallium_require_drm_loader() {
}
radeon_llvm_check() {
-LLVM_VERS
If an instruction reads from a constant register that contains
immediates using an invalid swizzle, we can avoid generating MOV
instructions to fix up the swizzle by loading the immediates into a
different constant register that can be read using a valid swizzle.
This only affects r300 and r400 c
https://bugs.freedesktop.org/show_bug.cgi?id=56552
Andreas Boll changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #5 from Thierry Reding ---
Created attachment 69429
--> https://bugs.freedesktop.org/attachment.cgi?id=69429&action=edit
build: Drop BUILTIN_COMPILER_* variables
The BUILTIN_COMPILER_CXX_FILES variable is unused and can be dropped.
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #4 from Thierry Reding ---
Created attachment 69427
--> https://bugs.freedesktop.org/attachment.cgi?id=69427&action=edit
android: Update for builtin_stubs.cpp move
This is a similar fix to the one José posted for SCons. I haven't t
BUG: 56664
---
src/glsl/builtin_compiler/Makefile.am |1 +
1 Datei geändert, 1 Zeile hinzugefügt(+)
diff --git a/src/glsl/builtin_compiler/Makefile.am
b/src/glsl/builtin_compiler/Makefile.am
index eeac424..72032b5 100644
--- a/src/glsl/builtin_compiler/Makefile.am
+++ b/src/glsl/builtin_comp
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #3 from José Fonseca ---
Scons should be fixed with:
commit 8ac4b82699ad0a59ae6ae6d3415702eaa5d4fe3b
Author: José Fonseca
Date: Fri Nov 2 09:42:13 2012 +
scons: Update for builtin_stubs.cpp
Note this by itself is not
https://bugs.freedesktop.org/show_bug.cgi?id=56664
Priority: medium
Bug ID: 56664
Assignee: mesa-dev@lists.freedesktop.org
Summary: [recent build error] fatal error: GL/gl.h: No such
file or directory
Severity: normal
Cla
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #2 from Thierry Reding ---
Darn, I completely forgot to check the SCons and Android builds. I'll take
a look and see if I can come up with something that works for all three
methods.
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On Thu, Nov 01, 2012 at 06:20:46PM -0700, Kenneth Graunke wrote:
> On 10/19/2012 05:03 AM, Thierry Reding wrote:
> >The builtin_compiler binary is used during the build process to generate
> >code for the builtin GLSL functions. Since this binary needs to be run
> >on the build host, it must not be
During code generation, we create tons of temporary variables, many of
which get immediately killed and are never used. Later optimization and
analysis passes, such as compute_live_intervals, loop over all the
virtual GRFs. By compacting them, we can save a lot of overhead.
Reduces compilation t
https://bugs.freedesktop.org/show_bug.cgi?id=56653
--- Comment #1 from Kenneth Graunke ---
Created attachment 69412
--> https://bugs.freedesktop.org/attachment.cgi?id=69412&action=edit
patch to fix the SCons build by copying the file
builtin_stubs.cpp has been moved to a subfolder, which broke
Excellent Paul! I didn't realize you were so close to having this
ready. It makes a good portion of my GL Core dispatch sanity v2 series
unnecessary.
Anyway, I rebased my 5 dispatch-sanity changes onto your branch, and
it reported that these functions should be nop in GL Core profiles:
* ActivePro
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