On 6 August 2012 21:20, Kenneth Graunke wrote:
> On 08/05/2012 08:36 AM, Paul Berry wrote:
> > Just looking for a quick patch review to make sure I've backported
> > these patches to 8.0 correctly (and also confirmation that this
> > backport is a good idea). These patches are intended to apply
http://tinderbox.x.org/builds/2012-08-06-0020/logs/libGL/#build
Making all in glx
gmake[4]: Entering directory `/home/tinderbox/mesa/mesa/src/egl/drivers/glx'
CC egl_glx.lo
In file included from ../../../../src/egl/main/egltypedefs.h:37,
from ../../../../src/egl/main/eglconf
On 08/05/2012 08:36 AM, Paul Berry wrote:
> Just looking for a quick patch review to make sure I've backported
> these patches to 8.0 correctly (and also confirmation that this
> backport is a good idea). These patches are intended to apply to the
> 8.0 branch.
>
> The issue is that on Gen6 and G
From: Brian Paul
This typedef is present earlier in the header and isn't part of the
EGL_KHR_stream_cross_process_fd extension. Looks like a Khronos glitch.
---
include/EGL/eglext.h |1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/include/EGL/eglext.h b/include/EGL/eglex
Chad Versace writes:
> + /* Generate multisample configs.
> +*
> +* This loop breaks early, and hence is a no-op, on gen < 6.
> +*
> +* Multisample configs must follow the singlesample configs in order to
> +* work around an X server bug present in 1.12. The X server chooses
Chad Versace writes:
> Move the body of intel_miptree_map into a new function,
> intel_miptree_map_singlesample. Now intel_miptree_map dispatches to the
> new function. A future commit adds a multisample variant.
>
> Ditto for intel_miptree_unmap.
>
> CC: Paul Berry
> CC: Eric Anholt
> Signed-o
Chad Versace writes:
> This function felt sloppy, so this patch cleans it up a little bit.
>
> - Rename `color` to `i`. It is not a color value, only an iterator int.
I'm meh on this change.
> - Move `depth_bits[0] = 0` into the non-accum loop because that is where
> it used. The accum loop l
Chad Versace writes:
> If either argument to driConcatConfigs(a, b) is null or the empty list,
> then simply return the other argument as the resultant list.
>
> All callers were accomplishing that same behavior anyway. And each caller
> accopmplished it with the same pattern. So this patch moves
Chad Versace writes:
> DRI2 configs were constructed in intelInitScreen2. That function already
> does too much, so move verbatim the code for creating configs to a new
> function, intel_screen_make_configs.
>
> CC: Eric Anholt
> Reviewed-by: Paul Berry
> Signed-off-by: Chad Versace
I haven't
Chad Versace writes:
> Add two new functions: intel_miptree_{map,unmap}_multisample, to which
> intel_miptree_{map,unmap} dispatch. Only mapping flat, renderbuffer-like
> miptrees are supported.
>
> v2:
> - Move the introduction of
> intel_mipmap_tree::singlesample_{width0,height0} to t
Kenneth Graunke writes:
> On 07/31/2012 03:01 PM, Eric Anholt wrote:
>> Similar to the previous commit for the fragment shader.
>> ---
>> src/mesa/drivers/dri/i965/brw_vec4.h |3 ++-
>> src/mesa/drivers/dri/i965/brw_vec4_emit.cpp| 19 ---
>> src/mesa/drivers/d
v2: Reduce the impenetrable code in emit_ubo_loads() by 23 lines by keeping
the ir_variable as the variable part of the offset from handle_rvalue(),
and track the constant offsets from that with a plain old integer value,
avoiding a bunch of temporary variables in the array and struct h
Kenneth Graunke writes:
> On 07/31/2012 03:01 PM, Eric Anholt wrote:
>> +const struct brw_tracked_state brw_vs_ubo_surfaces = {
>> + .dirty = {
>> + .mesa = (_NEW_PROGRAM |
>> + _NEW_BUFFER_OBJECT),
>> + .brw = (BRW_NEW_BATCH),
>
> You don't actually need the extra parenthesi
Brian Paul writes:
> On 07/31/2012 04:01 PM, Eric Anholt wrote:
>> Fixes piglit GL_ARB_uniform_buffer_object/dlist.
>> ---
>> src/mesa/main/dlist.c | 27 +++
>> 1 file changed, 27 insertions(+)
>>
>> diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
>> index
Kenneth Graunke writes:
> On 07/31/2012 03:01 PM, Eric Anholt wrote:
>> diff --git a/src/glsl/ir.h b/src/glsl/ir.h
>> index f019837..2807ba6 100644
>> --- a/src/glsl/ir.h
>> +++ b/src/glsl/ir.h
>> @@ -1018,9 +1018,18 @@ enum ir_expression_operation {
>> ir_binop_pow,
>>
>> /**
>> +*
Does the attached patch fix this issue?
Marek
On Mon, Aug 6, 2012 at 5:40 PM, Andy Furniss wrote:
> Kernel is dcn card is rv790 - vdpau csc/scale regressed.
>
> This only shows with 422 colour so most things work.
>
> commit 7c371f46958910dd2ca9487c89af1b72bbfdada9
> Author: Marek Olšák
> Dat
On Mon, Aug 6, 2012 at 4:49 PM, Kenneth Graunke wrote:
> I noticed that we have a bit of inconsistency in how we handle context
> defaults. In some cases, we initialize variables with default values in
> dri{2,sw}_create_context_attribs. In other cases, we rely on
> dri2_convert_glx_attribs to d
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On 08/06/2012 11:35 AM, Eric Anholt wrote:
> Chad Versace writes:
>
>> Add two new functions: intel_miptree_{map,unmap}_multisample, to which
>> intel_miptree_{map,unmap} dispatch. Only mapping flat, renderbuffer-like
>> miptrees are supported.
>
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Hash: SHA1
On 08/06/2012 11:38 AM, Eric Anholt wrote:
> Chad Versace writes:
>
>> These functions do an up or downsample between mt and
>> mt->singlesample_mt.
>
>
>> +static void +intel_miptree_updownsample(struct intel_context *intel, +
>> struct intel_mipm
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On 08/06/2012 11:05 AM, Eric Anholt wrote:
> Chad Versace writes:
>
>> Add the following fields: singlesamle_width0 singlesample_height0
>> singlesample_mt needs_downsample
>>
>> These will all be used by later commits that implement MSAA for windo
This turns on window system MSAA.
This patch changes the id of many GLX visuals and configs, but that
couldn't be prevented. I attempted to preserve the id's of extant configs
by appending the multisample configs to the end of the extant ones. But
somewhere, perhaps in the X server, the configs ar
Add a new param, num_samples, to intel_create_renderbuffer and
intel_create_private_renderbuffer.
No multisample GL config is yet advertised, so the value of num_samples is
currently 0. For server-owned winsys buffers, gl_renderbuffer::NumSamples
is not yet used.
v2: Quantize num_samples just on
For test results, see the commit message in patch 16. The summary is that
piglit, oglconform, and xonotic are all happy. It was nice to play xonotic
without seeing ugly, jagged edges.
Many of these patches have already been reviewed. I'm not seeking additional
review for those, although additional
If either argument to driConcatConfigs(a, b) is null or the empty list,
then simply return the other argument as the resultant list.
All callers were accomplishing that same behavior anyway. And each caller
accopmplished it with the same pattern. So this patch moves that external
pattern into the
This function felt sloppy, so this patch cleans it up a little bit.
- Rename `color` to `i`. It is not a color value, only an iterator int.
- Move `depth_bits[0] = 0` into the non-accum loop because that is where
it used. The accum loop later overwrites depth_bits[0].
- Redefine `msaa_samples_ar
DRI2 configs were constructed in intelInitScreen2. That function already
does too much, so move verbatim the code for creating configs to a new
function, intel_screen_make_configs.
CC: Eric Anholt
Reviewed-by: Paul Berry
Signed-off-by: Chad Versace
---
src/mesa/drivers/dri/intel/intel_screen.c
Move the opencoded construction and destruction of intel_miptree_map into
new functions, intel_miptree_attach_map and intel_miptree_release_map.
This patch prevents code duplication in a future commit that adds support
for mapping multisample miptrees.
CC: Eric Anholt
CC: Paul Berry
Signed-off-b
Reviewed-by: Eric Anholt
Reviewed-by: Paul Berry
Signed-off-by: Chad Versace
---
src/mesa/drivers/dri/intel/intel_screen.c | 31 +++
1 file changed, 31 insertions(+)
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c
b/src/mesa/drivers/dri/intel/intel_screen.c
Add two new functions: intel_miptree_{map,unmap}_multisample, to which
intel_miptree_{map,unmap} dispatch. Only mapping flat, renderbuffer-like
miptrees are supported.
v2:
- Move the introduction of
intel_mipmap_tree::singlesample_{width0,height0} to this patch, per
Anholt.
- R
Move the body of intel_miptree_map into a new function,
intel_miptree_map_singlesample. Now intel_miptree_map dispatches to the
new function. A future commit adds a multisample variant.
Ditto for intel_miptree_unmap.
CC: Paul Berry
CC: Eric Anholt
Signed-off-by: Chad Versace
---
src/mesa/driv
Add function intel_renderbuffer_set_needs_downsample. It is a no-op
except on multisample winsys buffers shared with DRI2.
Mark the needed downsamples with the new function at two locations:
- Immediately after drawing is complete.
- After blitting.
Reviewed-by: Eric Anholt
Reviewed-by:
Flesh out the stub functions intel_miptree_{up,down}sample.
v2:
- Add an upsample function.
- Also up/downsample the stencil miptree.
- Assert that the miptree is "flat".
v3:
- Move direction-dependent code out of shared function, per Anholt.
- Move functions from brw_blorp_or
Immediately after obtaining, with DRI2GetBuffersWithFormat, the DRM buffer
handle for a DRI2 buffer, we wrap that DRM buffer handle with a region and
a miptree. This patch additionally allocates an accompanying multisample
miptree if the DRI2 buffer is multisampled.
Since we do not yet advertise m
Define a function, brw_blorp_blit_miptrees, that simply wraps
brw_blorp_blit_params + brw_blorp_exec with C calling conventions. This
enables intel_miptree.c, in a following commit, to perform blits with
blorp for the purpose of downsampling multisample miptrees.
CC: Eric Anholt
CC: Paul Berry
S
Move the logic for creating the ancillary hiz and mcs miptress for winsys
and non-texture renderbuffers from intel_alloc_renderbuffer_storage to
intel_miptree_create_for_renderbuffer. Let's try to isolate complex
miptree logic to intel_mipmap_tree.c.
Without this refactor, code duplication would b
Rename quantize_num_samples to intel_quantize_num_samples and change the
first param from struct intel_context* to struct intel_screen*. The
function will later be used by intelCreateBuffer, which is not bound to
any context but is bound to a screen.
v2: Keep the function in intel_fbo.c, per Anhol
I noticed that we have a bit of inconsistency in how we handle context
defaults. In some cases, we initialize variables with default values in
dri{2,sw}_create_context_attribs. In other cases, we rely on
dri2_convert_glx_attribs to do that for us.
For example, in dri2_convert_glx_attribs:
u
On 08/06/2012 02:50 PM, Paulo Zanoni wrote:
> From: Paulo Zanoni
>
> Signed-off-by: Paulo Zanoni
Reviewed-by: Kenneth Graunke
Do you have push access? If not, I can commit this for you.
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mesa-dev@lists.freedesktop.org
http
Reviewed-by: Jordan Justen
On Mon, Aug 6, 2012 at 3:12 PM, Kenneth Graunke wrote:
> If the application has requested reset notification, then
> dri2_convert_glx_attribs will initialize this to the correct value.
>
> Otherwise, it's supposed to initialize this to NO_NOTIFICATION, but
> doesn't wh
On 08/06/2012 12:47 PM, Jason Wood wrote:
Add OpenGL 4.3 requirements.
v2: Note that GLSL 4.3 has not been started, and that
ARB_compute_shader has been started in Gallium drivers.
Feel free to commit this as I do not have access.
Signed-off-by: Jason Wood
--- a/docs/GL3.txt 2012-08-06
On 08/06/2012 01:47 PM, Jason Wood wrote:
Add OpenGL 4.3 requirements.
v2: Note that GLSL 4.3 has not been started, and that
ARB_compute_shader has been started in Gallium drivers.
Feel free to commit this as I do not have access.
Signed-off-by: Jason Wood
--- a/docs/GL3.txt 2012-08-06 1
On 08/06/2012 01:38 PM, Andreas Boll wrote:
---
docs/helpwanted.html |4
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/docs/helpwanted.html b/docs/helpwanted.html
index 6d6058e..8aa1b92 100644
--- a/docs/helpwanted.html
+++ b/docs/helpwanted.html
@@ -56,8 +56,12 @@ Yo
Reviewed-by: Rodrigo Vivi
On Mon, Aug 6, 2012 at 6:50 PM, Paulo Zanoni wrote:
> From: Paulo Zanoni
>
> Signed-off-by: Paulo Zanoni
> ---
> include/pci_ids/i965_pci_ids.h | 33 ++-
> src/mesa/drivers/dri/intel/intel_chipset.h | 67
> --
> sr
If the application has requested reset notification, then
dri2_convert_glx_attribs will initialize this to the correct value.
Otherwise, it's supposed to initialize this to NO_NOTIFICATION, but
doesn't when num_attribs == 0.
Fixes a regression since a8724d85f8cb2f0fb73b9c6c1f268f9084c6d473
where
Kenneth Graunke writes:
> On 07/28/2012 05:55 PM, Eric Anholt wrote:
>> The saturate bit gets communicated as part of the message descriptor, and
>> setting it in the instruction somehow trashes the results.
>>
>> Fixes piglit general/fog-modes and ext_fog_coord-modes.
>>
>> Bugzilla: https://b
Kernel is dcn card is rv790 - vdpau csc/scale regressed.
This only shows with 422 colour so most things work.
commit 7c371f46958910dd2ca9487c89af1b72bbfdada9
Author: Marek Olšák
Date: Sat Jul 28 00:38:42 2012 +0200
r600g: make sure copying of all texture formats is accelerated
[drm:ra
From: Paulo Zanoni
Signed-off-by: Paulo Zanoni
---
include/pci_ids/i965_pci_ids.h | 33 ++-
src/mesa/drivers/dri/intel/intel_chipset.h | 67 --
src/mesa/drivers/dri/intel/intel_context.c | 35 +++-
3 files changed, 130 insertions(+
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 08/06/2012 11:10 AM, Eric Anholt wrote:
> Chad Versace writes:
>
>> These functions do an up or downsample between mt and
>> mt->singlesample_mt.
>>
>> Conceptually, these functions belong in intel_mipmap_tree.c. However,
>> they needs to interac
On 07/31/2012 03:01 PM, Eric Anholt wrote:
> I've tested it with my piglit series and with Intel's oglconform. My piglit
> series complains about negative-bindbuffer-buffer's expectations being
> violated by patch 6, but I think that testcase wants to be replced by one that
> is aware of gl >=3.1
On 07/31/2012 03:01 PM, Eric Anholt wrote:
> Similar to the previous commit for the fragment shader.
> ---
> src/mesa/drivers/dri/i965/brw_vec4.h |3 ++-
> src/mesa/drivers/dri/i965/brw_vec4_emit.cpp| 19 ---
> src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp |
On Mon, Aug 6, 2012 at 5:14 PM, Alex Deucher wrote:
> On Mon, Aug 6, 2012 at 12:43 AM, Benoit Jacob wrote:
>> Hi,
>>
>> Just so you know: the WebGL 1.0.1 tests are now passing on 2 drivers on
>> Linux: the Intel Mesa driver, and the NVIDIA driver.
>>
>> Technically that's enough for us to claim
On Mon, Aug 6, 2012 at 12:43 AM, Benoit Jacob wrote:
> Hi,
>
> Just so you know: the WebGL 1.0.1 tests are now passing on 2 drivers on
> Linux: the Intel Mesa driver, and the NVIDIA driver.
>
> Technically that's enough for us to claim conformance (we need to pass with 2
> drivers on each OS we
On 08/06/2012 01:52 PM, Eric Anholt wrote:
Otherwise, conditional rendering always takes the fallthrough "render it
anyway" case unless the application had itself done a check or wait on the
query.
Fixes intel oglconform's conditional_render advanced.nofbo.readpixels.
---
src/mesa/main/condren
Otherwise, conditional rendering always takes the fallthrough "render it
anyway" case unless the application had itself done a check or wait on the
query.
Fixes intel oglconform's conditional_render advanced.nofbo.readpixels.
---
src/mesa/main/condrender.c |2 ++
1 file changed, 2 insertions(
On 07/31/2012 03:01 PM, Eric Anholt wrote:
> We were getting the base offset of a vec2, not of a vec2[2] like the quoted
> spec text says we should.
> ---
> src/glsl/glsl_types.cpp | 13 +
> 1 file changed, 9 insertions(+), 4 deletions(-)
>
> diff --git a/src/glsl/glsl_types.cpp b/s
Add OpenGL 4.3 requirements.
v2: Note that GLSL 4.3 has not been started, and that
ARB_compute_shader has been started in Gallium drivers.
Feel free to commit this as I do not have access.
Signed-off-by: Jason Wood
--- a/docs/GL3.txt 2012-08-06 10:49:10.185597917 -0600
+++ b/docs/GL3.txt
On 07/31/2012 03:01 PM, Eric Anholt wrote:
> ---
> src/glsl/Makefile.sources|1 +
> src/glsl/ir_optimization.h |1 +
> src/glsl/lower_ubo_reference.cpp | 325
> ++
> 3 files changed, 327 insertions(+)
> create mode 100644 src/glsl/lower_
---
docs/helpwanted.html |2 +-
docs/shading.html|2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/helpwanted.html b/docs/helpwanted.html
index 8aa1b92..e452689 100644
--- a/docs/helpwanted.html
+++ b/docs/helpwanted.html
@@ -37,7 +37,7 @@ deprecated starting i
---
docs/helpwanted.html |4
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/docs/helpwanted.html b/docs/helpwanted.html
index 6d6058e..8aa1b92 100644
--- a/docs/helpwanted.html
+++ b/docs/helpwanted.html
@@ -56,8 +56,12 @@ You can find some further To-do lists here:
t
To make Ian's life easier, please cherry-pick these two commits:
mesa: added Ian's shortlog_mesa.sh script in bin/
51c9c67a2ff2ec5963680fe5733691a6a991eab5
mesa: fix html in shortlog_mesa.sh script
c1dcf9665c770d25ba8cbe827f4e3e69349d2665
Andreas.
Chad Versace writes:
> If either argument to driConcatConfigs(a, b) is null or the empty list,
> then simply return the other argument as the resultant list.
>
> All callers were accomplishing that same behavior anyway. And each caller
> accopmplished it with the same pattern. So this patch moves
Chad Versace writes:
> CC: Eric Anholt
> Reviewed-by: Paul Berry
> Signed-off-by: Chad Versace
Reviewed-by: Eric Anholt
pgp9FB4QzN2S0.pgp
Description: PGP signature
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mesa-dev@lists.freedesktop.org
http://lists.freedesktop.
Chad Versace writes:
> These functions do an up or downsample between mt and mt->singlesample_mt.
> +static void
> +intel_miptree_updownsample(struct intel_context *intel,
> + struct intel_mipmap_tree *mt,
> + enum intel_updownsample direction
Chad Versace writes:
> Add two new functions: intel_miptree_{map,unmap}_multisample, to which
> intel_miptree_{map,unmap} dispatch. Only mapping flat, renderbuffer-like
> miptrees are supported.
> void
> @@ -1513,5 +1606,8 @@ intel_miptree_unmap(struct intel_context *intel,
>
Chad Versace writes:
> Add function intel_renderbuffer_set_needs_downsample. It is a no-op
> except on multisample winsys buffers shared with DRI2.
Squash into next commit and this gets
Reviewed-by: Eric Anholt
pgpCcBp2Gd83A.pgp
Description: PGP signature
On 07/28/2012 05:55 PM, Eric Anholt wrote:
> The saturate bit gets communicated as part of the message descriptor, and
> setting it in the instruction somehow trashes the results.
>
> Fixes piglit general/fog-modes and ext_fog_coord-modes.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?i
Chad Versace writes:
> These functions do an up or downsample between mt and mt->singlesample_mt.
>
> Conceptually, these functions belong in intel_mipmap_tree.c. However, they
> needs to interact with blorp, which is C++. So I created a new file,
> brw_blorp_orphans.cpp, for these and other func
Chad Versace writes:
> Add the following fields:
> singlesamle_width0
> singlesample_height0
> singlesample_mt
> needs_downsample
>
> These will all be used by later commits that implement MSAA for window
> system buffers.
I really don't like splitting the commits for creation of
https://bugs.freedesktop.org/show_bug.cgi?id=53179
Bug #: 53179
Summary: libOSMesa / libdricore not linked well
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
On Mon, Aug 6, 2012 at 1:12 PM, Jason Wood wrote:
> Add OpenGL 4.3 requirements.
>
> Signed-off-by: Jason Wood
>
> --- a/docs/GL3.txt 2012-08-06 10:49:10.185597917 -0600
> +++ b/docs/GL3.txt 2012-08-06 10:48:45.809477043 -0600
> @@ -130,5 +130,35 @@
> GL_ARB_map_buffer_alignment
Kenneth Graunke writes:
> With the textureRect support and GL_CLAMP workarounds, it's grown
> sufficiently that it deserves its own function. Separating it out
> makes the original function much more readable.
This looks good.
> While we're refactoring it, tidy up a conditional. Instead of:
Kenneth Graunke writes:
> See the preceding commit for a description of the problem.
>
> NOTE: This is a candidate for stable release branches.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=52129
> Signed-off-by: Kenneth Graunke
> ---
> src/mesa/drivers/dri/i965/brw_vec4_visitor.cp
Kenneth Graunke writes:
> Commit f0cecd43d6b6d moved the VUE map computation to be only once, at
> VS compile time. However, it did so in slightly the wrong place: it
> made the one call to brw_vue_compute_map happen right before the
> allocation of dummy slots for replaced point sprite coordina
Add OpenGL 4.3 requirements.
Signed-off-by: Jason Wood
--- a/docs/GL3.txt 2012-08-06 10:49:10.185597917 -0600
+++ b/docs/GL3.txt 2012-08-06 10:48:45.809477043 -0600
@@ -130,5 +130,35 @@
GL_ARB_map_buffer_alignment not started
+GL 4.3:
+
+GLSL 4.3
+ARB_arrays
On Mon, Aug 6, 2012 at 12:14 PM, Christian König
wrote:
> Move releasing the VM area after closing the bo handle.
Maybe reference the bugzilla in the commit message?
>
> Signed-off-by: Christian König
Reviewed-by: Alex Deucher
> ---
> src/gallium/winsys/radeon/drm/radeon_drm_bo.c |7 +++
Fix a stupid typo that could lead to memory
leaks and/or segfaults.
Signed-off-by: Christian König
Reviewed-by: Alex Deucher
---
src/gallium/drivers/radeonsi/radeonsi_pm4.c |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pm4.c
b/src/
Move releasing the VM area after closing the bo handle.
Signed-off-by: Christian König
---
src/gallium/winsys/radeon/drm/radeon_drm_bo.c |7 ---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_bo.c
b/src/gallium/winsys/radeon/drm/ra
On 08/05/2012 01:27 AM, Jose Fonseca wrote:
- Original Message -
Less code. And as with softpipe, if/when we consolidate the
pipe_context
functions for binding sampler state, this will make the llvmpipe
changes
trivial.
---
src/gallium/drivers/llvmpipe/lp_state_sampler.c | 118
++
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