Signed-off-by: Vinson Lee
---
src/SConscript |2 +-
src/gallium/SConscript |4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/SConscript b/src/SConscript
index 777ad23..e4cda2f 100644
--- a/src/SConscript
+++ b/src/SConscript
@@ -22,7 +22,7 @@ SConscript('
I have a newbie question when tracing a bug in MESA.
After "__glXFlushRenderBuffer" calling "xcb_glx_render", which code will do
drawing commands in "ctx->buf" ?
Reference: in MESA src/glx/glxext.c,
GLubyte * __glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc) {
/* some code omitted */
On Mon, May 21, 2012 at 07:16:35PM -0700, Paul Berry wrote:
> - Add the front-end API to allow the client to request per-sample shading
> (I assume it's glEnable(GL_HAM_SANDWICH) or something like that, in which
> case it should be easy)
There is a "MIN_SAMPLE_SHADING" value in the [0,1] interval
On 21 May 2012 18:00, Ian Romanick wrote:
> On 05/11/2012 11:03 AM, Paul Berry wrote:
>
>> This patch modifies the function brw_blorp_blit_program::texel_**fetch()
>> to emit the SI (sample index) argument to the SAMPLE_LD message when
>> reading from a sample index other than zero.
>>
>> Previou
On 21 May 2012 18:00, Ian Romanick wrote:
> On 05/11/2012 11:03 AM, Paul Berry wrote:
>
>> This patch modifies the "blorp" WM program so that it can be run in
>> MSDISPMODE_PERSAMPLE (which means that every single sample of a
>> multisampled render target is dispatched to the WM program, not just
On 05/11/2012 11:03 AM, Paul Berry wrote:
This patch modifies the function brw_blorp_blit_program::texel_fetch()
to emit the SI (sample index) argument to the SAMPLE_LD message when
reading from a sample index other than zero.
Previously we were using the ugly hack of configuring multisampled
so
On 05/11/2012 11:03 AM, Paul Berry wrote:
This patch modifies the "blorp" WM program so that it can be run in
MSDISPMODE_PERSAMPLE (which means that every single sample of a
multisampled render target is dispatched to the WM program, not just
every pixel).
Previously we were using the ugly hack
---
src/gallium/include/state_tracker/st_api.h | 16 +
src/gallium/state_trackers/dri/common/dri_screen.c | 23 +++
src/gallium/state_trackers/vega/vg_manager.c |1 +
src/mesa/state_tracker/st_manager.c|1 +
4 files changed, 31
On 2012-05-17 17:17 +0200, Sven Joachim wrote:
> On 2012-05-17 15:58 +0200, Brian Paul wrote:
>
>> On 05/17/2012 04:42 AM, Sven Joachim wrote:
>>> Hi,
>>>
>>> Commit 63720114b42 in mesa removed the GLw source which is now provided
>>> in a separate source tree. However, no release has been made f
This allows to submit things to the compute only
rings on cayman+
Signed-off-by: Christian König
---
src/gallium/winsys/radeon/drm/radeon_drm_cs.c | 15 +++
src/gallium/winsys/radeon/drm/radeon_drm_cs.h |2 +-
src/gallium/winsys/radeon/drm/radeon_winsys.h |5 +++--
3 files
https://bugs.freedesktop.org/show_bug.cgi?id=50102
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
On 05/21/2012 05:14 AM, Lukas Rössler wrote:
Hi, i hope this is the right place to send a small patch to.
This patch removes two Clang warnings in GLU:
The first one seems to be an actual bug in mapdesc.cc: Clang complains
that sizeof(dest) will return the size of REAL*[MAXCOORDS], instead of
t
On 05/20/2012 11:21 AM, Vadim Girlin wrote:
Fixes lockups/asserts with depthstencil-render-miplevels tests on r600.
Should also fix https://bugs.freedesktop.org/show_bug.cgi?id=50033
Signed-off-by: Vadim Girlin
---
src/mesa/state_tracker/st_cb_texture.c |2 ++
1 file changed, 2 insertions
https://bugs.freedesktop.org/show_bug.cgi?id=50161
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
2012/5/21 Christoph Bumiller :
> On 21.05.2012 12:27, Rafał Miłecki wrote:
>> I'm trying to run Diablo III using wine git and Mesa git.
>>
>> Right now game doesn't start with the following message:
>>> Diablo 3 cannot run because this graphics card is missing required
>>> features. Updating your
Hi, i hope this is the right place to send a small patch to.
This patch removes two Clang warnings in GLU:
The first one seems to be an actual bug in mapdesc.cc: Clang complains
that sizeof(dest) will return the size of REAL*[MAXCOORDS], instead of
the intended REAL[MAXCOORDS][MAXCOORDS]. The
2012/5/21 Christoph Bumiller :
> On 21.05.2012 12:27, Rafał Miłecki wrote:
>> I'm trying to run Diablo III using wine git and Mesa git.
>>
>> Right now game doesn't start with the following message:
>>> Diablo 3 cannot run because this graphics card is missing required
>>> features. Updating your
On 21.05.2012 12:27, Rafał Miłecki wrote:
> I'm trying to run Diablo III using wine git and Mesa git.
>
> Right now game doesn't start with the following message:
>> Diablo 3 cannot run because this graphics card is missing required features.
>> Updating your driver may fix this.
> I wonder if ena
I'm trying to run Diablo III using wine git and Mesa git.
Right now game doesn't start with the following message:
> Diablo 3 cannot run because this graphics card is missing required features.
> Updating your driver may fix this.
I wonder if enabling OpenGL 3.0 support will help with that. I've
On Fri, May 18, 2012 at 11:17:00PM +0300, Oliver McFadden wrote:
> On Fri, May 18, 2012 at 11:27:24AM -0600, Brian Paul wrote:
> > On 05/18/2012 05:24 AM, Oliver McFadden wrote:
> > > The device driver function table only implements StencilOpSeparate(),
> > > let's remove the obsolete 'todo' commen
https://bugs.freedesktop.org/show_bug.cgi?id=49862
José Fonseca changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=49862
--- Comment #2 from ojab 2012-05-21 00:09:40 PDT ---
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