On 08/21/2011 11:05 AM, Eric Anholt wrote:
> On Sat, 20 Aug 2011 15:10:18 -0700, Dan McCabe wrote:
>> On 08/20/2011 01:30 PM, Bryan Cain wrote:
>>> On 08/20/2011 03:05 PM, Dan McCabe wrote:
What are the implications for other architectures that support doubles?
>>>
>>> I don't see what you me
https://bugs.freedesktop.org/show_bug.cgi?id=40269
snake5crea...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
On 08/21/2011 09:38 AM, Kenneth Graunke wrote:
> On 08/17/2011 05:55 PM, Eric Anholt wrote:
>> Improves performance of a GL_TEXTURE_RECTANGLE microbenchmark by 1.84%
>> +/- .15% (n=3)
>> ---
>> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp |3 ++-
>> src/mesa/drivers/dri/i965/brw_wm_fp.c
On Sat, 20 Aug 2011 15:10:18 -0700, Dan McCabe wrote:
> On 08/20/2011 01:30 PM, Bryan Cain wrote:
> > On 08/20/2011 03:05 PM, Dan McCabe wrote:
> >> What are the implications for other architectures that support doubles?
> >
> > I don't see what you mean. gl_constant_value doesn't support doubles
On 08/17/2011 05:55 PM, Eric Anholt wrote:
> Improves performance of a GL_TEXTURE_RECTANGLE microbenchmark by 1.84%
> +/- .15% (n=3)
> ---
> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp |3 ++-
> src/mesa/drivers/dri/i965/brw_wm_fp.c|4 +++-
> src/mesa/drivers/dri/i965/brw_
https://bugs.freedesktop.org/show_bug.cgi?id=40269
Kenneth Graunke changed:
What|Removed |Added
Keywords||NEEDINFO
--- Comment #1 from Kenneth G
https://bugs.freedesktop.org/show_bug.cgi?id=40269
Bryan Cain changed:
What|Removed |Added
Component|Mesa core |glsl-compiler
--
Configure bugmail: https:
https://bugs.freedesktop.org/show_bug.cgi?id=40269
Alex Deucher changed:
What|Removed |Added
Product|xorg|Mesa
Component|Driver/Radeon
>
> > Looks like do_vec_index_to_cond_assing was lost in this commit:
> >
> http://cgit.freedesktop.org/mesa/mesa/commit/?id=2f4fe151681a6f6afe1d452eece6cf4144f44e49
>
> Converting variable indexing of vectors to conditional assignments is a
> lowering pass, not an optimization. We don't do it by
Reviewed-by: Marek Olšák
On Sun, Aug 21, 2011 at 2:41 PM, Chia-I Wu wrote:
> From: Chia-I Wu
>
> os_mmap() guarantees large file support across OSes.
> ---
> src/gallium/winsys/radeon/drm/radeon_drm_bo.c | 6 +++---
> 1 files changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/gal
os_mmap() guarantees large file support across OSes.
---
src/gallium/winsys/svga/drm/vmw_screen_ioctl.c | 11 ++-
1 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/gallium/winsys/svga/drm/vmw_screen_ioctl.c
b/src/gallium/winsys/svga/drm/vmw_screen_ioctl.c
index d92ba38.
From: Chia-I Wu
os_mmap() guarantees large file support across OSes.
---
src/gallium/winsys/radeon/drm/radeon_drm_bo.c |6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_bo.c
b/src/gallium/winsys/radeon/drm/radeon_drm_bo.c
inde
From: Chia-I Wu
The use of mmap() in winsys requires large file support. Not all OSes
have LFS so a wrapper should be used. In particular, os_mmap() should
call __mmap2() on Android.
---
src/gallium/auxiliary/os/os_mman.h | 87
1 files changed, 87 inserti
On 21.08.2011 06:00, Kenneth Graunke wrote:
> On 08/20/2011 02:47 PM, Christoph Bumiller wrote:
>> On 20.08.2011 22:07, Dan McCabe wrote:
>>> On 08/20/2011 12:16 AM, Kenneth Graunke wrote:
On 08/19/2011 05:56 PM, Eric Anholt wrote:
> We have to actually convert the values on the way out.
The driver may install its own vertex shader. _mesa_set_vp_override
must be called so that core mesa can generate correct fragment program..
---
src/mesa/main/drawtex.c |4
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c
in
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