After copy buffer on preGEN6, it is necessary to wait for the blit to
complete before returning data to the user.
This fixes the piglit test: copy_buffer_coherency.
Signed-off-by: Ben Widawsky
---
src/mesa/drivers/dri/intel/intel_buffer_objects.c |7 ++-
1 files changed, 6 insertions(+)
On Sun, Aug 07, 2011 at 06:48:39PM -0700, Jose Fonseca wrote:
>
>
> - Original Message -
> > On Wed, Aug 03, 2011 at 12:47:47PM -0700, Ian Romanick wrote:
> > > -BEGIN PGP SIGNED MESSAGE-
> > > Hash: SHA1
> > >
> > > On 08/03/2011 12:11 PM, Bryan Cain wrote:
> > > > On 08/03/2011
Hi,
2011/8/5 Andy Furniss :
> By chance it seems that your big buck bunny does not work with multithread.
> I don't see any difference either - probably because it's too simple,
> mediainfo shows it as using Main@L3.1 with no CABAC
>
> If I test with something that uses High@L5.1 and CABAC eg.
>
On 8 August 2011 03:58, Jose Fonseca wrote:
> It's subjective. It depends on the expected input distribution, which is
> effectively impossible to characterize in general. One can easily find
> datasets where one method gives biased results and the other not, and vice
> versa. And if one takes
- Original Message -
> On 8 August 2011 02:24, Jose Fonseca wrote:
> > There's no "wrong" or "right" when there are two equidistant
> > integers -- it's all a matter of convention.
> >
> But note that rounding to nearest even is a slightly better
> convention
> in terms of rounding bias. I
- Original Message -
> On Wed, Aug 03, 2011 at 12:47:47PM -0700, Ian Romanick wrote:
> > -BEGIN PGP SIGNED MESSAGE-
> > Hash: SHA1
> >
> > On 08/03/2011 12:11 PM, Bryan Cain wrote:
> > > On 08/03/2011 01:58 PM, Ian Romanick wrote:
> > >> I think this solves the issue for the comp
On 8 August 2011 02:24, Jose Fonseca wrote:
> There's no "wrong" or "right" when there are two equidistant integers -- it's
> all a matter of convention.
>
But note that rounding to nearest even is a slightly better convention
in terms of rounding bias. I.e., not using RNDNE is both likely to be
- Original Message -
> On Sun, 7 Aug 2011 19:22:06 +0200
> Henri Verbeet wrote:
>
> > On 7 August 2011 19:03, Lauri Kasanen wrote:
> > > + /* floor(a + 0.5) */
> > Why not use RNDNE?
>
> I feel it would cause more "wrong" results, with two numbers
> resolving to the same (3.5 = 4.
On 4.8.2011 12:19, Rudolf Polzer wrote:
On Wed, Aug 03, 2011 at 12:47:47PM -0700, Ian Romanick wrote:
On 08/03/2011 12:11 PM, Bryan Cain wrote:
Pardon my ignorance, but why do hardware drivers need a decompressor?
To quote the EXT_texture_compression_s3tc spec:
WARNING: Vendors able to
Hey Younes,
On 08/06/2011 08:37 PM, Younes Manton wrote:
> 2011/7/31 Christian König :
>> Am Freitag, den 29.07.2011, 18:23 -0400 schrieb Younes Manton:
>>> On Fri, Jul 29, 2011 at 9:37 AM, Maarten Lankhorst
>>> wrote:
With some help from the nouveau team I managed to get video acceleration
Hi,
I have been recently trying to get thread offloading of the CS ioctl
into r600g in order to reduce the impact of kernel overhead on fps.
That, unfortunately, requires whole winsys/radeon to be used, because
even the buffer management (bo_map, bo_wait, bo_busy) must take into
account that a CS
https://bugs.freedesktop.org/show_bug.cgi?id=39888
--- Comment #4 from Sven Arvidsson 2011-08-07 13:22:52 PDT ---
Cogs is running fine with the patch, thanks!
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From: vlj
---
src/glsl/Makefile |1 +
src/glsl/glsl_parser_extras.cpp |7 +-
src/glsl/ir_optimization.h |1 +
src/glsl/opt_var_packer.cpp | 332 +++
4 files changed, 338 insertions(+), 3 deletions(-)
create mode 100644 src/
This new patch fix an issue with some shader (mandelbrot demo)
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https://bugs.freedesktop.org/show_bug.cgi?id=39888
--- Comment #3 from Bryan Cain 2011-08-07 12:33:49
PDT ---
I've sent a patch to the mailing list that fixes this bug:
http://lists.freedesktop.org/archives/mesa-dev/2011-August/010258.html
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This reverts an unnecessary part of commit 4683529048ee and fixes misrendering
and an assertion failure in Cogs.
Fixes freedesktop.org bug 39888.
---
src/mesa/state_tracker/st_program.c | 326 +--
src/mesa/state_tracker/st_program.h | 15 --
2 files changed, 162
On Sun, 7 Aug 2011 19:22:06 +0200
Henri Verbeet wrote:
> On 7 August 2011 19:03, Lauri Kasanen wrote:
> > + /* floor(a + 0.5) */
> Why not use RNDNE?
I feel it would cause more "wrong" results, with two numbers resolving to the
same (3.5 = 4.5 = 4).
Of course for best rounding one could
On 7 August 2011 19:03, Lauri Kasanen wrote:
> + /* floor(a + 0.5) */
Why not use RNDNE?
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>From 4b04e2b45e3bb2acaca838453f999bc53ba35fef Mon Sep 17 00:00:00 2001
From: Lauri Kasanen
Date: Sun, 7 Aug 2011 18:19:17 +0300
Subject: [PATCH] r600g: Add support for ROUND
This is a GLSL 1.3 feature, but also used by MLAA.
Signed-off-by: Lauri Kasanen
---
src/gallium/drivers/r600/r600_shad
https://bugs.freedesktop.org/show_bug.cgi?id=39891
--- Comment #2 from Alexandre Demers 2011-08-07
07:26:37 PDT ---
confirming that it fixed the problem. Thanks.
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On 04/08/2011 23:26, Kenneth Graunke wrote:
Hey,
I'd like to remove libGLw from the main Mesa repository. It never
changes, and almost noone uses it...because GL and Motif is awesome, right?
Since Debian still packages it, I pulled it into its own git repository,
preserving history, and then a
https://bugs.freedesktop.org/show_bug.cgi?id=39891
Christoph Bumiller changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
- Original Message -
> On Sat, Aug 6, 2011 at 5:07 AM, Chad Versace
> wrote:
> > On 08/05/2011 05:41 AM, Dan Nicholson wrote:
> >> I haven't
> >> seen any Android.mk files show up in freetype or expat or anything
> >> like that. In the same way, mesa doesn't carry a debian folder
> >> even
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