https://bugs.freedesktop.org/show_bug.cgi?id=35560
--- Comment #1 from Tom Fogal 2011-03-22 14:47:47 PDT
---
You might be interested in the 'sci' GLEW branch:
http://shigeru.sci.utah.edu:1234/git/?p=glew.git;a=summary
it is essentially a library which provides all of the GL symbols but with
Makes sense to me, pushed.
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https://bugs.freedesktop.org/show_bug.cgi?id=35560
Summary: libOSMesa.so now (since 7.2 perhaps) contains the GL
API preventing creating one executable with
interchangeable libGL.so files
Product: Mesa
Version: 7.10
This fixes the following piglit tests:
glsl-complex-subscript
glsl-fs-vec4-indexing-temp-dst
glsl-fs-vec4-indexing-temp-dst-in-loop
glsl-texcoord-array
glsl-vs-arrays
glsl-vs-varying-array
glsl-vs-vec4-indexing-temp-dst
glsl-vs-vec4-indexing-temp-dst-in-loop
From eca929488701d4a8434cf4e4724c3c00662
> Am 21.03.2011 11:43, schrieb Denis Steckelmacher:
> > […]
> > I'm open to any suggestion. I now understand the majority of the Mesa
> > code (I read most of it past week), and I also read some parts of the
> > OpenVG state tracker (a state tracker not too far from OpenGL, but way
> > simpler, and