https://bugs.freedesktop.org/show_bug.cgi?id=31940
Tobias Jakobi changed:
What|Removed |Added
CC||liquid.a...@gmx.net
--
Configure bugmai
Thanks. I already have an OpenGL path doing this, but since the original
authors of the code I was looking at had disabled this on Mesa, I thought some
limitation was preventing me from using the same code path. I'll double check
if everything that is used in OpenGL is supported in Mesa.
Thanks
On Friday, February 18, 2011 11:08:40 AM Alexis Hétu wrote:
> Hi all,
>
> I have a small question : I'd like to feed the already rendered result of
> my scene (which is "on screen" right now) into a texture sampler for the
> rendering of another object. I think this could be achieved by doing
>
tom fogal wrote:
Andy Furniss writes:
I've just had to rm -r and re-clone because I couldn't find how to
distclean :-).
"git clean -df" makes things pretty clean ;)
I don't think I know how to distclean in cmake either... the workaround
for cmake is to just use out of source builds. Then "c
https://bugs.freedesktop.org/show_bug.cgi?id=34476
--- Comment #1 from Jammy Zhou 2011-02-19 05:55:28 PST
---
(In reply to comment #0)
> This is tested on Debian Sid with libegl1-mesa 7.10-4.
>
> EGL drivers in /usr/lib/egl import some symbols from libGL.so. However, the
> driver shared objects
https://bugs.freedesktop.org/show_bug.cgi?id=34476
Remi Denis-Courmont changed:
What|Removed |Added
Platform|Other |x86 (IA32)
OS/Version|All
https://bugs.freedesktop.org/show_bug.cgi?id=34476
Summary: /usr/lib/egl/egl_dri2.so needs libGL but not link to
it
Product: Mesa
Version: 7.10
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Hi all,
I have a small question : I'd like to feed the already rendered result of
my scene (which is "on screen" right now) into a texture sampler for the
rendering of another object. I think this could be achieved by doing
something like glReadPixels and then re-uploading that as a texture, but
https://bugs.freedesktop.org/show_bug.cgi?id=34468
Kenneth Graunke changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|