[Mesa-dev] [Bug 34468] src/glsl/Makefile fix

2011-02-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=34468 --- Comment #1 from Chistopher Krakowiak 2011-02-18 19:13:32 PST --- Created an attachment (id=43542) View: https://bugs.freedesktop.org/attachment.cgi?id=43542 Review: https://bugs.freedesktop.org/review?bug=34468&attachment=43542 simple pat

[Mesa-dev] [Bug 34468] New: src/glsl/Makefile fix

2011-02-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=34468 Summary: src/glsl/Makefile fix Product: Mesa Version: git Platform: All OS/Version: All Status: NEW Severity: normal Priority: medium Component: Other

Re: [Mesa-dev] Glew include/cmake problem Building Piglit.

2011-02-18 Thread tom fogal
Andy Furniss writes: > I've just had to rm -r and re-clone because I couldn't find how to > distclean :-). "git clean -df" makes things pretty clean ;) I don't think I know how to distclean in cmake either... the workaround for cmake is to just use out of source builds. Then "clean... no, i *me

Re: [Mesa-dev] Glew include/cmake problem Building Piglit.

2011-02-18 Thread Andy Furniss
Marek Olšák wrote: I just pushed commit c880d607992ae7bdc29f70f8eec34c481fed7811 to piglit, which should fix this. Thanks, that fixes glew - but I don't get much further because it still tries to link against old Xlibs in /usr rather than new ones in custom path. I must admit I haven't tried

Re: [Mesa-dev] [PATCH] st/mesa: treat 1D ARRAY upload like a depth or 2D array upload.

2011-02-18 Thread Brian Paul
On 02/17/2011 09:58 PM, Dave Airlie wrote: From: Dave Airlie This is because the HW doesn't always store a 1D array like a 2D texture, it more likely stores it like 2D texture (i.e. alignments etc). This means we upload each slice separately and let the driver work out where to put it. Signed-

[Mesa-dev] [Bug 34455] New: sed in mesa Makefile: expanded PC_LIB_PRIV might contain comma

2011-02-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=34455 Summary: sed in mesa Makefile: expanded PC_LIB_PRIV might contain comma Product: Mesa Version: 7.10 Platform: Other OS/Version: All Status: NEW Severity:

Re: [Mesa-dev] [PATCH] gallium: new transfer flag: DISCARD_WHOLE_RESOURCE

2011-02-18 Thread José Fonseca
On Fri, 2011-02-18 at 08:38 -0800, Brian Paul wrote: > On 02/18/2011 09:15 AM, jfons...@vmware.com wrote: > > From: Keith Whitwell > > > > --- > > src/gallium/include/pipe/p_defines.h | 19 +-- > > 1 files changed, 17 insertions(+), 2 deletions(-) > > > > diff --git a/src/galli

Re: [Mesa-dev] [PATCH] gallium: new transfer flag: DISCARD_WHOLE_RESOURCE

2011-02-18 Thread Brian Paul
On 02/18/2011 09:15 AM, jfons...@vmware.com wrote: From: Keith Whitwell --- src/gallium/include/pipe/p_defines.h | 19 +-- 1 files changed, 17 insertions(+), 2 deletions(-) diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index f66bb

Re: [Mesa-dev] [PATCH] gallium: new transfer flag: DISCARD_WHOLE_RESOURCE

2011-02-18 Thread José Fonseca
A bit more background about this: this flag allows to get discard from the app down to the kernel, where most memory managers are able to do discard while mapping level without the whole map-non-block + create/destroy resource roundtrip. This is Keith's idea. Jose On Fri, 2011-02-18 at 08:15 -0

[Mesa-dev] [PATCH] gallium: new transfer flag: DISCARD_WHOLE_RESOURCE

2011-02-18 Thread jfonseca
From: Keith Whitwell --- src/gallium/include/pipe/p_defines.h | 19 +-- 1 files changed, 17 insertions(+), 2 deletions(-) diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index f66bbaf..2de707f 100644 --- a/src/gallium/include/pipe/p_de

Re: [Mesa-dev] [PATCH] Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org

2011-02-18 Thread Brian Paul
On 02/18/2011 01:10 AM, Cyril Brulebois wrote: Suggested by a freedesktop.org admin. Signed-off-by: Cyril Brulebois --- src/mesa/main/imports.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index bd1fd7c..fef46c4 10

[Mesa-dev] [PATCH] r600g: Start a new TEX clause if the texture lookup address was fetched in the current clause

2011-02-18 Thread Gustaw Smolarczyk
The comment in Fabian Bieler's patch is a bit German. There should be "and" instead of "und". ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] [PATCH] Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org

2011-02-18 Thread Cyril Brulebois
Suggested by a freedesktop.org admin. Signed-off-by: Cyril Brulebois --- src/mesa/main/imports.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index bd1fd7c..fef46c4 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/

Re: [Mesa-dev] [PATCH 1/2] gallium/utils: Translate all buffers in vbuf manager

2011-02-18 Thread Fabian Bieler
Please disregard this patch. Marek Olšák pointed out to me that it is unecessary. Sorry for the noise. Fabian ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] Glew include/cmake problem Building Piglit.

2011-02-18 Thread Marek Olšák
I just pushed commit c880d607992ae7bdc29f70f8eec34c481fed7811 to piglit, which should fix this. Marek On Fri, Feb 18, 2011 at 1:34 PM, Andy Furniss wrote: > As I have mesa/libdrm/xorg gits installed under home and my system versions > are very old and broken/missing I need to get cmake to use c

[Mesa-dev] Glew include/cmake problem Building Piglit.

2011-02-18 Thread Andy Furniss
As I have mesa/libdrm/xorg gits installed under home and my system versions are very old and broken/missing I need to get cmake to use custom paths. With current git even though glew include dir is settable with ccmake it still insists on looking in /usr/include. I have tried many combinations

Re: [Mesa-dev] [PATCH] st/mesa: treat 1D ARRAY upload like a depth or 2D array upload.

2011-02-18 Thread Maarten Maathuis
1D array like a 2D texture, it more likely stores it like 2D texture That's "2D texture" twice :) Maarten. On Fri, Feb 18, 2011 at 1:02 PM, Dave Airlie wrote: >> This is because the HW doesn't always store a 1D array like a >> 2D texture, it more likely stores it like 2D texture (i.e. >> alignm

Re: [Mesa-dev] [PATCH] st/mesa: treat 1D ARRAY upload like a depth or 2D array upload.

2011-02-18 Thread Dave Airlie
> This is because the HW doesn't always store a 1D array like a > 2D texture, it more likely stores it like 2D texture (i.e. > alignments etc). > > This means we upload each slice separately and let the driver > work out where to put it. Calim pointed out on irc that I missed texsubimage case, I'l

[Mesa-dev] [PATCH 2/2] r600g: Request DWORD aligned vertex buffers.

2011-02-18 Thread Fabian Bieler
This fixes piglit tests general/draw-vertices and general/draw-vertices-half-float. I only tested this on R700 hardware. Someone with EG hardware should probably check if this is necessary there, too, i.e. check if the to aforementioned tests fail without this patch. Note: Some of the test's p

[Mesa-dev] [PATCH 1/2] gallium/utils: Translate all buffers in vbuf manager

2011-02-18 Thread Fabian Bieler
From 73532f298726eb0a64f8b6c149b6c1a5f4b1228a Mon Sep 17 00:00:00 2001 From: Fabian Bieler Date: Mon, 14 Feb 2011 22:37:12 +0100 Subject: [PATCH 1/2] gallium/utils: Translate all buffers in vbuf manager If one vertex element needs to be translated, translate all. Otherwise, the elements with mat