It also causes regressions in 30 ES2 conformance tests...all dealing with
vec2s and vec3s.
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https://bugs.freedesktop.org/show_bug.cgi?id=33938
--- Comment #1 from Alexandre Demers 2011-02-05
18:06:27 PST ---
Shouldn't the d3d1x statetracker be free of wine? If so, the best solution
would be to bring whatever is needed into mesa, isn't it?
--
Configure bugmail: https://bugs.freedeskto
https://bugs.freedesktop.org/show_bug.cgi?id=33946
Summary: Crash: Mesa checks for invalid pointer, then uses it
anyway.
Product: Mesa
Version: 7.9
Platform: All
OS/Version: All
Status: NEW
Severity: criti
Eric,
This code is causing segmentation faults on cinebench r11:
Program received signal SIGSEGV, Segmentation fault.
0x76d3d7fd in exec_node::remove (this=0x1501590) at src/glsl/list.h:125
125 next->prev = prev;
(gdb) bt
#0 0x76d3d7fd in exec_node::remove (this=0x15015
https://bugs.freedesktop.org/show_bug.cgi?id=33938
Summary: selecting d3d1x state tracker should check for
dependency on wine-dev
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severi
https://bugs.freedesktop.org/show_bug.cgi?id=32618
Alexandre Demers changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=33934
--- Comment #1 from Neil Roberts 2011-02-05 05:51:49 PST
---
Created an attachment (id=42961)
View: https://bugs.freedesktop.org/attachment.cgi?id=42961
Review: https://bugs.freedesktop.org/review?bug=33934&attachment=42961
meta: Try using gl
https://bugs.freedesktop.org/show_bug.cgi?id=33934
Summary: glBlitFramebuffer could have a fast path if there's no
scaling
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: e
On Fri, 2011-02-04 at 15:26 -0800, Benoit Jacob wrote:
>
> - Original Message -
> > On Fre, 2011-02-04 at 14:21 -0800, Benoit Jacob wrote:
> > >
> > > - Original Message -
> > > > Benoit Jacob wrote:
> > > > > - Original Message -
> > > > >> On Thu, Feb 3, 2011 at 4:37 PM,