Hello,
I have run into a problem with gluNurbs that I would appreciate some
help with. I am attempting to render trimmed NURBS surfaces read from an
IGES file. The first few surfaces seem to render OK, but after some number,
say N, I start getting a GL_STACK_OVERFLOW error with the call to
gl
Hi,
Attached it a patch that omits the copy to current in display lists that are
built from draw calls that allow the current state to be undefined like
glDrawArrays, ...
That change moves the copy to current function down in profiles.
Also ctx->NewState is set less often which might save some
_mesa_meta_CopyPixels results in nested meta operations on Sandybridge.
Previoulsy the second meta operation overrides all states saved by the
first meta function.
---
src/mesa/drivers/common/meta.c | 14 ++
1 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/src/mesa/dri
https://bugs.freedesktop.org/show_bug.cgi?id=32238
--- Comment #1 from Octoploid 2010-12-08 20:28:05
PST ---
As I wrote on the mozilla bug:
I normally use my monitor in portrait mode:
DVI-0 connected 1050x1680+0+0 left
When I rotate it back to its default position and run
"xrandr --output DVI-0
https://bugs.freedesktop.org/show_bug.cgi?id=32243
--- Comment #2 from Octoploid 2010-12-08 20:27:19
PST ---
As I wrote on the mozilla bug:
I normally use my monitor in portrait mode:
DVI-0 connected 1050x1680+0+0 left
When I rotate it back to its default position and run
"xrandr --output DVI-0
https://bugs.freedesktop.org/show_bug.cgi?id=32093
Vinson Lee changed:
What|Removed |Added
Status|RESOLVED|CLOSED
--- Comment #2 from Vinson Lee 2010
https://bugs.freedesktop.org/show_bug.cgi?id=32243
--- Comment #1 from Brian Paul 2010-12-08 15:41:29 PST ---
Can you test with a debug build and gdb? It would be good to know the
buffer->Width and buffer->Height values.
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https://bugs.freedesktop.org/show_bug.cgi?id=32243
Karl Tomlinson changed:
What|Removed |Added
CC||bugs.freedesk...@karlt.net
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https://bugs.freedesktop.org/show_bug.cgi?id=32238
Karl Tomlinson changed:
What|Removed |Added
CC||bugs.freedesk...@karlt.net
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https://bugs.freedesktop.org/show_bug.cgi?id=32243
Summary: crash in glGetIntegerv with software renderer
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: med
https://bugs.freedesktop.org/show_bug.cgi?id=31907
--- Comment #5 from Sven Arvidsson 2010-12-08 14:22:23 PST ---
I'm not sure if it's important, but the crash isn't reproducible if
--enable-debug is used. This is from a run with optimisations turned off
through CFLAGS (values are optimised out
https://bugs.freedesktop.org/show_bug.cgi?id=32238
Summary: Crash in glxMakeCurrent
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component
https://bugs.freedesktop.org/show_bug.cgi?id=32199
Chia-I Wu changed:
What|Removed |Added
Severity|normal |enhancement
--- Comment #1 from Chia-I Wu 2
https://bugs.freedesktop.org/show_bug.cgi?id=28585
Chia-I Wu changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|
There is an option --includefiles that returns the directory with the include
files. It isn't prefixed by -I so that would have to be worked out. Is that all
that is needed? Seems like it should be.
BG
On Monday, December 06, 2010 12:58:11 pm Corbin Simpson wrote:
> Isn't there a --cflags-only-I
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