[Mesa-dev] stack overflow in gluEndSurface

2010-12-08 Thread Raymond Maple
Hello, I have run into a problem with gluNurbs that I would appreciate some help with. I am attempting to render trimmed NURBS surfaces read from an IGES file. The first few surfaces seem to render OK, but after some number, say N, I start getting a GL_STACK_OVERFLOW error with the call to gl

[Mesa-dev] [PATCH] vbo: Avoid copy to current in dlists built from DrawArrays like calls

2010-12-08 Thread Mathias Fröhlich
Hi, Attached it a patch that omits the copy to current in display lists that are built from draw calls that allow the current state to be undefined like glDrawArrays, ... That change moves the copy to current function down in profiles. Also ctx->NewState is set less often which might save some

[Mesa-dev] [PATCH] meta: allow nested meta operations

2010-12-08 Thread Xiang, Haihao
_mesa_meta_CopyPixels results in nested meta operations on Sandybridge. Previoulsy the second meta operation overrides all states saved by the first meta function. --- src/mesa/drivers/common/meta.c | 14 ++ 1 files changed, 10 insertions(+), 4 deletions(-) diff --git a/src/mesa/dri

[Mesa-dev] [Bug 32238] Crash in glxMakeCurrent

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32238 --- Comment #1 from Octoploid 2010-12-08 20:28:05 PST --- As I wrote on the mozilla bug: I normally use my monitor in portrait mode: DVI-0 connected 1050x1680+0+0 left When I rotate it back to its default position and run "xrandr --output DVI-0

[Mesa-dev] [Bug 32243] crash in glGetIntegerv with software renderer

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32243 --- Comment #2 from Octoploid 2010-12-08 20:27:19 PST --- As I wrote on the mozilla bug: I normally use my monitor in portrait mode: DVI-0 connected 1050x1680+0+0 left When I rotate it back to its default position and run "xrandr --output DVI-0

[Mesa-dev] [Bug 32093] [swrast] implementation error: _mesa_clip_tab[4] failed test (x86)

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32093 Vinson Lee changed: What|Removed |Added Status|RESOLVED|CLOSED --- Comment #2 from Vinson Lee 2010

[Mesa-dev] [Bug 32243] crash in glGetIntegerv with software renderer

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32243 --- Comment #1 from Brian Paul 2010-12-08 15:41:29 PST --- Can you test with a debug build and gdb? It would be good to know the buffer->Width and buffer->Height values. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=emai

[Mesa-dev] [Bug 32243] crash in glGetIntegerv with software renderer

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32243 Karl Tomlinson changed: What|Removed |Added CC||bugs.freedesk...@karlt.net -- Configur

[Mesa-dev] [Bug 32238] Crash in glxMakeCurrent

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32238 Karl Tomlinson changed: What|Removed |Added CC||bugs.freedesk...@karlt.net -- Configur

[Mesa-dev] [Bug 32243] New: crash in glGetIntegerv with software renderer

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32243 Summary: crash in glGetIntegerv with software renderer Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: med

[Mesa-dev] [Bug 31907] [SEGFAULT] state_tracker/st_mesa_to_tgsi.c:193: return t->outputs[t->outputMapping[index]];

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31907 --- Comment #5 from Sven Arvidsson 2010-12-08 14:22:23 PST --- I'm not sure if it's important, but the crash isn't reproducible  if --enable-debug is used. This is from a run with optimisations turned off through CFLAGS (values are optimised out

[Mesa-dev] [Bug 32238] New: Crash in glxMakeCurrent

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32238 Summary: Crash in glxMakeCurrent Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component

[Mesa-dev] [Bug 32199] 3D textures don't work on GLES2

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32199 Chia-I Wu changed: What|Removed |Added Severity|normal |enhancement --- Comment #1 from Chia-I Wu 2

[Mesa-dev] [Bug 28585] glVertexAttrib doesn't seem to work on the GLES 2 driver

2010-12-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28585 Chia-I Wu changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|

Re: [Mesa-dev] LLVM_CFLAGS

2010-12-08 Thread Bob Gleitsmann
There is an option --includefiles that returns the directory with the include files. It isn't prefixed by -I so that would have to be worked out. Is that all that is needed? Seems like it should be. BG On Monday, December 06, 2010 12:58:11 pm Corbin Simpson wrote: > Isn't there a --cflags-only-I