[Mesa-dev] [Bug 32036] OpenVG demos show inadequate CPU usage and memory leak

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32036 Chia-I Wu changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29420 --- Comment #12 from Marek Olšák 2010-12-02 21:06:16 PST --- Please test mesa/master, most tests should render ok now. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: -

Re: [Mesa-dev] gl_FragCoord / FBOs vs mesa/st

2010-12-02 Thread Brian Paul
On 12/02/2010 01:33 PM, Marek Olšák wrote: Hi, the attached patch fixes this gl_FragCoord madness. It uses a fragment shader constant to do the transformation and the constant is set transparently with other STATE_* constants in Mesa core. The changes are quite small. Please review. Looks good

Re: [Mesa-dev] [PATCH] Improve ONE_DIV_LN2 and M_PI constants

2010-12-02 Thread Matt Turner
On Wed, Dec 1, 2010 at 11:24 PM, Ian Romanick wrote: > On 12/01/2010 01:40 PM, Matt Turner wrote: >> 1/ln(2) is equivalent to log2(e), so define it as such. >> >> log2(e) = ln(e)/ln(2) = 1/ln(2) >> >> M_PI is updated to add some precision (value found in my math.h header). > > I wish I had noticed

Re: [Mesa-dev] [PATCH 1/4] r300g: Simplify destroy_context() code

2010-12-02 Thread Marek Olšák
Hi nobled, On Fri, Dec 3, 2010 at 12:08 AM, nobled wrote: > Minimize code duplication and avoid null-free in case any of > the allocations failed. > --- > src/gallium/drivers/r300/r300_context.c | 30 > +- > 1 files changed, 9 insertions(+), 21 deletions(-) > > dif

[Mesa-dev] [PATCH 4/4] r300g: Drop unnecessary cast

2010-12-02 Thread nobled
--- src/gallium/drivers/r300/r300_context.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index e5ba301..381042d 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/driv

[Mesa-dev] [PATCH 3/4] r300g: Abort if draw_create() fails

2010-12-02 Thread nobled
The other drivers need to be updated to do this, too. --- src/gallium/drivers/r300/r300_context.c |2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index bb52d75..d2f8e28 100644 --- a/src/gall

[Mesa-dev] [PATCH 2/4] r300g: Abort if atom allocations fail

2010-12-02 Thread nobled
--- (a deleted line here was too long for email -- see the attachment for a working patch) src/gallium/drivers/r300/r300_context.c | 46 +++ 1 files changed, 28 insertions(+), 18 deletions(-) diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers

[Mesa-dev] [PATCH 1/4] r300g: Simplify destroy_context() code

2010-12-02 Thread nobled
Minimize code duplication and avoid null-free in case any of the allocations failed. --- src/gallium/drivers/r300/r300_context.c | 30 +- 1 files changed, 9 insertions(+), 21 deletions(-) diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300

Re: [Mesa-dev] gl_FragCoord / FBOs vs mesa/st

2010-12-02 Thread Marek Olšák
BTW I'd also like to get this to 7.9 if there are no concerns. Marek On Thu, Dec 2, 2010 at 9:33 PM, Marek Olšák wrote: > Hi, > > the attached patch fixes this gl_FragCoord madness. It uses a fragment > shader constant to do the transformation and the constant is set > transparently with other

Re: [Mesa-dev] gl_FragCoord / FBOs vs mesa/st

2010-12-02 Thread Marek Olšák
Hi, the attached patch fixes this gl_FragCoord madness. It uses a fragment shader constant to do the transformation and the constant is set transparently with other STATE_* constants in Mesa core. The changes are quite small. Please review. Best regards Marek On Mon, Nov 15, 2010 at 10:28 AM, Ke

[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29420 --- Comment #11 from Hicham HAOUARI 2010-12-02 11:19:24 PST --- with software rasterizer the test renders ok, except for ssao -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail becaus

[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29420 --- Comment #10 from Marek Olšák 2010-12-02 10:58:45 PST --- I know why all Gallium drivers fail. I am working on the fix. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: -

[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29420 --- Comment #9 from Sven Arvidsson 2010-12-02 10:32:55 PST --- Interesting. With a recent snapshot (git master from today) I get the same problem (scenes upside down, decals okay) with r300g, softpipe, and llvmpipe. If swrast is used (which is d

[Mesa-dev] [Bug 31940] [r300g] Crash in dri2_invalidate_drawable

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31940 Stephen E. Baker changed: What|Removed |Added Keywords||have-backtrace, patch -- Configure b

[Mesa-dev] [Bug 32054] New: crasher in mesa math module

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32054 Summary: crasher in mesa math module Product: Mesa Version: unspecified Platform: x86 (IA32) OS/Version: FreeBSD Status: NEW Severity: normal Priority: medium

[Mesa-dev] [Bug 32036] OpenVG demos show inadequate CPU usage and memory leak

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32036 --- Comment #6 from Sergey Kondakov 2010-12-02 08:15:40 PST --- i forgot to actually write but there appears to be no extensive CPU usage for "sp" and "text" demos anymore. everything, beside "lion" CPU usage is fixed, apparently. i don't know i

[Mesa-dev] [Bug 32036] OpenVG demos show inadequate CPU usage and memory leak

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32036 --- Comment #5 from Chia-I Wu 2010-12-02 07:43:47 PST --- (In reply to comment #4) > (In reply to comment #3) > > Ok, the CPU hogging in text demo and memory leaks in lion should be fixed in > > latest mesa and mesa-demos. Could you try again? >

[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29420 --- Comment #8 from Edward Rudd 2010-12-02 06:34:38 PST --- Here is some updated info On what me and Hicham (of bug # 32045) have found. What's happening now with the demo and release game is quite odd. On Hicham's r300 based card his scenes a

[Mesa-dev] [Bug 29420] Amnesia / HPL2 RendererFeatTest - not rendering correctly

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29420 Edward Rudd changed: What|Removed |Added CC||hicham.haou...@gmail.com --- Comment #7 fr

[Mesa-dev] [Bug 32036] OpenVG demos show inadequate CPU usage and memory leak

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32036 --- Comment #4 from Sergey Kondakov 2010-12-02 06:12:11 PST --- (In reply to comment #3) > Ok, the CPU hogging in text demo and memory leaks in lion should be fixed in > latest mesa and mesa-demos. Could you try again? with recent mesa and mes

[Mesa-dev] [Bug 32036] OpenVG demos show inadequate CPU usage and memory leak

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32036 --- Comment #3 from Chia-I Wu 2010-12-02 03:28:38 PST --- Ok, the CPU hogging in text demo and memory leaks in lion should be fixed in latest mesa and mesa-demos. Could you try again? -- Configure bugmail: https://bugs.freedesktop.org/userpref

[Mesa-dev] [Bug 32030] [i965 oglc gles2c bisected] 4 OpenGL (ES) conformance cases regressed

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32030 Kenneth Graunke changed: What|Removed |Added Component|Mesa core |glsl-compiler AssignedTo|mesa-

[Mesa-dev] [Bug 32030] [i965 oglc gles2c bisected] 4 OpenGL (ES) conformance cases regressed

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32030 --- Comment #2 from Kenneth Graunke 2010-12-02 01:35:32 PST --- Ugh. I see the problem, but it's not terribly straightforward to fix. I may have to revert this for now. Thanks for the report. -- Configure bugmail: https://bugs.freedesktop.o

[Mesa-dev] [Bug 32036] OpenVG demos show inadequate CPU usage and memory leak

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32036 --- Comment #2 from Chia-I Wu 2010-12-02 01:01:07 PST --- Commit 1222800fd20 to mesa-demos should fix the high CPU usage you noticed in sp and text. It fixes a busy waiting bug in eglut. lion, or other demos that animate, does not throttle the

[Mesa-dev] [Bug 32031] [GLSL] loop in function causes assertion

2010-12-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32031 Gordon Jin changed: What|Removed |Added Summary|loop in function causes |[GLSL] loop in function |