[Mesa-dev] [Bug 31940] [r300g] Crash in dri2_invalidate_drawable

2010-11-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31940 nobled changed: What|Removed |Added Attachment #40656|0 |1 is obsolete|

[Mesa-dev] [Bug 31940] [r300g] Crash in dri2_invalidate_drawable

2010-11-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31940 --- Comment #3 from nobled 2010-11-29 23:44:19 PST --- Created an attachment (id=40656) View: https://bugs.freedesktop.org/attachment.cgi?id=40656 Review: https://bugs.freedesktop.org/review?bug=31940&attachment=40656 st/dri: workaround weird

[Mesa-dev] [Bug 31940] [r300g] Crash in dri2_invalidate_drawable

2010-11-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=31940 Stephen E. Baker changed: What|Removed |Added Summary|Wine crashes on resolution |[r300g] Crash in |c

Re: [Mesa-dev] [PATCH] mesa: raise maximum viewport and texture size to 8192

2010-11-29 Thread Marek Olšák
FWIW, it looks good to me. Marek On Wed, Nov 24, 2010 at 8:18 PM, Brian Paul wrote: > On 11/24/2010 12:10 PM, Brian Paul wrote: > >> On 11/24/2010 10:20 AM, Brian Paul wrote: >> >>> On 11/24/2010 05:23 AM, Marek Olšák wrote: >>> In order to be able to create and render to textures of size

Re: [Mesa-dev] [RFC] discard optimization and lowering passes

2010-11-29 Thread Marek Olšák
Please could we get this feature committed to master? I'd like to close Bug 31827. Thank you. Marek On Thu, Nov 25, 2010 at 6:49 PM, Kenneth Graunke wrote: > On Thursday 25 November 2010 06:55:54 you wrote: > > I am ok with either solution as long as it fixes *Bug > > 31827*

Re: [Mesa-dev] [PATCH] posix_memalign return value check

2010-11-29 Thread Brian Paul
On 11/26/2010 05:57 AM, pontus lidman wrote: Dear Developers, I would like to propose the patch below to http://cgit.freedesktop.org/mesa/mesa/plain/src/mesa/main/imports.c The problem: if posix_memalign returns an error (e.g. ENOMEM), the function will return an uninitialized value (contents o

Re: [Mesa-dev] RFC: gallium-array-textures changes

2010-11-29 Thread Brian Paul
On 11/29/2010 06:27 AM, Keith Whitwell wrote: On Wed, 2010-11-24 at 18:28 -0800, Roland Scheidegger wrote: From: Roland Scheidegger To: mesa-dev@lists.freedesktop.org , Keith Whitwell Subject: RFC: gallium-

Re: [Mesa-dev] [PATCH] st/mesa: fix texture border color for RED and RG base formats

2010-11-29 Thread Brian Paul
On 11/28/2010 10:16 PM, Marek Olšák wrote: The spec says the border color should be consistent with the internal format. --- src/mesa/state_tracker/st_atom_sampler.c | 12 1 files changed, 12 insertions(+), 0 deletions(-) diff --git a/src/mesa/state_tracker/st_atom_sampler.c b

[Mesa-dev] VMWGFX fragment shader 2.0 support

2010-11-29 Thread Peter Hanzel
Hello. I have tested Mesa/Compiz on my notebook with Intel X3100 graphics card and it worked just fine. But I have problem running it on my desktop which has only Intel Q33 graphics card. After searching in source code I have found that vmwgfx mesa code supports only fragment(pixel) shader vers

Re: [Mesa-dev] RFC: gallium-array-textures changes

2010-11-29 Thread Keith Whitwell
On Wed, 2010-11-24 at 18:28 -0800, Roland Scheidegger wrote: > From: > Roland Scheidegger > >To: > mesa-dev@lists.freedesktop.org > , > Keith Whitwell > Subject: > RFC: gallium-array-textures changes >

Re: [Mesa-dev] [PATCH] Add missing map range bits to the state tracker.

2010-11-29 Thread Jose Fonseca
GL_MAP_INVALIDATE_BUFFER_BIT corresponds to recreating the buffer if it's busy. The right implementation in gallium would be: - try mapping the whole buffer using PIPE_TRANSFER_DONTBLOCK - if it fails destroy the buffer and create a new one and map that one instead As an optimization the state tr