2010/10/22 Christian König :
> Hi, Younes,
>
> my target is the R600 chipset not the R300 series, so the first step was
> merging the pipe-video branche with master and getting r600g to work.
>
> After this was done, I added a video context creation function to r600g
> as you suggested. Least I fix
Brian Paul writes:
> Have you tried 7.9? If there are rasterization or other issues w/
> 7.9 can you file bug reports?
Seems to basically work. Our test suite hung 20% of the way through
last night, and about half the tests that did run crashed. The ones
that ran okay do not seem to have pixel
Hi, Younes,
my target is the R600 chipset not the R300 series, so the first step was
merging the pipe-video branche with master and getting r600g to work.
After this was done, I added a video context creation function to r600g
as you suggested. Least I fixed some uninitialized memory bugs in your
Hi,
Attached patch fixes what looks like a typo in ir_algebraic GLSL optimizations.
Vertex shader that triggers the bug:
void main() {
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
mat3 m = mat3 (0.1, 0.8, 0.1, 0.3, 0.3, 0.5, 0.9, 0.0, 0.1);
vec3 n = m * gl_Normal;
gl_F