https://bugs.freedesktop.org/show_bug.cgi?id=30355
--- Comment #1 from Luca Barbieri 2010-09-23 22:14:03
PDT ---
Should be fixed by bccd4eb824d32256dd0f9234df9ddf9ab5ed90fd.
Can you confirm whether current Git master compiles?
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NOTE: This is a candidate for the 7.9 branch.
---
src/gallium/auxiliary/util/u_pack_color.h |2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_pack_color.h
b/src/gallium/auxiliary/util/u_pack_color.h
index aae8b8b..c90b0fd 100644
--- a/src/galli
https://bugs.freedesktop.org/show_bug.cgi?id=30355
Summary: compilation fails because sm4_defs.h is missing
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
https://bugs.freedesktop.org/show_bug.cgi?id=29646
--- Comment #4 from Owen Taylor 2010-09-23 13:18:10 PDT ---
(In reply to comment #3)
> Created an attachment (id=37983)
View: https://bugs.freedesktop.org/attachment.cgi?id=37983
Review: https://bugs.freedesktop.org/review?bug=29646&attachment=
https://bugs.freedesktop.org/show_bug.cgi?id=30353
--- Comment #1 from Sergey Kondakov 2010-09-23 12:19:19
PDT ---
Created an attachment (id=38918)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38918)
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https://bugs.freedesktop.org/show_bug.cgi?id=30353
Summary: building multilib mesa fails or bogus
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: All
Status: NEW
Severity: major
Priority: medium
https://bugs.freedesktop.org/show_bug.cgi?id=30345
--- Comment #1 from Vladimir Ysikov 2010-09-23 12:04:04
PDT ---
http://cgit.freedesktop.org/mesa/mesa/commit/?id=36a64bfe541c1c8149db08c559e044dfd835c69a
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--- You ar
On Thu, 2010-09-23 at 17:34 +0900, Miles Bader wrote:
> Jose Fonseca writes:
> > And to be honest, WINE developers did a disservice to themselves by
> > openly stating their concerns. They put themselves between the rock
> > and the wall with that. For future reference, if people have this sort
>
Jose Fonseca writes:
> And to be honest, WINE developers did a disservice to themselves by
> openly stating their concerns. They put themselves between the rock
> and the wall with that. For future reference, if people have this sort
> of doubts, they should contact the project maintainers (e.g Br
https://bugs.freedesktop.org/show_bug.cgi?id=30345
Nikolay Rysev changed:
What|Removed |Added
Platform|Other |All
OS/Version|All
https://bugs.freedesktop.org/show_bug.cgi?id=30345
Nikolay Rysev changed:
What|Removed |Added
CC||mad.f...@gmail.com
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https://bugs.freedesktop.org/show_bug.cgi?id=30345
Summary: [d3d1x] EGL/egl.h - missing header
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: critical
Priority: medium
Comp
On 22.09.2010 23:03, Ian Romanick wrote:
> Dave Airlie wrote:
>> So Evergreen hardware appears to have only completely separate depth
>> and stencil buffers and doesn't natively support a combnined DS buffer
>> from what I can see. I'm awaiting clarification from AMD.
>
>> Now gallium and st/mesa
Regarding the tpf.h file, the only thing which is similar to Microsoft
files are the enum names.
In particular, we use the same names for the opcodes as those used by
Microsoft (even though the identifiers have a different prefix).
However, the "dlls/wined3d/shader_sm1.c" file in Wine contains an
> A way to unblock this would be to split thed3d1x state tracker in two parts:
> the runtime, and the client driver. As Keith also suggested.
>
> The client driver could be used on Windows -- precisely as the DDK and WDK
> are intended.
>
> The runtime part could be re-implemented from scratch by
>From my point of view, I'd like to get a list of the specific issues the wine
>guys have, and work through that list resolving each issue in turn - either by
>modifying the code or demonstrating that the concern is unfounded. If neither
>of these is possible, then we need to make a call one wa
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