[Mesa-dev] [PATCH]: [gallium/i915] Add Intel Pineview GM PCI id.

2010-09-14 Thread Rene Bolldorf
Hi, this patch add's the PCI id for the Pineview GM integrated graphics controller. Signed-off-by: Rene Bolldorf --- src/gallium/drivers/i915/i915_reg.h|1 + src/gallium/drivers/i915/i915_screen.c |1 + 2 files changed, 2 insertions(+), 0 deletions(-) diff --git a/src/gallium/drive

Re: [Mesa-dev] 7.8.3 missing a commit?

2010-09-14 Thread tom fogal
"C. Comren" writes: > Unasked for events from GLX are bugging me. It was fixed in > > http://cgit.freedesktop.org/mesa/mesa/commit/?id=f8d81c31cee30821da3aab331a57 > f484f6a07a5d > > However, this commit seems to be missing from 7.8.3 > Is this correct? It cherry-picks fine and builds in the co

[Mesa-dev] [Bug 30195] New: drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command streamS

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30195 Summary: drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command streamS Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Sta

[Mesa-dev] Mesa 7.8.3 release candidate 1

2010-09-14 Thread Brian Paul
I'm made the first 7.8.3 release candidate. Tarballs are available at ftp://ftp.freedesktop.org/pub/mesa/beta/ md5sums: 7e64c3ab4d232b9c24c8de8b6b5c5d51 MesaLib-7.8.3-rc1.tar.gz ba1366a2c18c01ef468b6469b7c88609 MesaLib-7.8.3-rc1.tar.bz2 22315e2ea843928d0d73ba98679595b1 MesaLib-7.8.3-rc1.zip

Re: [Mesa-dev] [RFC] Mesa 7.9 release criteria

2010-09-14 Thread Jakob Bornecrantz
On Tue, Sep 14, 2010 at 6:02 PM, Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Ian Romanick wrote: >> Ian Romanick wrote: >>> Ian Romanick wrote: So... what are our collective criteria for a 7.9 release to happen? >>> Paraphrasing the discussion a bit, it sounds li

Re: [Mesa-dev] auxiliary: fix unintended fallthrough

2010-09-14 Thread Jakob Bornecrantz
On Wed, Sep 15, 2010 at 12:36 AM, Matt Turner wrote: > wrt: > http://cgit.freedesktop.org/mesa/mesa/commit/?id=ccb5e65bc972e0065c0b71cdf0d2feecb6cc95ab > > This looks like a prime candidate to go in the 7.9 branch. Please make > sure your fixes go in 7.9 if applicable. Acked-by: Jakob Bornecrant

Re: [Mesa-dev] auxiliary: fix unintended fallthrough

2010-09-14 Thread Matt Turner
wrt: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ccb5e65bc972e0065c0b71cdf0d2feecb6cc95ab This looks like a prime candidate to go in the 7.9 branch. Please make sure your fixes go in 7.9 if applicable. Thanks! Matt ___ mesa-dev mailing list mesa-d

[Mesa-dev] [Bug 26123] Rendering to offscreen depth-texture fails

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26123 Pavel Rojtberg changed: What|Removed |Added Status|ASSIGNED|RESOLVED Resolution|

[Mesa-dev] [Bug 30192] New: Doom3-demo segfaults since glsl2 branch merged.

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30192 Summary: Doom3-demo segfaults since glsl2 branch merged. Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priori

[Mesa-dev] [Bug 30124] Mesa 7.9 release tracker

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30124 Vinson Lee changed: What|Removed |Added Depends on||29626 -- Configure bugmail: https://bugs.f

[Mesa-dev] [Bug 30124] Mesa 7.9 release tracker

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30124 Vinson Lee changed: What|Removed |Added Depends on||29774 -- Configure bugmail: https://bugs.f

[Mesa-dev] [Bug 30124] Mesa 7.9 release tracker

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30124 Vinson Lee changed: What|Removed |Added Depends on||30190 -- Configure bugmail: https://bugs.f

[Mesa-dev] [Bug 26123] Rendering to offscreen depth-texture fails

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26123 --- Comment #6 from Marek Olšák 2010-09-14 11:26:01 PDT --- Pavel, could you please test latest Mesa master? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 --- Comment #11 from Michel Dänzer 2010-09-14 10:13:08 PDT --- (In reply to comment #10) > glXGetProcAddress, according to the docs, shouldn't be used any more. They > recommend using glXGetProcAddressARB instead. Just FYI. The Mesa libGL suppo

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 --- Comment #10 from Alex Buell 2010-09-14 09:48:51 PDT --- glXGetProcAddress, according to the docs, shouldn't be used any more. They recommend using glXGetProcAddressARB instead. Just FYI. -- Configure bugmail: https://bugs.freedesktop.org/u

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 --- Comment #9 from Alex Buell 2010-09-14 09:44:41 PDT --- I just looked at the docs. The docs says th -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the

Re: [Mesa-dev] [PATCH] vbo: Set FLUSH_UPDATE_CURRENT when setting vertex attibutes

2010-09-14 Thread Kristian Høgsberg
2010/9/14 Chia-I Wu : > 2010/9/14 Kristian Høgsberg : >> 2010/9/14 Chia-I Wu : >>> 2010/9/14 Kristian Høgsberg : 2010/9/13 keith whitwell : > Hey Kristian, > > The first question is whether this is necessary - from vague memory I > have an idea that current attributes need not

Re: [Mesa-dev] [RFC] Mesa 7.9 release criteria

2010-09-14 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ian Romanick wrote: > Ian Romanick wrote: >> Ian Romanick wrote: >>> So... what are our collective criteria for a 7.9 release to happen? >> Paraphrasing the discussion a bit, it sounds like the only thing in the >> way of a release is fixing a bunch of

Re: [Mesa-dev] Mesa (master): mesa/st: ask GLSL to not emit noise since we have a dummy implementation

2010-09-14 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Luca Barbieri wrote: >> Yes. Returning 0.5 is wrong. I don't think HLSL has noise, so there >> shouldn't be a compatibility issue there. > > Yes, in fact, nothing seems to use the NOISE opcodes at all. > Also, I can't find evidence of any hardware e

Re: [Mesa-dev] [PATCH] vbo: Set FLUSH_UPDATE_CURRENT when setting vertex attibutes

2010-09-14 Thread Keith Whitwell
On Tue, 2010-09-14 at 08:18 -0700, Chia-I Wu wrote: > 2010/9/14 Kristian Høgsberg : > > 2010/9/14 Chia-I Wu : > >> 2010/9/14 Kristian Høgsberg : > >>> 2010/9/13 keith whitwell : > Hey Kristian, > > The first question is whether this is necessary - from vague memory I > have an i

Re: [Mesa-dev] Mesa (shader-work): mesa: add GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB and env var to set it

2010-09-14 Thread Luca Barbieri
Added a commit to update to the new glext.h and solve a minor issue caused by that. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] Mesa (shader-work): mesa: add GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB and env var to set it

2010-09-14 Thread Brian Paul
On 09/14/2010 09:10 AM, Luca Barbieri wrote: +#ifndef GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x0004 +#endif + This part of the patch should go into glheader.h Actually, I think the correct solution is to update glext.h from version 61 to versi

Re: [Mesa-dev] [PATCH] vbo: Set FLUSH_UPDATE_CURRENT when setting vertex attibutes

2010-09-14 Thread Chia-I Wu
2010/9/14 Kristian Høgsberg : > 2010/9/14 Chia-I Wu : >> 2010/9/14 Kristian Høgsberg : >>> 2010/9/13 keith whitwell : Hey Kristian, The first question is whether this is necessary - from vague memory I have an idea that current attributes need not be updated by vertex buffe

Re: [Mesa-dev] Mesa (shader-work): mesa: add GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB and env var to set it

2010-09-14 Thread Luca Barbieri
>> +#ifndef GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB >> +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x0004 >> +#endif >> + > > This part of the patch should go into glheader.h Actually, I think the correct solution is to update glext.h from version 61 to version 64, which has it (it's core in

Re: [Mesa-dev] Mesa (master): loop_unroll: unroll loops with (lowered) breaks

2010-09-14 Thread Brian Paul
On 09/13/2010 07:00 PM, Ian Romanick wrote: Module: Mesa Branch: master Commit: 2cdbced10d98214616bcc5f960b21185c433d23b URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2cdbced10d98214616bcc5f960b21185c433d23b Author: Luca Barbieri Date: Tue Sep 7 17:03:43 2010 +0200 loop_unroll: u

Re: [Mesa-dev] Mesa (shader-work): mesa: add GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB and env var to set it

2010-09-14 Thread Brian Paul
On 09/13/2010 08:30 PM, Luca Barbieri wrote: Module: Mesa Branch: shader-work Commit: 1c6de307bb73b492274aeba303fb69160df69514 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1c6de307bb73b492274aeba303fb69160df69514 Author: Luca Barbieri Date: Wed Sep 8 06:24:10 2010 +0200 mesa: ad

Re: [Mesa-dev] [PATCH] vbo: Set FLUSH_UPDATE_CURRENT when setting vertex attibutes

2010-09-14 Thread Kristian Høgsberg
2010/9/14 Chia-I Wu : > 2010/9/14 Kristian Høgsberg : >> 2010/9/13 keith whitwell : >>> Hey Kristian, >>> >>> The first question is whether this is necessary - from vague memory I >>> have an idea that current attributes need not be updated by vertex >>> buffer rendering - ie. it's optional/impleme

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 --- Comment #8 from Alex Buell 2010-09-14 07:14:20 PDT --- But ATI & NVidia exports it. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for th

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 Michel Dänzer changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 --- Comment #6 from Luca Barbieri 2010-09-14 01:40:21 PDT --- Actually, both ATI and nVidia export it, so perhaps we should too, so that applications written for those drivers work on Mesa. -- Configure bugmail: https://bugs.freedesktop.org/us

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 --- Comment #5 from Marek Olšák 2010-09-14 01:35:29 PDT --- I believe glxGetProcAddress is the right way to obtain the function pointer to glBlitFramebufferEXT, not through static linking. -- Configure bugmail: https://bugs.freedesktop.org/user

[Mesa-dev] [Bug 30172] GL_EXT_framebuffer_blit function required

2010-09-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=30172 Luca Barbieri changed: What|Removed |Added Severity|enhancement |normal Component|Drivers/DRI/no

Re: [Mesa-dev] Mesa (master): mesa/st: ask GLSL to not emit noise since we have a dummy implementation

2010-09-14 Thread Aras Pranckevicius
> > Yes, in fact, nothing seems to use the NOISE opcodes at all. > Also, I can't find evidence of any hardware ever having implemented it. > AMD IL has Perlin noise opcodes, but it looks like they are lowered to > normal instructions since the ISA docs don't say anything about it. > FWIW, HLSL in

Re: [Mesa-dev] Mesa (master): mesa/st: ask GLSL to not emit noise since we have a dummy implementation

2010-09-14 Thread Luca Barbieri
> Yes.  Returning 0.5 is wrong.  I don't think HLSL has noise, so there > shouldn't be a compatibility issue there. Yes, in fact, nothing seems to use the NOISE opcodes at all. Also, I can't find evidence of any hardware ever having implemented it. AMD IL has Perlin noise opcodes, but it looks lik

Re: [Mesa-dev] [PATCH] vbo: Set FLUSH_UPDATE_CURRENT when setting vertex attibutes

2010-09-14 Thread Chia-I Wu
2010/9/14 Kristian Høgsberg : > 2010/9/13 keith whitwell : >> Hey Kristian, >> >> The first question is whether this is necessary - from vague memory I >> have an idea that current attributes need not be updated by vertex >> buffer rendering - ie. it's optional/implementation-dependent. >> >> I ass