>
> > No, it's missing most of the API that talloc provides. Also,
> > http://github.com/aras-p/glsl-optimizer/ ported it to windows.
> Could then Aras Pranckevicius's talloc port to windows be merged into
> glsl2 branch before glsl2 is merged into master?
First things first: I needed to make it
https://bugs.freedesktop.org/show_bug.cgi?id=29487
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
On Sun, 2010-08-01 at 10:19 -0700, Eric Anholt wrote:
> On Tue, 27 Jul 2010 21:32:57 +0100, José Fonseca wrote:
> >
> > On Wed, 2010-07-21 at 18:53 -0700, Ian Romanick wrote:
> > > As everyone knows, a group of us at Intel have been rewriting Mesa's
> > > GLSL compiler. The work started out-of-t
https://bugs.freedesktop.org/show_bug.cgi?id=29488
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #8 from Brian Paul 2010-08-10 14:04:42 PDT
---
I would normally object to going outside the spec with something like this but
I think that the benefit (allowing various apps to run that wouldn't otherwise)
outweighs the downside.
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https://bugs.freedesktop.org/show_bug.cgi?id=29490
--- Comment #1 from Brian Paul 2010-08-10 14:02:17 PDT
---
See the _mesa_remove_output_reads() function.
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"Kevin H. Hobbs" writes:
> On 08/10/2010 02:47 PM, Kevin H. Hobbs wrote:
> With VTK_USE_X:BOOL=OFF the test also passes with libGL.so and
> libOSMesa.so switched that is
>
> VTK_USE_X:BOOL=OFF
> OPENGL_gl_LIBRARY:FILEPATH=/home/kevin/mesa/lib/libOSMesa.so
> OSMESA_LIBRARY:FILEPATH=/home/kevin/mes
On 08/10/2010 02:47 PM, Kevin H. Hobbs wrote:
>
> VTK_USE_X:BOOL=OFF
>
With VTK_USE_X:BOOL=OFF the test also passes with libGL.so and
libOSMesa.so switched that is
VTK_USE_X:BOOL=OFF
OPENGL_gl_LIBRARY:FILEPATH=/home/kevin/mesa/lib/libOSMesa.so
OSMESA_LIBRARY:FILEPATH=/home/kevin/mesa/lib/libGL.
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Keith Whitwell wrote:
> On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
>> The previous compiler called _mesa_remove_output_reads unconditionally,
>> while the new compiler doesn't. This should be left up to the backend
>> in my opinion, so perh
https://bugs.freedesktop.org/show_bug.cgi?id=29490
Summary: [glsl2] Compiler generates reads from shader outputs
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Thomas Jones wrote:
> I have a shader that fails to pre-process on the new compiler, but
> does compile on the old one, I've reduced it to this:
>
> #ifdef FOO
> #if FOO == 4
> #elif SAMP == 5
> #endif
> #endif
> void main() { gl_FragData[0] = vec4(0
https://bugs.freedesktop.org/show_bug.cgi?id=29489
Ian Romanick changed:
What|Removed |Added
QAContact||kenn...@whitecape.org
CC|
https://bugs.freedesktop.org/show_bug.cgi?id=29489
Summary: [glsl2] piglit test preprocess-01.frag fails
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #7 from Ian Romanick 2010-08-10 12:10:35 PDT
---
(In reply to comment #2)
> The range of relative addressing offsets was increased to allow Wine apps to
> run. Other GL drivers allow offsets outside the [-64,63] range too. We
> sh
On 08/06/2010 05:20 PM, tom fogal wrote:
> Well, it does appear to be some type of symbol resolution/overloading
> issue. However it seems to be with internal Mesa symbols. Switching
> to a single library -- that is, putting OSMesaCreateContext, etc. into
> libGL directly, and getting rid of libO
On 08/10/2010 11:06 AM, Keith Whitwell wrote:
> On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
>> On Mon, 09 Aug 2010 19:05:52 -0700, Ian Romanick
>> wrote:
>>> -BEGIN PGP SIGNED MESSAGE-
>>> Hash: SHA1
>>>
>>> Tom Stellard wrote:
On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian
https://bugs.freedesktop.org/show_bug.cgi?id=29488
--- Comment #1 from Nigel Stewart 2010-08-10 10:09:28 PDT
---
Some more observation in support of this patch:
Note that glut_win.c already does support GLX_ARB_multisample.
However, glut_overlay doesn't seem to.
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https://bugs.freedesktop.org/show_bug.cgi?id=29488
Nigel Stewart changed:
What|Removed |Added
Summary|MesaGLUT needs to support |[patch] MesaGLUT needs to
https://bugs.freedesktop.org/show_bug.cgi?id=29488
Nigel Stewart changed:
What|Removed |Added
CC||nstew...@nvidia.com
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https://bugs.freedesktop.org/show_bug.cgi?id=29488
Summary: MesaGLUT needs to support GLX_ARB_multisample
Product: Mesa
Version: 7.6
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority
https://bugs.freedesktop.org/show_bug.cgi?id=29487
--- Comment #2 from Mathias Fröhlich 2010-08-10
09:47:35 PDT ---
Created an attachment (id=37771)
View: https://bugs.freedesktop.org/attachment.cgi?id=37771
Review: https://bugs.freedesktop.org/review?bug=29487&attachment=37771
Patch to the s
https://bugs.freedesktop.org/show_bug.cgi?id=29487
--- Comment #1 from Alex Deucher 2010-08-10 09:28:23 PDT ---
patch?
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https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #6 from Brian Paul 2010-08-10 08:31:24 PDT
---
Created an attachment (id=37770)
View: https://bugs.freedesktop.org/attachment.cgi?id=37770
Review: https://bugs.freedesktop.org/review?bug=29418&attachment=37770
add/use new gl_progr
https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #5 from Brian Paul 2010-08-10 08:30:27 PDT
---
Created an attachment (id=37769)
View: https://bugs.freedesktop.org/attachment.cgi?id=37769
Review: https://bugs.freedesktop.org/review?bug=29418&attachment=37769
increase INST_INDEX_
https://bugs.freedesktop.org/show_bug.cgi?id=29487
Summary: software offscreen renderer problem with fix
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
I have a shader that fails to pre-process on the new compiler, but
does compile on the old one, I've reduced it to this:
#ifdef FOO
#if FOO == 4
#elif SAMP == 5
#endif
#endif
void main() { gl_FragData[0] = vec4(0);}
I think it might be mis-nesting the #elif since it succeeds if I
change it to:
Although the backtrace after the segfault does not show other functions
between vtkOpenGLRenderWindow::OpenGLInit and vbo_exec_EvalCoord1fv I am
able to set a breakpoint at vtkOpenGLRenderWindow::OpenGLInit and step
through the program. I can see the execution moving through mesa
functions. I'm onl
https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #4 from Marek Olšák 2010-08-10 07:56:13 PDT ---
I think it would be reasonable to increase INST_INDEX_BITS as some GLSL
programs might overflow this easily in theory.
Sorry for not spotting this regression earlier.
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https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #3 from Brian Paul 2010-08-10 07:37:53 PDT
---
There's another issue with commit 0614006d090902324149387ec150231b647928fd,
however.
The offset limits are now [-4096,4095] but that's greater than what will fit in
the prog_src_registe
https://bugs.freedesktop.org/show_bug.cgi?id=29418
--- Comment #2 from Brian Paul 2010-08-10 07:27:36 PDT
---
The range of relative addressing offsets was increased to allow Wine apps to
run. Other GL drivers allow offsets outside the [-64,63] range too. We should
probably remove that piglit t
I've already committed some of the changes and fixed others here:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=00963589b4d92460e3ae2c1557a5d816b5c67a6d
If you still think there is something incorrect, please attach a new patch
against current mesa git.
-Marek
On Sun, Aug 8, 2010 at 9:30 PM,
Patch based mainly on info from r600c and few bits taken from r300g (vertex
tex instruction params)
patch_r600g.diff
Description: Binary data
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https://bugs.freedesktop.org/show_bug.cgi?id=29407
--- Comment #26 from José Fonseca 2010-08-10 02:26:23 PDT
---
I've applied the three additional patches. Thanks.
(In reply to comment #25)
> Created an attachment (id=37748)
View: https://bugs.freedesktop.org/attachment.cgi?id=37748
Review: h
On Mon, 2010-08-09 at 23:48 -0700, Eric Anholt wrote:
> On Mon, 09 Aug 2010 19:05:52 -0700, Ian Romanick wrote:
> > -BEGIN PGP SIGNED MESSAGE-
> > Hash: SHA1
> >
> > Tom Stellard wrote:
> > > On Fri, Aug 06, 2010 at 03:24:50PM -0700, Ian Romanick wrote:
> > >> -BEGIN PGP SIGNED MESSAG
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