On Tue, Jul 27, 2010 at 12:36 PM, Chia-I Wu wrote:
> This is the second try for unified draw_vbo call. I again upload the
> patches as a branch here
>
> http://cgit.freedesktop.org/~olv/mesa/log/?h=gallium-unified-draw-2
>
> due to the size.
>
> Changes since v1:
>
> - make index buffer a state
On Wednesday 28 July 2010 23:21:22 Jakob Bornecrantz wrote:
> I wrote some patches to the documentation that extracted some
> information from this thread I'm hoping I got nothing wrong. Number
> two and four are the controversial patches.
>
> The first patch just reorders and organizes the Core
https://bugs.freedesktop.org/show_bug.cgi?id=29262
Jos van Wolput changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
I wrote some patches to the documentation that extracted some
information from this thread I'm hoping I got nothing wrong. Number
two and four are the controversial patches.
The first patch just reorders and organizes the Core ISA subsections
and adds paragraphs, this made it at least for me made
https://bugs.freedesktop.org/show_bug.cgi?id=29282
--- Comment #4 from Jon TURNEY 2010-07-28
09:09:48 PDT ---
This might save some effort:
The following changes since commit b346c4205dc19c9ffbff48ed8bd89687772a96f8:
r600g: add lrp instruction support (2010-07-28 10:35:32 -0400)
are availabl
https://bugs.freedesktop.org/show_bug.cgi?id=29282
--- Comment #3 from Jon TURNEY 2010-07-28
08:57:46 PDT ---
Created an attachment (id=37424)
View: https://bugs.freedesktop.org/attachment.cgi?id=37424
Review: https://bugs.freedesktop.org/review?bug=29282&attachment=37424
Teach mklib/minstall
https://bugs.freedesktop.org/show_bug.cgi?id=29282
--- Comment #2 from Jon TURNEY 2010-07-28
08:57:18 PDT ---
Created an attachment (id=37423)
View: https://bugs.freedesktop.org/attachment.cgi?id=37423
Review: https://bugs.freedesktop.org/review?bug=29282&attachment=37423
Change mklib not to
https://bugs.freedesktop.org/show_bug.cgi?id=29282
--- Comment #1 from Jon TURNEY 2010-07-28
08:56:48 PDT ---
Created an attachment (id=37422)
View: https://bugs.freedesktop.org/attachment.cgi?id=37422
Review: https://bugs.freedesktop.org/review?bug=29282&attachment=37422
Have mklib exit with
https://bugs.freedesktop.org/show_bug.cgi?id=29282
Summary: Various cygwin mklib/minstall fixes
Product: Mesa
Version: git
Platform: All
OS/Version: Cygwin
Status: NEW
Severity: normal
Priority: medium
Comp
On 07/23/2010 02:04 PM, Eric Anholt wrote:
On Thu, 22 Jul 2010 08:01:30 -0600, Brian Paul wrote:
On 07/21/2010 07:53 PM, Ian Romanick wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
As everyone knows, a group of us at Intel have been rewriting Mesa's
GLSL compiler. The work started out-
And finally some further functions I missed...
All three patches
are
Signed-off-by: Niels Ole Salscheider
Kind regards
Ole
On Wednesday 28
July 2010 10:32:06 Niels Ole Salscheider wrote:
> Hello,
>
> there's
another place where the returned pointer is not checked in
> src/glx/dri2.c
(see attac
https://bugs.freedesktop.org/show_bug.cgi?id=29279
Summary: Define precision of float variables in the es2gears
fragment shader
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severi
On 07/28/2010 08:25 AM, Zack Rusin wrote:
On Wednesday 28 July 2010 06:26:39 Marek Olšák wrote:
Going from GL2.1 to GL1.5 just because some hardware can't do ddx and ddy
seems a bit silly to me.
I'm not quite sure what do you mean here, derivatives have been present in
GLSL since 1.1 so realis
On Wednesday 28 July 2010 06:26:39 Marek Olšák wrote:
> Going from GL2.1 to GL1.5 just because some hardware can't do ddx and ddy
> seems a bit silly to me.
I'm not quite sure what do you mean here, derivatives have been present in
GLSL since 1.1 so realistically hardware without them can't supp
On 07/27/2010 06:21 PM, Segovia, Benjamin wrote:
I did not find a piglit mailing list. Therefore, I posted here. Just tell me if
there is a better way to do that.
There is a piglit list. See
http://lists.freedesktop.org/mailman/listinfo/piglit
I've committed your new tests.
-Brian
___
2010/7/28 "C. Bergström" :
> Hi all
>
> The new OpenGL specification has been released and I'm wondering if
> there's anyone (individuals or companies) who would be interested to
> have it implemented in mesa... ?
Sure, we'd love to support 4.1 but we still have all the 3.x versions
to implement.
On Wed, 2010-07-28 at 03:26 -0700, Marek Olšák wrote:
>
> PS3.0 doesn't have address regs, that means there are no ARL/ARR/ARA
> opcodes. Are you sure these must be mandatory? Please see:
> http://msdn.microsoft.com/en-us/library/bb172920%28VS.85%29.aspx
Agree, though they are present in the ver
On Wed, Jul 28, 2010 at 7:25 AM, Zack Rusin wrote:
> On Tuesday 27 July 2010 23:57:17 Jakob Bornecrantz wrote:
> > First off, the Core TGSI instruction set includes a lot of
> > instructions that not necessary all hardware can handle foremost off
> > these are DDX and DDY which should either be m
On Tue, 2010-07-27 at 20:05 -0700, Chia-I Wu wrote:
> On Tue, Jul 27, 2010 at 11:46 PM, Keith Whitwell wrote:
> > On Mon, 2010-07-26 at 21:36 -0700, Chia-I Wu wrote:
> >> This is the second try for unified draw_vbo call. I again upload the
> >> patches as a branch here
> >>
> >> http://cgit.fre
On Mon, 2010-07-26 at 16:50 -0700, Segovia, Benjamin wrote:
> Hello all,
>
> i965 has today an issue with fp compilation. There are two passes: one for
> branch-free programs and one for the others.
>
> For "branch porograms", the code is generated by a _direct_ translation of
> the mesa gpu p
https://bugs.freedesktop.org/show_bug.cgi?id=29276
--- Comment #2 from Fabio Pedretti 2010-07-28 02:55:53
PDT ---
Note: with current mesa git the problem appears only with r300g, not with
swrastg. I have a RV530. After starting the game (7732 release, with default
config, i.e. no ~/.config/0ad/c
https://bugs.freedesktop.org/show_bug.cgi?id=29276
--- Comment #1 from Marek Olšák 2010-07-28 02:27:40 PDT ---
The game works fine here with r300g.
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On Wed, 2010-07-28 at 01:00 -0700, Jakob Bornecrantz wrote:
> On Tue, Jul 27, 2010 at 10:25 PM, Zack Rusin wrote:
> > On Tuesday 27 July 2010 23:57:17 Jakob Bornecrantz wrote:
> >> First off, the Core TGSI instruction set includes a lot of
> >> instructions that not necessary all hardware can hand
Hello,
there's another place where the returned pointer is not checked in
src/glx/dri2.c (see attachment). This might fix bug 29148.
Kind
regards
Ole
On Wednesday 28 July 2010 09:46:42 Niels Ole Salscheider
wrote:
> Hello,
>
> I have written a small patch that fixes a crash in KWin
(see
> atta
https://bugs.freedesktop.org/show_bug.cgi?id=29276
Summary: [regression] 0ad game no longer starts
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Hi all
The new OpenGL specification has been released and I'm wondering if
there's anyone (individuals or companies) who would be interested to
have it implemented in mesa... ?
I can't say PathScale has any immediate job openings to work on this,
but if you would be interested in the parsing/lib
On Tue, Jul 27, 2010 at 10:25 PM, Zack Rusin wrote:
> On Tuesday 27 July 2010 23:57:17 Jakob Bornecrantz wrote:
>> First off, the Core TGSI instruction set includes a lot of
>> instructions that not necessary all hardware can handle foremost off
>> these are DDX and DDY which should either be move
Hello,
I have written a small patch that fixes a crash in KWin (see
attachment).
Since dri2GetGlxDrawableFromXDrawableId may return NULL we
should only dereference the returned pointer if it is not NULL.
Kind
regards
Ole
From 1e98cf89bed85a87b3851815ed64619e402747eb Mon Sep 17 00:00:00 2001
Fro
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