[Mesa-dev] [PATCH-v2] gallium: Unified draw_vbo.

2010-07-26 Thread Chia-I Wu
This is the second try for unified draw_vbo call. I again upload the patches as a branch here http://cgit.freedesktop.org/~olv/mesa/log/?h=gallium-unified-draw-2 due to the size. Changes since v1: - make index buffer a state and add pipe_context::set_index_buffer - there is a boolean in

[Mesa-dev] [Bug 29264] latest mesa causes screen to not be redrawn

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29264 aaron changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

Re: [Mesa-dev] opencl (clover) patches question

2010-07-26 Thread Anthony Waters
I was just playing around with it, I'll keep my eye on the gallium resources branch to see how things materialize On Fri, Jul 23, 2010 at 10:39 AM, Zack Rusin wrote: > On Thursday 22 July 2010 20:33:59 Anthony Waters wrote: >> sounds good, >> >> the patches in >> http://www.mail-archive.com/mesa3

Re: [Mesa-dev] [PATCH] Better GPU program optimization in Mesa front end

2010-07-26 Thread Segovia, Benjamin
Wouarf. This is a pretty big mistake :) Crazy it passes the tests. I am submitting a new patch. Just looking at the indirection stuff for vertex arrays. Thanks Ben From: Jakob Bornecrantz [ja...@vmware.com] Sent: Monday, July 26, 2010 6:19 PM To: Segovia

Re: [Mesa-dev] [PATCH] Better GPU program optimization in Mesa front end

2010-07-26 Thread Jakob Bornecrantz
mov dst.xz src.yyww The second and y and w can be anything. Cheers Jakob. On 26 jul 2010, at 17.14, Segovia, Benjamin wrote: So basically, "mov dst.xz src.yw" is impossible with mesa code? Ben From: mesa-dev-bounces+benjamin.segovia=intel@lists

Re: [Mesa-dev] [PATCH] Better GPU program optimization in Mesa front end

2010-07-26 Thread Segovia, Benjamin
So basically, "mov dst.xz src.yw" is impossible with mesa code? Ben From: mesa-dev-bounces+benjamin.segovia=intel@lists.freedesktop.org [mesa-dev-bounces+benjamin.segovia=intel@lists.freedesktop.org] On Behalf Of Segovia, Benjamin [benjamin.seg

Re: [Mesa-dev] [PATCH] Better GPU program optimization in Mesa front end

2010-07-26 Thread Segovia, Benjamin
- Hmm, first bug is clearly something I misunderstood. You say: in "mov dst.xz src" src will use .xz and not .xy? But the swizzle is still. xyzw or do I miss a point? - I am not sure but the other test were skipped I think with my version of piglit + mesa. I have to check that again. - For bi

Re: [Mesa-dev] [PATCH] Better GPU program optimization in Mesa front end

2010-07-26 Thread Eric Anholt
On Mon, 19 Jul 2010 16:01:02 -0700, Benjamin Segovia wrote: > - Improved optimization of GPU programs. Now, swizzling is taken into account > and swizzles are properly transformed while removing mov instructions. > Removals of mov instructions are now much more effective > > - Analysis of co

Re: [Mesa-dev] [PATCH] i965: Improve (i.e. remove) some grf-to-mrf unnecessary moves

2010-07-26 Thread Segovia, Benjamin
vblank_mode=0. Are you sure? The performance become a disaster with it (i just tried). I am looking at intel_gpu_top from intel-gpu-tools. They sound great :) From: Eric Anholt [e...@anholt.net] Sent: Monday, July 26, 2010 5:43 PM To: Segovia, Benjamin;

[Mesa-dev] i965: merging the two compilation paths for fragment programs?

2010-07-26 Thread Segovia, Benjamin
Hello all, i965 has today an issue with fp compilation. There are two passes: one for branch-free programs and one for the others. For "branch porograms", the code is generated by a _direct_ translation of the mesa gpu program. Even if with some optimizations in prog_optimize.c and the new upc

Re: [Mesa-dev] [PATCH] i965: Improve (i.e. remove) some grf-to-mrf unnecessary moves

2010-07-26 Thread Eric Anholt
On Sun, 25 Jul 2010 21:31:29 -0700, "Segovia, Benjamin" wrote: > Also, is there any way to completely deactivate all forms of > synchronization for the display? There are some posts related to > that. I would like to swap the frame buffers with no wait (if it is > possible). Otherwise, it is stil

Re: [Mesa-dev] [PATCH] i965: Improve (i.e. remove) some grf-to-mrf unnecessary moves

2010-07-26 Thread Segovia, Benjamin
Thanks for the cleanup. I rushed the code yesterday and it was not quite perfect. From: Eric Anholt [e...@anholt.net] Sent: Monday, July 26, 2010 2:12 PM To: Segovia, Benjamin; mesa-dev@lists.freedesktop.org Subject: Re: [Mesa-dev] [PATCH] i965: Improve (i.

[Mesa-dev] [Bug 29235] OpenGL applications segfault in glxMakeCurrent with git mesa

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29235 Giacomo Perale changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

Re: [Mesa-dev] [PATCH] i965: Improve (i.e. remove) some grf-to-mrf unnecessary moves

2010-07-26 Thread Eric Anholt
On Sun, 25 Jul 2010 21:30:19 -0700, Benjamin Segovia wrote: > - Several routines directly analyze the grf-to-mrf moves from the Gen binary > code. When it is possible, the mov is removed and the message register is > directly written in the arithmetic instruction > > - Also redundant mrf-to-

[Mesa-dev] [Bug 29264] latest mesa causes screen to not be redrawn

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29264 Kristian Høgsberg changed: What|Removed |Added CC||k...@bitplanet.net --- Comment #1 fr

Re: [Mesa-dev] Gallium depth clamp support

2010-07-26 Thread Brian Paul
On 07/23/2010 03:27 PM, Roland Scheidegger wrote: On 22.07.2010 01:27, Brian Paul wrote: On 07/21/2010 05:19 PM, Marek Olšák wrote: On Thu, Jul 22, 2010 at 12:17 AM, Roland Scheideggermailto:srol...@vmware.com>> wrote: Marek Olšák wrote: Hi, there is a new branch gall

[Mesa-dev] [Bug 29264] New: latest mesa causes screen to not be redrawn

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29264 Summary: latest mesa causes screen to not be redrawn Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priori

[Mesa-dev] [Bug 29170] [regression] Far Cry (in Wine) hangs on level load

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29170 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 29170] [regression] Far Cry (in Wine) hangs on level load

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29170 --- Comment #4 from Nick Bowler 2010-07-26 07:33:18 PDT --- Can you try again with latest git? I think this might be fixed now. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail beca

[Mesa-dev] [Bug 29229] Regression: glXChooseVisual segfaults when using swrast.

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29229 Nick Bowler changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 29262] New: Compilation error git Mesa 7.9-devel

2010-07-26 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29262 Summary: Compilation error git Mesa 7.9-devel Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: med