On Tue, May 25, 2010 at 12:52 PM, Maciej Cencora wrote:
> Dnia wtorek 25 maja 2010 o 07:10:18 Will Dyson napisał(a):
>> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
>> playability of some games, such as FlightGear and the recently GPL'd game
>> Lugaru.
>>
>> FlightGear
On Sat, 22 May 2010 08:18:37 -0600, Brian Paul wrote:
> On Thu, May 20, 2010 at 1:18 PM, Eric Anholt wrote:
>
> [...]
>
> > I think commit messages are hooked up, too.
>
> I'm not seeing commit messages on the mesa-commit list. Could you
> double-check that?
May be fixed now.
pgpipLIko6FDy
On Wed, 2010-05-26 at 10:16 +0200, Jerome Glisse wrote:
> I will check with my HD4670, it's strange as i did quite intensive
> testing of the winsys through radeondb. Maybe you are affected by
> the barrier issue (got a fix in my tree for that).
>
> I am debugging my shader rework, as soon as it's
On Tue, May 25, 2010 at 9:43 AM, Bas Nieuwenhuizen
wrote:
> On Tue, 2010-05-25 at 09:51 +0200, Jerome Glisse wrote:
>> On Tue, May 25, 2010 at 12:35:45AM +0200, Bas Nieuwenhuizen wrote:
>> > Hello,
>> >
>> > I wrote two patches that fix various things to get r600g running on my
>> > computer and t
On Tue, May 25, 2010 at 11:57:23AM +0200, Marek Olšák wrote:
> The patch looks good but it's r5xx-only. I'll commit this when an r3xx
> version is implemented too.
yes I realized that the opcode is R500 only. I've taken a different approach
using transformations which works too, but I don't know i
On Tue, May 25, 2010 at 03:43:56PM +0200, Bas Nieuwenhuizen wrote:
> On Tue, 2010-05-25 at 09:51 +0200, Jerome Glisse wrote:
> > On Tue, May 25, 2010 at 12:35:45AM +0200, Bas Nieuwenhuizen wrote:
> > > Hello,
> > >
> > > I wrote two patches that fix various things to get r600g running on my
> > >