thanks.
git checkout egl-kms
what should I do? sorry, maybe It's an git using problem.
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https://bugs.freedesktop.org/show_bug.cgi?id=9272
--- Comment #1 from Kristian Høgsberg 2010-05-12 14:20:59
PDT ---
I can see you're running DRI1, and I believe this is fixed with DRI2. On my
intel hardware with DRI2 your test case works as expected. The radeon drivers
support DRI2 too so I re
https://bugs.freedesktop.org/show_bug.cgi?id=7622
Kristian Høgsberg changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
On Wed, May 12, 2010 at 12:16:55PM -0400, Kevin H. Hobbs wrote:
> On 05/12/2010 11:45 AM, tom fogal wrote:
> > That said, I think Dan's idea of linking directly to libmesa is an
> > easier way to solve your problem.
> >
>
> Would that be done in :
>
> src/mesa/drivers/osmesa/Makefile
>
> by c
On 05/12/2010 11:45 AM, tom fogal wrote:
> That said, I think Dan's idea of linking directly to libmesa is an
> easier way to solve your problem.
>
Would that be done in :
src/mesa/drivers/osmesa/Makefile
by changing line 31 from
CORE_MESA =
to
CORE_MESA = $(TOP)/src/mesa/libmesa.a
?
On 05/12/2010 11:45 AM, tom fogal wrote:
> "Kevin H. Hobbs" writes:
>> Today, I plan to try to :
> [snip]
>> 2. Try surrounding the declarations of the hidden symbols needed by
>> OSMesa with "#pragma GCC visibility push(default)" and "#pragma GCC
>> visibility pop" or marking them with "__attribu
"Kevin H. Hobbs" writes:
> Today, I plan to try to :
[snip]
> 2. Try surrounding the declarations of the hidden symbols needed by
> OSMesa with "#pragma GCC visibility push(default)" and "#pragma GCC
> visibility pop" or marking them with "__attribute__
> ((visibility("default")))" whichever I'm t
On 05/10/2010 04:48 PM, Dan Nicholson wrote:
>
> I guess this is because configure adds -fvisibility=hidden to the
> CFLAGS. Maybe we should always build osmesa against the internal
> static libraries instead of against libGL.
>
Today, I plan to try to :
1. Try a VTK test build against static M
On Wed, May 12, 2010 at 4:24 PM, xiaoxiaomuyu
wrote:
> Are they in any branch of mesa? without them i can't compile wayland
> successfully.
I believe they are on Kristian's egl-kms branch
http://cgit.freedesktop.org/~krh/mesa/log/?h=egl-kms
and haven't been upstreamed yet. Please use wayland
On Tue, 2010-05-11 at 15:01 -0700, José Fonseca wrote:
> On Tue, 2010-05-11 at 07:45 -0700, Marek Olšák wrote:
> > On Tue, May 11, 2010 at 12:49 PM, José Fonseca
> > wrote:
> > Attached is my proposal for fine grained caps for shader
> > limits.
> >
> > I'd like have a cap for Max
Are they in any branch of mesa? without them i can't compile wayland
successfully.
thanks.
wayland-system-compositor.c: In function ‘surface_attach’:
wayland-system-compositor.c:677: error: ‘EGL_IMAGE_WIDTH_INTEL’ undeclared
(first use in this function)
wayland-system-compositor.c:677: error: (E
https://bugs.freedesktop.org/show_bug.cgi?id=28071
--- Comment #1 from Chia-I Wu 2010-05-12 01:06:03 PDT ---
Created an attachment (id=35583)
View: https://bugs.freedesktop.org/attachment.cgi?id=35583
Review: https://bugs.freedesktop.org/review?bug=28071&attachment=35583
Add back-linking to li
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