Re: [Mesa-dev] [PATCH] r300g: RV560 has 8 vertex shaders

2010-04-21 Thread Alex Deucher
On Thu, Apr 22, 2010 at 1:48 AM, Alex Deucher wrote: > On Wed, Apr 21, 2010 at 5:39 PM, Tormod Volden wrote: >> From: Tormod Volden >> >> http://ati.amd.com/products/RadeonX1650/x1650xt_specs.html >> http://en.wikipedia.org/wiki/Comparison_of_ATI_Graphics_Processing_Units >> >> Signed-off-by: To

Re: [Mesa-dev] [PATCH] r300g: RV560 has 8 vertex shaders

2010-04-21 Thread Alex Deucher
On Wed, Apr 21, 2010 at 5:39 PM, Tormod Volden wrote: > From: Tormod Volden > > http://ati.amd.com/products/RadeonX1650/x1650xt_specs.html > http://en.wikipedia.org/wiki/Comparison_of_ATI_Graphics_Processing_Units > > Signed-off-by: Tormod Volden > --- > > I do not have the hardware to confirm t

Re: [Mesa-dev] [Mesa3d-dev] Separate demos repository

2010-04-21 Thread José Fonseca
Eric, Apart of a minor details, I think we all agreed on general idea of splinting the demos. Could we have this repo in git://anongit.freedesktop.org/mesa/demos, with or without the full history, so that we can all collaborate on this? In particular I'd like to get the demos building for window

[Mesa-dev] [PATCH] r300g: RV560 has 8 vertex shaders

2010-04-21 Thread Tormod Volden
From: Tormod Volden http://ati.amd.com/products/RadeonX1650/x1650xt_specs.html http://en.wikipedia.org/wiki/Comparison_of_ATI_Graphics_Processing_Units Signed-off-by: Tormod Volden --- I do not have the hardware to confirm this though. src/gallium/drivers/r300/r300_chipset.c |2 +- 1 fil

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Adam K Kirchhoff
On Wed, 21 Apr 2010 08:01:45 -0600 Brian Paul wrote: > Adam K Kirchhoff wrote: > > I recently tried the r300g driver with vmware to see if it would be > > possible to get 3D acceleration going in a guest OS without using > > fglrx. Unfortunately, vmware-vmx hangs with: > > > > libGL: OpenDriv

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Brian Paul
Adam K Kirchhoff wrote: On 04/21/2010 06:02 AM, Adam K Kirchhoff wrote: I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/sa

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Brian Paul
Adam K Kirchhoff wrote: I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/saved/source/mesa/lib64/gallium//r300_dri.so libGL

Re: [Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Adam K Kirchhoff
On 04/21/2010 06:02 AM, Adam K Kirchhoff wrote: I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/saved/source/mesa/lib64/g

[Mesa-dev] GLSL compiler bug with vmware workstation 6.5

2010-04-21 Thread Adam K Kirchhoff
I recently tried the r300g driver with vmware to see if it would be possible to get 3D acceleration going in a guest OS without using fglrx. Unfortunately, vmware-vmx hangs with: libGL: OpenDriver: trying /home/adamk/saved/source/mesa/lib64/gallium//r300_dri.so libGL: Can't open configurat