https://bugs.freedesktop.org/show_bug.cgi?id=27250
Neil Roberts changed:
What|Removed |Added
Attachment #34328|0 |1
is obsolete|
This patch adds vblank_mode support to DRI2, for direct rendered
clients only. It does this by adding some DRI options parsing at DRI2
screen creation time, and some checking for the current vblank mode to
dri2_glx.c.
Fixes fdo bug #27656.
--
Jesse Barnes, Intel Open Source Technology Center
d
https://bugs.freedesktop.org/show_bug.cgi?id=27748
--- Comment #1 from Karl Schultz 2010-04-20 11:05:01
PDT ---
I built from the zip files today with no errors.
library/slang_core_gc.h is a file that is generated at build time by the shader
compiler to create pre-defined shaders.
The glsl_apps
On Tue, 2010-04-20 at 18:02 +0100, Alex Buell wrote:
> On Tue, 2010-04-20 at 11:38 -0500, Bridgman, John wrote:
> > There might be a clue in the dmesg output.
> >
> > This is looking less like a mesa dev issue - is there a better list for
> > this ?
>
> I'll move it over to the dri-dev mailing
On Tue, 2010-04-20 at 11:38 -0500, Bridgman, John wrote:
> There might be a clue in the dmesg output.
>
> This is looking less like a mesa dev issue - is there a better list for this
> ?
I'll move it over to the dri-dev mailing list.
Thanks
> > -Original Message-
> > From: Alex Buel
There might be a clue in the dmesg output.
This is looking less like a mesa dev issue - is there a better list for this ?
> -Original Message-
> From: Alex Buell [mailto:alex.bu...@munted.org.uk]
> Sent: Tuesday, April 20, 2010 12:29 PM
> To: Bridgman, John
> Cc: mesa-dev@lists.freedes
Vinson Lee wrote:
I would like this to be reviewed before it is committed.
The current implementation and this patch doesn't address the potential
existing case where count is erroneously initialized with zero.
That can be a separate patch.
Do you mean add assert(count > 0) in pipe_barrier_i
On Mon, 2010-04-19 at 16:58 -0500, Bridgman, John wrote:
> Looks like the driver isn't finding enough memory for the offscreen
> buffer. Maybe try 16-bit pixel depth instead of 24 ?
That didn't work either. Here's the relevant lines found in Xorg.l0.log
drmOpenDevice: node name is /dev/dri/card0
https://bugs.freedesktop.org/show_bug.cgi?id=27748
Summary: MesaLib-7.8.1.zip windows compilation error
Product: Mesa
Version: unspecified
Platform: All
OS/Version: Windows (All)
Status: NEW
Severity: major
Priorit
On Mon, 2010-04-19 at 11:16 -0700, Keith Whitwell wrote:
> On Mon, 2010-04-19 at 09:49 -0700, José Fonseca wrote:
> > On Mon, 2010-04-19 at 06:22 -0700, Keith Whitwell wrote:
> > > On Mon, 2010-04-19 at 06:07 -0700, Marek Olšák wrote:
> > > > Unfortunately, this is supported only on r500 (i.e. not
On Mon, Apr 19, 2010 at 08:40:07PM +0200, José Fonseca wrote:
> On Mon, 2010-04-19 at 10:57 -0700, Marek Olšák wrote:
> > According to ARB_draw_elements_base_vertex, the index clamping should
> > be done prior to adding the index offset and r500 seems to implement
> > it the same way, which kinda m
I would like this to be reviewed before it is committed.
The current implementation and this patch doesn't address the potential
existing case where count is erroneously initialized with zero.
That can be a separate patch.
os: Check for spurious wakeups in pipe_barrier_wait.
Add a 64-bit count
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