Re: [lldb-dev] [llvm-dev] Should we stop supporting building with Visual Studio?

2018-10-10 Thread Nicolas Capens via lldb-dev
Hi Zachary, We use LLVM JIT in SwiftShader, which is used by Google Chrome and Android (Emulator). Most development takes place in Visual Studio, where it builds as part of the rest of the SwiftShader solution. So we care about LLVM source files compiling successfully within Visual Studio. Would

Re: [lldb-dev] [llvm-dev] Should we stop supporting building with Visual Studio?

2018-10-18 Thread Nicolas Capens via lldb-dev
Sorry for the late reply. Yes, it's one solution, with LLVM being a project inside of it (a static library). It's done by generating the Visual Studio solution and projects for LLVM from the CMake file, adding the projects to the SwiftShader solution (we don't use the LLVM solution), and adjusting