[lldb-dev] Build failure with llvm/IR/Attributes.gen?

2016-09-29 Thread Hal Finkel via lldb-dev
Hi everyone, Starting a few days ago (between Sept 22nd and 23rd) my nightly builds including lldb starting failing: In file included from /path/to/llvm/include/llvm/IR/Argument.h:19:0, from /path/to/llvm/include/llvm/IR/Function.h:22, from /path/to/llvm/include

[lldb-dev] [Bug 29129] lldb-mi expressions that have spaces aren't parsed properly for -var-create

2016-09-29 Thread via lldb-dev
https://llvm.org/bugs/show_bug.cgi?id=29129 edmu...@microsoft.com changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

Re: [lldb-dev] Build failure with llvm/IR/Attributes.gen?

2016-09-29 Thread Hal Finkel via lldb-dev
- Original Message - > From: "Hal Finkel via lldb-dev" > To: lldb-dev@lists.llvm.org > Sent: Thursday, September 29, 2016 2:51:03 PM > Subject: [lldb-dev] Build failure with llvm/IR/Attributes.gen? > > Hi everyone, > > Starting a few days ago (between Sept 22nd and 23rd) my nightly > bui

[lldb-dev] [Bug 30568] New: [lldb-mi] -var-assign doesn't accept some valid values

2016-09-29 Thread via lldb-dev
https://llvm.org/bugs/show_bug.cgi?id=30568 Bug ID: 30568 Summary: [lldb-mi] -var-assign doesn't accept some valid values Product: lldb Version: 3.9 Hardware: PC OS: All Status: NEW Severity: normal

Re: [lldb-dev] Build failure with llvm/IR/Attributes.gen?

2016-09-29 Thread Chris Bieneman via lldb-dev
Hal, thanks for the heads up. I just committed a patch that should resolve this in r282803. Thanks! -Chris > On Sep 29, 2016, at 1:49 PM, Hal Finkel wrote: > > - Original Message - >> From: "Hal Finkel via lldb-dev" >> To: lldb-dev@lists.llvm.org >> Sent: Thursday, September 29, 2016

[lldb-dev] RFC: Break/Watchpoint Callback storage and validation

2016-09-29 Thread Daniel Austin Noland via lldb-dev
As per discussion in another thread (http://lists.llvm.org/pipermail/lldb-dev/2016-September/011397.html) I have started refactoring the private side of Break/Watchpoint. Mostly this involves fairly trivial and obvious changes and I expect the first patch to be ready fairly soon. Still, there a