[Live-devel] OutPacketBuffer::maxSize and TCP vs UDP

2018-09-12 Thread Google Admin
I really wanted to post this as a learning check. I think I was able to finally wrap my head around an RTSP/RTP issue I've been having. Specifically, I have been playing around with a coupld of different IP cameras. I've found that I have no real issues streaming (or proxying) 720p or less cameras

Re: [Live-devel] OutPacketBuffer::maxSize and TCP vs UDP

2018-09-12 Thread Google Admin
> The best way to handle data loss is to stream over UDP, but also configure your encoder so that ‘key frames’ are sent as a series of ‘slices’, rather than as a single ‘frame’ (or NAL unit, in H.264 terminology). That way, the loss of a packet will cause only a single ‘slice’ to be lost; the res