Re: [Live-devel] question RTSP server

2023-01-10 Thread Ross Finlayson
> On Jan 10, 2023, at 2:08 AM, g.jaegy wrote: > > Why that ? I understand it might require a higher buffer maybe since packets > might be reordered/resent/etc., any other reason ? Streaming over TCP is less data efficient, and can lead to much higher latency than regular UDP streaming. See

Re: [Live-devel] question RTSP server

2023-01-10 Thread g.jaegy
ject: Re: [Live-devel] question RTSP server > On Jan 9, 2023, at 11:53 AM, Ross Finlayson wrote: > > Otherwise, if your client can reach the server via the normal RTSP ports (554 > or 8554), then you just use RTSP as usual. By default, this will give you > RTP-over-UDP.

Re: [Live-devel] question RTSP server

2023-01-10 Thread g.jaegy
ayson Sent: Monday, January 9, 2023 8:54 PM To: LIVE555 Streaming Media - development & use Subject: Re: [Live-devel] question RTSP server > On Jan 9, 2023, at 11:41 AM, g.jaegy wrote: > > Perfect, that what I've done and it's working like a charm 👍 I've indeed &g

Re: [Live-devel] question RTSP server

2023-01-09 Thread Ross Finlayson
> On Jan 9, 2023, at 11:53 AM, Ross Finlayson wrote: > > Otherwise, if your client can reach the server via the normal RTSP ports (554 > or 8554), then you just use RTSP as usual. By default, this will give you > RTP-over-UDP. But if your have a firewall that blocks UDP packets, your > cli

Re: [Live-devel] question RTSP server

2023-01-09 Thread Ross Finlayson
> On Jan 9, 2023, at 11:41 AM, g.jaegy wrote: > > Perfect, that what I've done and it's working like a charm 👍 I've indeed > extracted an underlying class with one instance shared across all my custom > source inputs, so that input sources can be destroyed/created at anytime. > Works great.

Re: [Live-devel] question RTSP server

2023-01-09 Thread g.jaegy
uary 9, 2023 6:24:49 PM To: LIVE555 Streaming Media - development & use Subject: Re: [Live-devel] question RTSP server > On Jan 9, 2023, at 6:21 AM, g.jaegy wrote: > > Fantastic, thanks a lot for that quick and very precise answer. > > I've managed to update the cod

Re: [Live-devel] question RTSP server

2023-01-09 Thread Ross Finlayson
> On Jan 9, 2023, at 6:21 AM, g.jaegy wrote: > > Fantastic, thanks a lot for that quick and very precise answer. > > I've managed to update the code quickly, however, I'm just facing a little > issue : I am not completely sure what the "reuseFirstSource" parameter in the > OnDemandServerMedi

Re: [Live-devel] question RTSP server

2023-01-09 Thread g.jaegy
tanciate a new frame, but use the same single input source object ? Thanks a lot ! -Original Message- From: live-devel On Behalf Of Ross Finlayson Sent: Monday, January 9, 2023 12:27 PM To: LIVE555 Streaming Media - development & use Subject: Re: [Live-devel] question RTSP serve

Re: [Live-devel] question RTSP server

2023-01-09 Thread Ross Finlayson
> On Jan 9, 2023, at 2:57 AM, g.jaegy wrote: > > Hi, > I have a RTSP server that can stream a H265 stream from a custom H265 packet > source, used by a “H265VideoStreamDiscreteFramer” object (basically a live > screen capture of a Vulkan application sent down to NVenc which generated the >

Re: [Live-devel] Question: RTSP server sending packets continously given by me.

2015-08-10 Thread Ross Finlayson
You may find it useful to use the “DeviceSource” code as a model; see “liveMedia/DeviceSource.cpp”. Ross Finlayson Live Networks, Inc. http://www.live555.com/ ___ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/lis