if it is 16 * 20 * 32 KB means 10 MBps. I am having gigE network.
My problem is openRTSP consuming lots of cpu so I am unable to run other s/w.
12% (especially for 16 instances of the application) is *not* a lot
of CPU, by any measure.
What is this "ReorderingPacketBuffer." function doing?
Thaks
Aoop
From: [EMAIL PROTECTED] on behalf of Ross Finlayson
Sent: Wed 10/29/2008 6:26 PM
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] optimising openRTSP
I have profiled my system and found that around 8.7 % time is being
spend
I have profiled my system and found that around 8.7 % time is being
spend in Reordering Packet Buffer <>
VMA samples %time App-name Symbol-name
00465778 35862 8.7658 openRTSP
ReorderingPacketBuffer::storePacket(BufferedPacket*)
And around 3.4 % time is being spend in
0046
pment & use
Subject: Re: [Live-devel] optimising openRTSP
Hi Ross,
I have profiled my system and found that around 8.7 % time is being spend in
Reordering Packet Buffer <>
VMA samples %time App-name Symbol-name
00465778 35862 8.7658 openRTSP
ReorderingPack
PS and
32KB framesize)
Thanks
Anoop
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ross Finlayson
Sent: Thursday, October 16, 2008 7:02 PM
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] optimising openRTSP
>I have c
I have cross compiled openRTSP for mips platform and I am using its for
recording mjpeg streams(30fps frame rate 32kb frame size). I need to run
multiple instances of this client ( say 16). But the problem is one
openRTSP client consuming around 12% of CPU time.
That's strange, considering th
Hi All,
I have cross compiled openRTSP for mips platform and I am using its for
recording mjpeg streams(30fps frame rate 32kb frame size). I need to run
multiple instances of this client ( say 16). But the problem is one
openRTSP client consuming around 12% of CPU time. So it is difficult to
run