Re: [Live-devel] Video delay on the new connection to the streamer

2014-11-22 Thread Ross Finlayson
> Is it possible to synchronize audio and video tracks […] during record > process. For audio and video to be properly synchronized, the source media must be given proper ‘presentation time’ values (“fPresentationTime”), which must be aligned with ‘wall clock’ time (i.e., the time that you’d ge

Re: [Live-devel] Video delay on the new connection to the streamer

2014-11-21 Thread minus
Seems it is CPU resource limitation. Is it possible to synchronize audio and video tracks after such CPU resource limitations, during record process. I mean, how to determine that desynchronisation happened in playing  process? Maybe some RTCP packet data information can help or something else?

Re: [Live-devel] Video delay on the new connection to the streamer

2014-11-05 Thread Ross Finlayson
There’s no known issue with our library code that can be causing the delays that you are seeing. In my experience, delays like this are almost always caused by resource limitations (e.g., network bandwidth and/or CPU) somewhere. Ross Finlayson Live Networks, Inc. http://www.live555.com/ __

[Live-devel] Video delay on the new connection to the streamer

2014-11-04 Thread minus
Using LIVE555 library as streamer in UNICAST UDP mode found if i'm using video and audio tracks, and during playing mode somebody else make a new connection, the client with previous connection receive video frame with about 500ms delay. Trying to open new connections several times, the first c