> We are working on application, which is based on IOS platform
Note also that - as a consequence of the LGPL license (which the “LIVE555
Streaming Media” code uses - you cannot use this code in any iOS app that’s
distributed via Apple’s ‘app store’. See
http://live555.com/liveMedia/faq.html#c
> We are working on application, which is based on IOS platform, to send Video
> and Audio to Wowza streaming server.
> Video & Audio data are captured and encoded at IOS library APIs in H.264 &
> AAC format then encoded Video and Audio bitstream data are passed to Wowza
> streaming server using
Hi,
We are working on application, which is based on IOS platform, to send Video
and Audio to Wowza streaming server.
Video & Audio data are captured and encoded at IOS library APIs in H.264 & AAC
format then encoded Video and Audio bitstream data are passed to Wowza
streaming server using Darw