I am struggling for some while now, what happens if your sources
receives a complete frame larger than the maximum that can be
passed into an UDP packet.
That's not a problem. The RTP payload format (and our implementation
of the RTP payload format) for each codec takes care of fragmenting
Hello to everyone!
I am struggling for some while now, what happens if your sources
receives a complete frame larger than the maximum that can be passed
into an UDP
packet. Intuitively I would say it gets split up into multiple packets
and merged again on receiver side.
From my understanding