something back.
Regards,
Martin.
From: live-devel [mailto:live-devel-boun...@ns.live555.com] On Behalf Of Jeff
Shanab
Sent: 01 December 2015 01:46
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] RTSP Server Packet Loss
I concour.
Here are some data points.
I ha
I concour.
Here are some data points.
I have been streaming 4K cameras recently one of them is actually
4000x3000 resolution.
A Sony is the normal 3840 x 2150 streaming at 30 fps, It puts out 5
slices for each frame type. I,P,B Slices also enable us to parallelize
the decoding so it can be r
> I have a 40 Mb/s 1920x1080 H264 source video file running at 30 frames per
> second. So each frame is roughly 160 kB being bursted out every 33ms.
I doubt that *each* frame is 160 kBytes - presumably only the ‘key frames’.
But in any case, with key frames this large, I recommend that you rec
& use
Subject: Re: [Live-devel] RTSP Server Packet Loss
Message-ID: <7eb75df7-2d99-43c0-927d-70a86e972...@live555.com>
Content-Type: text/plain; charset=utf-8
No, there is no bug here (and so, there will be no change to the code). UDP
packets are not expected to be sent/received reliably; oc
No, there is no bug here (and so, there will be no change to the code). UDP
packets are not expected to be sent/received reliably; occasional packet loss
can (and in general, will) occur. This can occur for several reasons -
including congestion on your network, which is the case here.
If a U
Dear Live555 Developers,
I have discovered a bug whereby UDP packets are getting lost using
live555MediaServer. The issue is that the socket used for sending the packets
is set to non-blocking mode. Occasionally when the application sends a lot of
data in a short amount of time the sendto funct