I’m not sure I totally understand your question/problem, but I think you'll
need to implement your own input device C++ class (a subclass of
“FramedSource”), rather than simply using “ByteStreamFileSource”, as you’re
probably doing now.
In particular, you will probably need to implement your ow
Thanks for your answer, but I mean another problem which appears because of using unix pipeline. Lock on my side, while live555 doesn’t open pipe for reading. In mkfifo docks:«However, it has to be open at both ends simultaneously beforeyou can proceed to do any input or output operations on it.
> When I run code testOnDemandRTSPServer for live h264 streaming (read data
> from linux pipe), streaming stops until at least one client not connected. My
> app opens pipe to writing, after that Live555 doesn’t open pipe for reading
> while no clients connected. Thats why my app freezes. So, ho
Hi,When I run code testOnDemandRTSPServer for live h264 streaming (read data from linux pipe), streaming stops until at least one client not connected. My app opens pipe to writing, after that Live555 doesn’t open pipe for reading while no clients connected. Thats why my app freezes. So, how I can