> Do you have any guidelines or conventions regarding object ownership in the
> library?
In general, the entity that create an object is responsible for deleting it.
There are exceptions to this, though. For example - as you noted - when you
have a 'chain' of "FramedSource" objects, feeding in
Hi Ross,
Do you have any guidelines or conventions regarding object ownership in
the library?
For instance, when I create a PassiveServerMediaSubsession with an
RTCPInstance*, I need to manually delete the RTCPInstance object myself.
But when I create an H264VideoStreamFramer object with a F