> By which method (variable?) do sinks and sources actually share the raw video
> data?
To help understand this, I suggest taking a look at the “DeviceSource” model
code (in “liveMedia/DeviceSource.cpp”). Note, in particular, the comments on
lines 102-121.
Ross Finlayson
Live Networks, Inc.
Sorry for double posting, was a mistake.
From: live-devel [mailto:live-devel-boun...@ns.live555.com] On Behalf Of Alan
Martinovic
Sent: Friday, October 17, 2014 11:38 AM
To: live-devel@lists.live555.com
Subject: [Live-devel] Mechanism of passing data from source to sink
Hi,
I've read ho
Hi,
I've read how the control flow mechanism works
(http://www.live555.com/liveMedia/faq.html#control-flow)
and I'm trying to get the idea of how it works in practice by following the
Elphel example (http://www.live555.com/Elphel/).
I've traced the actual payload to the fTo variable
#ElphelJPEG
Hi,
I've read how the control flow mechanism works
(http://www.live555.com/liveMedia/faq.html#control-flow)
and I'm trying to get the idea of how it works in practice by following the
Elphel example (http://www.live555.com/Elphel/).
I've traced the actual payload to the fTo variable
#ElphelJPEG