Re: [Live-devel] MPEG4VideoStreamFramer and MPEG4VideoStreamDiscreteFramer questions

2007-10-28 Thread Nicola Bova - Redsk
* dom 28 ott (18:24), Ross Finlayson scrive: > > Thanks for the detailed report. This allowed me to identify a bug in > "MPEG4VideoStreamDiscreteFramer.cpp" that was causing your problem. > > On line 86 of this file, change > fNumConfigBytes = i-3; > to > fNumConfigBytes = i < frame

Re: [Live-devel] MPEG4VideoStreamFramer and MPEG4VideoStreamDiscreteFramer questions

2007-10-28 Thread Ross Finlayson
>thank you for your answer, I've followed your suggestion. >I've discovered that the streams differ only in the header part and, >sniffing with wireshark, I've found out that the error is due to a wrong >SDP produced by MPEG4VideoStreamDiscreteFramer. > >In fact using MPEG4VideoStreamFramer the fmt

Re: [Live-devel] MPEG4VideoStreamFramer and MPEG4VideoStreamDiscreteFramer questions

2007-10-28 Thread Nicola Bova - Redsk
* gio 25 ott (23:03), Ross Finlayson scrive: > > >2. If I use MPEG4VideoStreamFramer I get a correct MPEG4 stream that can > >be played with no problems by Mplayer and vlc. It works both live and > >by reading the file produced by openRTSP. > > So, the question you need to answer is: What is diff

Re: [Live-devel] MPEG4VideoStreamFramer and MPEG4VideoStreamDiscreteFramer questions

2007-10-25 Thread Ross Finlayson
>1. If I use MPEG4VideoStreamDiscreteFramer (as it should be, given that the >encoder produces complete frames) I get a corrupted MPEG4 stream on the >client end: the resolution is not correct (the height is wrong, the >width is ok), >there are strange artifacts and so on. Mplayer complains with a

[Live-devel] MPEG4VideoStreamFramer and MPEG4VideoStreamDiscreteFramer questions

2007-10-25 Thread Nicola Bova - Redsk
Hi all, I'm building a streamer server that delivers a live MPEG4 stream produced by a camera and encoded by a hardware encoder. I've already managed to get this run properly on TCP with a low latency and now I'm going to add support to RTP through the liveMedia library. Following the FAQ, I