Thanks for the reply, I think I have the doGetNextFrame working
properly now but I am having problems with playback. I have been
using VLC and openRTSP to view my output. When I use openRTSP to
save the stream to a file, it play super-fast.
What do you mean by "play super-fast"? Do you mean t
Thanks for the reply, I think I have the doGetNextFrame working properly now
but I am having problems with playback. I have been using VLC and openRTSP to
view my output. When I use openRTSP to save the stream to a file, it play
super-fast. When I use VLC I can see the video but it's pretty chop
Great, thanks for the info. My program now sets the
fPresentationTime with gettimeofday. I am now using openRTSP instead
of VLC and I have looked at the output file and that tells me that I
am sending too many frames. Basically, the output looks like I am
sending about 100 frames per 1 frame th
Great, thanks for the info. My program now sets the fPresentationTime with
gettimeofday. I am now using openRTSP instead of VLC and I have looked at the
output file and that tells me that I am sending too many frames. Basically, the
output looks like I am sending about 100 frames per 1 frame tha
(I'm a bit confused as to how I should use the
fDurationInMicroseconds and fPresentationTime because the images do
not occur at regular time intervals).
Because your data is coming from a live source (rather than a file,
for example), you can probably omit setting
"fDurationInMicroseconds".
Hello everyone,
I am attempting to stream frames that are generated live via OpenGL and
compressed into MPEG2 Video frames. I have created a class which inherits from
FramedSource and that class overrides doGetNextFrame(). I have also created a
function called deliverFrame() that is called by d