>When i changed the code like this
>
>if (strcmp(fProtocolName, "UDP") == 0) {
>on line 656 of "MediaSession.cpp" to
> if (True) {
>
>the MultiFramedRTPSource class is not executed. Now it using the
>BasicUDPSource class.
That's exactly what was supposed to happen when you made that change.
Hi Ross,
When i changed the code like this
if (strcmp(fProtocolName, "UDP") == 0) {
on line 656 of "MediaSession.cpp" to
if (True) {
the MultiFramedRTPSource class is not executed. Now it using the
BasicUDPSource class. I just create a file inside the
void BasicUDPSource::incomingPacketH
Thanks for the info. I know doGetNextFrame1() will give the rtp
frames. But instead of rtp frames i need rtp packets.
The following function will do get rtp packets.
* static void networkReadHandler(MultiFramedRTPSource* source, int /*mask*/);
* friend void networkReadHandler(MultiFramedRTPSourc
>Hi,
>I would like to know how we get rtp packets. I am using openRTSP in
>Live555 library. We can get rtp frames by using the getNextFrame(). But
>i need rtp packets. I know, using incomingPacketHandler() we can get rtp
>packets, but it is declared in the private section. So i can't use it in
>Hi,
>I would like to know how we get rtp packets. I am using openRTSP in
>Live555 library. We can get rtp frames by using the getNextFrame(). But
>i need rtp packets. I know, using incomingPacketHandler() we can get rtp
>packets, but it is declared in the private section. So i can't use it in
>the
Hi,
I would like to know how we get rtp packets. I am using openRTSP in
Live555 library. We can get rtp frames by using the getNextFrame(). But
i need rtp packets. I know, using incomingPacketHandler() we can get rtp
packets, but it is declared in the private section. So i can't use it in
the o