> On Jul 3, 2020, at 3:04 AM, Warren Young wrote:
>
> On Jul 2, 2020, at 1:47 AM, Ross Finlayson wrote:
>>
>> If your OS handles “socket()” with a granularity of 10ms, then you need a
>> better OS.
>
> It’s not socket(), it’s select()
Yes, I meant “select()” of course. My bad.
Ross Finl
On Jul 2, 2020, at 1:47 AM, Ross Finlayson wrote:
>
> If your OS handles “socket()” with a granularity of 10ms, then you need a
> better OS.
It’s not socket(), it’s select(), and he’s got the timeval parameter set, so
it’s expected to delay.
However, 10ms feels short here. 60 fps is 16 ms.
If your OS handles “socket()” with a granularity of 10ms, then you need a
better OS.
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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Hi Ross,
Refer to DeviceSource.cpp, I implement LiveVideoFramedSource class that
extended from FramedSource and get video frame by PUSH mode. It means it will
trigger event to deliverFrame when frame is available and call
FramedSource::afterGetting(this) when frame size is > 0.
I can use VLC